Computer Vision and Pattern Recognition 141
☆ Temporal Self-Distillation: Learning Visual State Tracking in Videos Without Supervision
We introduce S$^3$T (Self-Supervised Self-Distillation over Time), which, to the best of our knowledge, is the first fully self-contained framework for continuous video state tracking. Our method treats temporal sampling density as privileged information, based on the hypothesis that a denser view of the same clip recovers the running state more accurately. This view serves as the teacher, while a sparse-view student with the same weights learns to match its next-token distribution. The model generates its own target, so training requires no labels, separate teacher, or reward signal, and adds no inference cost. On LLaVA-OneVision-2-8B, S$^3$T improves VSTAT accuracy by $+1.74$ as a single model, $+2.38$ with souping, and $+2.70$ with additional vision-encoder adaptation, while prior self-evolving methods leave state tracking largely unchanged. The capability learned from unlabeled synthetic clips transfers to real videos, improving performance by $+7.95$ on VSTAT-YouTube state-tracking questions and $+4.50$ on MVBench Action Count.
☆ TokenMatch: 3D Mesh Correspondence Transformer with Curvature-Guided Tokenisation
While data-driven 3D shape correspondence estimation has recently seen substantial progress, robust matching under partial observations and strong non-isometric deformations remains challenging. Existing learning-based approaches often rely on hand-crafted descriptors or template-based representations, whereas recent generative models over functional maps suffer from high inference cost, limited interpretability, and poor generalisation to partial shapes. In response to these limitations, this paper introduces TokenMatch, a new transformer-based unified model for estimating 3D shape correspondences. Our feed-forward approach trained exclusively on BeCoS, a challenging non-isometric partial-to-partial shape-matching dataset, can generalise to matching full shapes without retraining or fine-tuning. TokenMatch uses self- and cross-attention mechanisms to efficiently learn patch-level and point-level relations as well as dense correspondences between shape pairs. Our core insight is that meshes can be adaptively tokenised into patches using shape curvature guidance, enabling effective learning of shape-specific geometric descriptors for correspondence estimation. We evaluate TokenMatch on standard benchmarks for partial and full shape matching, including CP2P, PSMAL, BeCoS, FAUST, SCAPE, and SHREC'19. Our method achieves consistently high performance, in most cases outperforming existing methods for partial and full shape matching in the mean geodesic error and intersection-over-union metrics, while also running faster at sub-second inference speeds.
comment: 25 pages, 13 figures and 12 tables; project page: https://4dqv.mpi-inf.mpg.de/TokenMatch/
☆ Scal3R: Learning Efficient Multi-Relative Pose Query for Scalable Online 3D Reconstruction ECCV 2026
Chin-Yang Lin, Yang-Che Sun, Cheng Sun, Fu-En Yang, Min-Hung Chen, Yen-Yu Lin, Wei-Chen Chiu, Yu-Lun Liu
Online 3D reconstruction models perform poorly on long videos. This happens because regressing poses relative to a fixed first-frame anchor forces extrapolation far beyond the training distribution. Small drifts accumulate and amplify into significant geometric collapse. However, we observe that per-frame depth remains stable throughout this failure. The backbone's local geometry remains intact; only the global pose head breaks down. Motivated by this decoupling, we introduce Scal3R. This approach reformulates online reconstruction as multi-reference relative pose querying. We use lightweight learnable tokens, which make up about ~1% of the parameters, and inject them into a completely frozen backbone via asymmetric attention. This setup queries poses relative to multiple past keyframes. An online pose-graph optimization system with loop closure suppresses long-range drift. Scal3R reaches convergence in 8 hours on a single GPU. It reduces the average ATE by over 60% on KITTI compared to the online baseline. It also achieves state-of-the-art performance across Virtual KITTI, Sintel, TUM-Dynamic, ScanNet, and 7-Scenes. Project page: https://linjohnss.github.io/scal3r/
comment: ECCV 2026. Project page: https://linjohnss.github.io/scal3r/
☆ Principia: Relational Physics Tests for Video Models
Evaluating physical reasoning in video models is difficult because absolute motion measurements depend on frame rate, object scale, and camera calibration, all of which are often ambiguous or unavailable in generated video. We propose a different approach. When two objects in the same scene obey the same physical law, their motions must satisfy predictable relationships, and these relationships hold independent of calibration. We introduce Principia, a benchmark that evaluates Newtonian physics through relational consistency between paired objects. Principia spans eight phenomena - gravity, restitution, friction, rotational inertia, projectile motion, momentum, pendulum, and mass-spring oscillation - across translational, rotational, collisional, and oscillatory dynamics, using real-world scenes recorded under controlled protocols. We also introduce a calibration-independent consistency score that quantifies physical violation directly in image space. Across thousands of generations from six state-of-the-art video generators, no model exceeds 0.42 on Principia despite all scoring around 0.8 on VBench. Vision-language models are evaluated on their ability to detect relational physics violations, with the best model achieving only 67% accuracy and most performing near chance level.
comment: Project Page: https://principiabench.github.io/
☆ Puffin-World: Scaling a Unified Multimodal Model with Native 3D World States
Kang Liao, Yihang Luo, Xiao-Ming Wu, Linyi Jin, Size Wu, Chunyu Lin, Yao Zhao, Fei Wang, Wei Li, Chen Change Loy
We propose Puffin-World, a unified multimodal architecture that integrates physical understanding, spatial simulation, and 3D world generation and reconstruction without relying on external offline modules. To reliably construct and interact with 3D worlds, our framework jointly models three native world states: physics (gravity field and latitude), geometry (depth), and appearance (image), together with a unified Omni-Camera representation that supports diverse tasks and flexible motions. Beyond modeling these states, we introduce a strategy for propagating physical dynamics across future frames. By grounding absolute camera properties in the real world, Puffin-World enables physically consistent and visually stable world generation. We further couple appearance and geometry within a single generative process, jointly synthesizing each future view and reconstructing its underlying geometry. This unified paradigm enables interleaved closed-loop applications requiring synergy across multiple tasks, including mimic and self-calibrated world exploration. To scale Puffin-World to complex scenarios, we construct Puffin-16M, comprising 15 million vision-language-camera triplets and 1 million trajectories featuring various and challenging motions. To foster further research in this area, we released the code, models, and datasets.
comment: Project Page: https://kangliao929.github.io/projects/puffin-world/
☆ One Editor, Many Edits: A Unified Training-Free Framework for Diverse Video Editing
Adheesh Sunil Juvekar, Onkar Kishor Susladkar, Kiet A. Nguyen, Muntasir Wahed, Nabeel Bashir, Xiaona Zhou, Tianjiao Yu, Vedant Shah, Ismini Lourentzou
Video editing spans diverse editing paradigms, yet achieving high-quality instruction-guided and subject-guided editing within a single unified framework remains challenging. We introduce EditVid, a training-free framework combining sparse causal memory for local coherence, correspondence-based post-attention token injection for long-range identity preservation, and soft latent blending for edit locality. The same framework supports instruction-guided and reference-guided edits, including style transfer, attribute modification, object insertion, part-level editing, and subject replacement. On FiVE, EditVid achieves 78.16 FiVE-Acc, compared with 58.95 for the strongest evaluated training-free baseline, while obtaining competitive results on IVEBench. A user study further shows a 51.8\% overall preference for EditVid over 7 competing methods.
comment: https://plan-lab.github.io/editvid
☆ Seeing Before Synthesizing: VLM-Guided Transition Event Discovery for Weakly-Supervised Dense Video Captioning EMNLP 2026
Weakly-Supervised Dense Video Captioning aims to localize and describe multiple events in untrimmed videos given only an ordered set of event-level captions per video. Recent work synthesizes auxiliary transition captions via LLM to provide additional vision-language alignment, but these captions lack visual grounding and are rigidly assigned to every inter-event gap at a fixed location and duration. To address these, we propose Seeing Before Synthesizing (SBS), a framework that adaptively provides visually grounded linguistic guidance only where warranted. Leveraging a VLM, we generate frame-level narratives for the inter-event gaps and detect transitions from the semantic variation across them. For identified transitions, we then refine inter-event temporal masks by blending the temporal midpoint with the semantic change point and selecting the width that maximizes vision-language alignment. Experiments on ActivityNet Captions and YouCook2 demonstrate state-of-the-art performance in both captioning and localization.
comment: Accepted to EMNLP 2026 (main, long)
☆ Zero-Shot Novel Depth Synthesis Using 3D Foundation Models Scene Representations ECCV
3D Foundation Models (3DFMs) such as VGGT have recently pushed the boundaries of 3D vision by predicting rich unified representations with feed-foward transformers. The scene representations learned by these models enable strong performance on multiple 3D vision tasks. In this paper, we investigate using their internal representations to infer 3D in the scene from new views. Our hypothesis is that in order to solve the task of 3D reconstruction, these models need to learn a representation that includes a large amount of general knowledge about 3D scenes. After showing that it is possible to decode hidden surfaces from internal 3DFM representations, we propose a method, Z3D, that estimates pointmaps in unseen views by doing latent diffusion on 3DFM representation. We show that Z3D can predict realistic depth maps for new views across multiple datasets.
comment: Accepted to the European Conference on Computer Vision (ECCV) 2026. Project page: https://akola-mbey-denis.github.io/Z3D-page/
☆ Persistent Identity Preservation in Generative Image Models: A Benchmark and Evaluation System
Generative image models can now produce high-quality images, follow complex instructions, and support precise edits, but they still struggle to preserve who or what is being depicted. When generating or editing images of a specific subject, identity may drift as the pose, expression, appearance, viewpoint, or surrounding scene changes. Existing subject-driven methods make fundamentally different choices about where identity is represented: through the input context (GPT-Image-2, NB2), as trainable subject-specific model parameters (LoRA), or as a persistent identity layer (PHOTA IDENTITY) reusable across generations and edits. We systematically benchmark these paradigms across subject-driven generation, editing, restoration, and multi-subject settings, with tasks designed to increasingly stress identity preservation. Our results show that identity preservation remains a distinct limitation of current generative foundation models: strong image quality and instruction following do not necessarily imply strong identity fidelity, and identity degradation becomes more pronounced under iterative edits, small subject scales, severe image degradation, and multi-subject composition. Persistent identity substantially reduces this degradation across generation, editing, and restoration, consistently improving identity preservation when applied to different foundation models while maintaining comparable instruction adherence and perceptual image quality. These results suggest that identity does not simply emerge from increasingly capable generative models, but can instead be represented as persistent subject knowledge that is composed independently with the underlying generative model.
☆ Beyond Retrieval: Progressive Latent Memory Evolution for Streaming Video Understanding
Hongyu Qu, Guangming Yao, Ling Xing, Xiaobin Hu, Rongxing Ding, Guibin Zhang, Fan Zhang, Yi Yuan, Xiangbo Shu, Shuicheng Yan
Streaming video understanding requires multimodal large language models (MLLMs) to process continuous visual inputs and respond to user queries under strict causality and bounded memory. Existing approaches typically compress historical observations into an external memory bank and retrieve query-relevant evidence as additional visual context. Though effective, this store-and-retrieve paradigm keeps historical evidence as external visual context, preventing it from being internalized into a compact, evolving latent memory that can continuously guide streaming reasoning. To bridge this gap, we introduce LatentStream, a progressive latent working memory framework that shifts streaming memory from store-and-retrieve to retrieve-and-internalize. Specifically, LatentStream comprises three coordinated components. First, Query-agnostic Hierarchical Streaming Memory organizes visual history into short-, mid-, and long-term levels under a fixed memory budget through Jenks-guided adaptive consolidation. Once a query arrives, Hierarchical Latent Memory Evolution equips groups of latent memory tokens with progressively expanding memory receptive fields, enabling them to iteratively retrieve historical evidence from their corresponding scopes and internalize it into a compact, fixed-length latent memory. Finally, Progressive Confidence-guided Latent Memory Optimization constructs a hierarchical progression reward from group-wise predictive entropy and jointly refines the latent memory tokens and retrieved evidence, encouraging increasingly confident streaming reasoning. Extensive experiments demonstrate that LatentStream achieves new state-of-the-art results on existing online and offline video benchmarks.
☆ BooM-VVT: Boosting Mask-Free Video Virtual Try-On with Image-Level Pseudo Data
Video virtual try-on (VVT) aims to generate realistic videos of a person wearing a target garment. Recent methods leverage a keyframe-driven video generation paradigm to improve in-the-wild performance, yet they still rely on masks to localize try-on regions, making them vulnerable to large motions and severe occlusions. Although mask-free image-based try-on methods have shown promising results by leveraging large-scale pseudo data, extending this paradigm to videos remains difficult, as constructing video-level pseudo data is prohibitively expensive. Furthermore, coarse keyframe sampling and the scarcity of multi-view try-on data limit existing keyframe-driven methods in maintaining garment consistency and handling diverse try-on tasks.
To address these challenges, we propose BooM-VVT, a mask-free VVT framework built upon the keyframe-driven paradigm. To achieve mask-free VVT, we introduce a multi-stage training strategy that leverages image-level pseudo data for mask-free localization learning, substantially reducing the need for costly video-level pseudo data. To improve garment consistency, we propose Garment-Sensitive Keyframe Sampling, which selects keyframes based on garment-relevant body regions to better capture garment appearance. We further introduce Frame-Shared 3D-RoPE to establish spatiotemporal correspondences between keyframes and target video frames for accurate garment-detail transfer. Finally, we construct OmniView, a large-scale multi-view try-on dataset to support reliable try-on video generation under complex camera viewpoints and diverse try-on tasks. Extensive experiments demonstrate that BooM-VVT achieves superior temporal consistency and garment fidelity over existing methods. Project page: https://boomvvt.github.io/boomvvt.
comment: 23 pages, 18 figures, 8 tables. Accepted to ACM Multimedia 2026 (MM '26)
☆ The Shape of Time: Video-Token Contrast for Temporal Understanding in VideoLMs EMNLP 2026
Seeing frames in order does not mean representing time. Modern VideoLMs receive ordered video streams, yet their main supervision acts on generated text rather than video-token representations where event dynamics should first emerge. This mismatch allows models to learn temporal answers from shortcuts such as objects, scenes, and language priors, without requiring internal video representations to capture event progression. To address this, we propose VT-Contrast, a representation-level temporal counterfactual objective for VideoLMs. Its design asks where temporal supervision should act and what temporal differences it should expose. VT-Contrast supervises selected late-layer last-frame video tokens, where temporal information is expected to be integrated before language generation, and contrasts order-preserving views with same-video reordered counterfactuals graded by Kendall tau distance. It requires no architectural changes, is compatible with diverse VideoLM training tasks, and improves overall performance across temporal understanding benchmarks. Our code is available at https://github.com/ANDgate99/VT-Contrast.
comment: Accepted to EMNLP 2026 (main)
☆ Adaptive Vision-Language Grasping via Composable Foundation Priors and Generalizable Grasp Synthesis
Sixu Yan, Shikang Wang, Binhua Huang, Xuanlai Tang, Guohua Fan, Fan Huang, Haoxuan Li, Yongkang Li, Yuhan Li, Bencheng Liao, Zeyu Zhang, Wenyu Liu, Hangxin Liu, Xinggang Wang
This paper proposes AdaRoboVLG, a task-adaptive Vision-Language-Grasp (VLG) framework that supports generalizable grasp synthesis across different robotic hands. Unlike existing VLG methods that tightly couple foundation models with end-to-end grasp policies, AdaRoboVLG learns an efficient generalizable base policy that generates and evaluates physically feasible grasp candidates through explicit kinematic mapping and force-closure-based stability estimation, while offloading task-dependent understanding to specialized foundation-model modules. These modules provide composable priors that are integrated into the grasp synthesis process, enabling contextually adaptive grasp synthesis without retraining the underlying grasp policy. Through extensive simulation and real-world experiments, we demonstrate that (i) the base policy exhibits efficient learning and strong cross-hand generalization, (ii) the framework effectively incorporates spatial, cognitive, and temporal priors to address three representative grasping challenges without compromising grasp synthesis performance compared to state-of-the-art methods, and (iii) these priors can operate jointly to enable functional grasping in cluttered and dynamic environments. These results indicate that decoupling physical grasp synthesis from task-dependent understanding provides a scalable paradigm for robotic grasping, allowing future advances in foundation models to be directly translated into improved grasp capabilities without redesigning or retraining the underlying grasp policy. Supplementary videos are available at https://adarobovlg.github.io/
☆ Efficient Semantic Understanding from Digital Foveation ECCV 2026
Dense semantic segmentation allocates computational resources uniformly across the entire image, regardless of scene complexity or task relevance. Inspired by biological vision, we investigate whether semantic understanding can be achieved more efficiently through digital foveated perception. We introduce a lightweight active-vision pipeline that combines saliency-driven fixation selection, high-resolution foveal observations, low-resolution contextual information, semantic accumulation, and adaptive computation. Beyond conventional dense prediction metrics, we use object-level evaluation to measure semantic understanding under sparse observations. On ADE20K-Object, a single foveated observation achieves 95.9% of the baseline Top-1 accuracy and 96.9% of the baseline Top-3 accuracy while requiring only 4.7% of the computational cost. At the scene level, semantic accumulation recovers 90.6% of the baseline object recall while using 58.6% of the computation. These results suggest that substantial semantic understanding can emerge from sparse observations when computation is allocated selectively, highlighting active vision as an efficient alternative to uniform dense processing and motivating evaluation protocols beyond conventional pixel-wise segmentation metrics.
comment: Accepted at the 3rd Human-inspired Computer Vision Workshop at ECCV 2026
☆ CORE: Improving Compositional Reasoning in MLLM Embedding via Reranker Distillation
MLLM-based embedding models remain limited in compositional retrieval, often failing to distinguish scenes containing the same concepts but different attribute-object bindings. Yet the same backbone can resolve such distinctions when used as a cross-attentive reranker, motivating us to distill its compositional judgments into the embedding model. We propose CORE, which synthesizes candidate lists spanning five compositional matching levels and introduces a Rank-KL objective that trains the embedding model to reproduce the reranker's fine-grained ranking. We further introduce a graded evaluation protocol and compare contrastive learning, pairwise CoSENT, and listwise Rank-KL under the same data and tuning budget. Our comparison shows that both CoSENT and Rank-KL use the multi-level supervision more effectively than contrastive learning, with Rank-KL achieving the strongest overall performance. Across three compositional reasoning benchmarks (COLA, SUGARCREPE++, NEGBENCH), CORE-RERANKER-8B achieves an 82.7% total average, outperforming Jina-Reranker by 10.7 points, while CORE-EMBED-8B achieves the best total average (0.666) among all evaluated embedding models. The improvements transfer to the MCMR benchmark without sacrificing retrieval performance on COCO and Flickr30K.
☆ TAP-Path: Task-Adaptive Structural and Token Pruning for Efficient and Trustworthy Pathology Foundation Models
Pathology foundation models improve transferable representation learning for histopathology, but recent gains often rely on encoders with hundreds of millions of parameters and high inference cost. We propose TAP-Path, a task-adaptive compression framework that directly restructures a pretrained Virchow2 encoder rather than distilling it into a separate student. TAP-Path combines validation-driven transformer-block selection, physical removal of redundant blocks, input-adaptive patch-token pruning, multi-depth feature recovery, and a lightweight gated task head. The final model retains 24 of 32 transformer blocks and 70% of patch tokens after pruning, reducing encoder parameters by 24.96% (631.24M to 473.70M) and analytical encoder compute by 35.20% (340.13G to 220.40G FLOPs). Across three task-head optimization seeds, TAP-Path achieved $87.98 \pm 0.067%$ test accuracy, $81.26 \pm 0.49%$ balanced accuracy, and $82.38 \pm 0.48%$ macro-F1 on a 32-class histopathology benchmark, compared with 86.89% for full Virchow2 and 87.67% for UNI2-h. TAP-Path achieved a Brier score of $0.1800 \pm 0.0005$ and failure-detection AUROC of $0.9047 \pm 0.0060$. A validation-only rare-aware objective improved rare-class balanced accuracy in a secondary operating analysis. Frozen external evaluation on 433 CPTAC samples yielded $91.22 \pm 0.83%$ accuracy and $91.10 \pm 0.81%$ balanced accuracy. These results show that task-adaptive structural and token sparsification can improve the accuracy-efficiency trade-off of large pathology foundation models while preserving reliability under internal and external evaluation.
☆ Continuous Actions from Discrete Minds: Latent-Aligned Planning for End-to-End Autonomous Driving
Bridging the gap between the discrete reasoning of Vision-Language Models and the continuous, physics-constrained nature of autonomous driving remains a significant challenge. In this work, we introduce LaPla, a unified Vision-Language-Action (VLA) framework featuring latent-aligned planning to seamlessly ground semantic understanding in precise motion execution. We first design an action tokenizer based on a residual vector-quantized variational autoencoder (VQ-VAE), capturing vehicle kinematics and encoding trajectory features into a structured latent space. Rather than discrete codebook lookups that inevitably introduce quantization errors, LaPla repurposes this representation as a physical prior to bridge the modality gap between high-dimensional semantics and the raw action space. Specifically, given multimodal inputs integrating multi-view images, historical actions, and textual instructions, LaPla incorporates concurrent action queries to causally attend to the multimodal context in a single forward pass, projecting hidden states directly into the pretrained VQ-VAE latent space. The frozen decoder then translates these continuous latents into actions, effectively eliminating quantization errors and ensuring physically plausible trajectories while bypassing time-consuming autoregressive generation. Extensive experiments on the nuScenes benchmark demonstrate that LaPla achieves competitive open-loop performance, reducing long-horizon L2 error by 15.52% compared to state-of-the-art VLA methods. Closed-loop evaluations on the NVIDIA AlpaSim simulator further confirm its superior capability in ensuring smooth driving progress, improving the success rate by 33.34 percentage points with significantly reduced inference latency.
comment: 8 pages, 5 figures
☆ Editable Visual Design
Junyan Ye, Wei Liu, Dongzhi Jiang, Zichen Wen, HaoDong Li, Zhutao Lv, Jiaxin Lin, Jinhua Yu, Jun He, Zilong Huang, Rui Chen, Weijia Li
While diffusion base models such as GPT-Image-2 and Nano-Banana exhibit remarkable visual expressiveness, their end-to-end generation inherently yields flattened bitmaps with error-prone text, precluding layer-wise post-editing. Conversely, code-based visual generation via Coding Agents provides precise layout control and decoupled layers, yet remains constrained by a lack of global aesthetic intuition and the difficulty of coding complex visual assets.
To address this, we propose Editable Visual Design, a new paradigm driven by a Coding Agent. We designate the VLM as the ``creative brain'' for requirement comprehension, task planning, and aesthetic judgment, while utilizing the image generation model as an on-demand ``visual world simulator'' to synthesize standalone visual assets. Operating under an ``imagine first, then act'' closed-loop workflow, the agent generates isolated assets, writes native HTML/CSS, and iteratively refines the design against visual rendering feedback.
Furthermore, Agent Design Replay faithfully reproduces the creative and reasoning trajectory akin to that of professional human designers. Ultimately, the system delivers editable artifacts with decoupled layers and real text, enabling users to perform intuitive mouse dragging and layout adjustments on a graphical user interface. Validations on posters, infographics, and other scenarios show that this paradigm successfully achieves both refined aesthetics and production-grade editability.
☆ DSAQuant: Denoising-Stage-Aligned Quantization-Aware Training for Video Generation
Video diffusion models (VDMs) have achieved impressive progress in text-to-video generation, but their high memory and computational costs hinder practical deployment. Quantization-aware training (QAT) is an effective solution for compressing and accelerating advanced generative models without runtime overhead at inference. However, existing QAT methods suffer from a distinctive challenge in VDMs: while they often preserve prompt semantics, global layout, and coarse motion, the quantized model severely degrades visual details, texture fidelity, and sharpness. In this paper, we trace this degradation to the timestep-agnostic design of conventional quantization pipelines, which overlooks the stage-wise functionality of video denoising. In VDMs, early denoising steps mainly establish global structure and motion, whereas middle and late steps refine local appearance and high-frequency details. Based on this insight, we propose DSAQuant, a Denoising-Stage-Aligned Quantization-aware training framework for VDMs. During training, Denoising-Stage Oriented Supervision preserves teacher distillation in early steps for stable structure planning, while shifting later steps toward target-driven optimization to enhance detail reconstruction. During inference, Denoising-Stage Gated Guidance disables CFG in the final denoising steps to prevent it from amplifying quantization-induced errors into high-frequency artifacts. Extensive experiments on the Wan and CogVideoX families under W4A4 and W3A3 settings show that DSAQuant consistently outperforms the SOTA QAT baseline, improving the VBench average score by up to 6.60 under aggressive W3A3 quantization while preserving strong text-video alignment. These results demonstrate that effective VDM quantization requires not only reducing quantization error, but also aligning quantization training and inference with the stage-wise nature of video diffusion.
comment: Project page: \url{https://robbyant-research.github.io/DSAQuant/}; Code: \url{https://github.com/robbyant-research/DSAQuant}
☆ Stable and Scalable Bundle Adjustment of Holistic 3D Structures ECCV 2026
Bundle Adjustment (BA) is a cornerstone of 3D computer vision and has benefited from decades of advances in sparse optimization and numerical methods. It was originally developed for jointly optimizing camera intrinsics, poses and sparse 3D points. While extensions incorporate lines and other primitives, integrating richer geometric structures such as parallelism, coplanarity, or wireframes often introduces significantly increased computational cost and reduced numerical stability. In this paper, we propose a unified framework that extends bundle adjustment to jointly optimize geometric features and higher-order relations. We first introduce a taxonomy that distinguishes scalable geometric features with direct 2D measurements (e.g., points and lines), from groups encoding higher-order relations (e.g., coplanarity, parallelism, etc.), where we show that groups can be modeled as camera-like entities within the bundle adjustment framework. Building on this formulation, we propose that both group constraints and cross-feature relations (i.e., point-line associations) can be expressed through 2D reprojection measurements. By formulating group-induced and cross-feature reprojection errors, we preserve the sparsity structure of classical point-based BA under Schur elimination, while avoiding direct 3D regularization that degrades the conditioning and stability. Experiments on both real-world and synthetic datasets demonstrate runtime performance comparable to classical point-only bundle adjustment, while producing significantly richer 3D structures and improved geometric accuracy.
comment: To appear at ECCV 2026. Code available as part of the LIMAP toolbox at https://github.com/cvg/limap/
☆ The Blind Spot in 2D Infants' Pose Estimation:Robust Learning from Noisy Annotations
Emanuele Cardinale, Marco Proietti, Alessandro Cacciatore, Maria Francesca Spadea, Lucia Migliorelli, Sara Moccia
Noisy annotations pose a significant challenge for supervised deep learning, as neural networks rely on large-scale, high-quality labeled data whose corruption can severely impair model performance. Although robustness to label noise has been extensively studied for classification tasks, it remains relatively underexplored in Pose Estimation (PE). This limitation becomes critical in clinical contexts, including neonatology, where PE of preterm infants is used to support the assessment of spontaneous motility, a key indicator of neurodevelopmental trajectories. In such settings, infants' images labeling is further hindered by visual challenges (e.g., keypoint self-occlusions, caregiver interference), making the annotation process inherently susceptible to errors. To tackle noisy annotations in PE, we introduce REliable keypoint selection via Memory of traINing Dynamics (REMIND), a clustering-based keypoint-selection strategy that exploits keypoint-wise training dynamics to identify noisy labels without assuming any prior knowledge of the noise distribution, thus enabling noise-free model training. When evaluated on the proprietary NeoPose dataset, comprising 46 videos of 46 preterm infants recorded in real clinical settings, REMIND correctly identifies noisy annotations across multiple corruption scenarios, achieving up to 93\% Area Under the Curve (AUC) with three different PE architectures used in the relevant literature. To our knowledge, this is the first study to explicitly address label noise in preterm infants' PE, paving the way for the design of trustworthy learning-based algorithms for infants'monitoring support when data quality cannot be guaranteed.
☆ Catalogue Photography as a Cold Start: Toward Deployable Carbide Burr Recognition
Abilash Philip Madavath, Chandra Yuvesh Aubeeluck, Augustin Raju, Nicolas Pyschny, Felix Hackelöer, Florian Zwanzig
Verifying that manufactured batches of milling tools or carbide rotary burrs conform to production order sheets remains a largely manual and error-prone quality assurance task. Automating this process with computer vision faces a critical cold-start constraint since no labelled imagery is available, leaving manufacturer catalogue photography as the sole source of supervision. We investigate how far catalogue supervision can support an industrial recognition pipeline under domain shift, explicitly measuring the gap between catalogue separability and performance on held-out field photographs. Our findings reveal three key insights. First, off-the-shelf frozen feature extractors do not reliably separate the two task attributes, head shape and tooth profile, motivating targeted representation learning. Second, metric learning produces near-perfect unsupervised cluster discovery on catalogue images (adjusted Rand index 0.94--0.97), but less than half of this gain transfers to field photographs. Third, the largest transfer gains do not come from model scale or representation complexity, but from simple changes that reduce domain sensitivity: converting images to grayscale (+0.22) and constraining retrieval using the known order sheet via Hungarian assignment (+0.11). We therefore treat catalogue photography as a useful cold start rather than a deployment-ready training domain, and provide empirical baselines and an evaluation protocol for catalogue-to-field transfer in precision tool manufacturing.
comment: Extended abstract not yet published to a conference or journal
☆ IchthyoNoma: Nomenclature and Context Sensitivity of Zero-Shot Biological Vision--Language Models for Bangladeshi Freshwater Fish Recognition
Zero-shot vision-language models (VLMs) are increasingly used as training-free species recognizers, but reported accuracy can reflect more than visual species knowledge. We audit CLIP, BioCLIP, BioCLIP2, and a multilingual Jina CLIP v2 control on seven freshwater-fish categories from two Bangladeshi sources (10,321 images). BioCLIP2 reaches 72.36% on BFF-15 with English common names and 68.91% on SylFishBD with scientific names, versus 25.15% and 14.40% for generic CLIP. BioCLIP2 Bengali prompts are near chance in balanced accuracy (14.22-14.29%); Jina partially recovers Bengali discrimination to 21.89% and 16.36%, but bare Bengali names return to 14.29% on both sources. Paired SylFishBD interventions show no significant weak-blur effect, modest losses from stronger blur/gray masking, a larger white-mask artifact, and strong species dependence. Zero-shot biological VLM scores therefore jointly reflect biological specialization, multilingual alignment, nomenclature, prompt formulation, and context.
☆ Sharpening the Ensemble: An SSIM-Aligned Residual Refiner for Brain-MRI Inpainting Post-Processing MICCAI
Brain-MRI inpainting replaces a masked region of a scan with synthesized, anatomically plausible healthy tissue, so that analysis tools built for healthy brains can be applied to images they would otherwise reject. On the BraTS local-synthesis benchmark, which ranks submissions on the structural similarity index (SSIM), the peak signal-to-noise ratio, and the mean squared error (MSE) jointly, the strongest recent models are accurate, but several report blurry synthesized regions and attribute this to the mean-seeking behavior of the $\ell_1$ and MSE terms in their training losses. We address this in post-processing, forming a deep ensemble of the two co-first-place 2025 models and training a lightweight residual refiner on the ensemble's own outputs under an $\ell_1$ loss augmented with a structural-similarity term whose weight $λ$ we vary. At a moderate $λ$ the refiner improves SSIM over the ensemble, from $0.8767$ to $0.8780$ on a held-out reproduction of the official scorer and from $0.8555$ to $0.8572$ on the official validation leaderboard, with essentially no change in MSE. The gain is small but consistent, improving $62.6\%$ of the held-out cases with a signed-rank $p=2.2\times10^{-7}$, whereas over-weighting the structural term reverses it. Two ablations bound the effect. Adding any third model to the two-model ensemble degrades it, and classical unsharp masking fails to improve SSIM at any strength (best $0.8765$ against $0.8767$), so the gain reflects learned rather than indiscriminate sharpening. The result is a cheap, reproducible post-processing stage that improves an already strong ensemble without any large-scale retraining.
comment: Accepted at the MICCAI BraTS Local Synthesis of Brain Tissue Inpainting Challenge (Task 4), MICCAI 2026. 12 pages, 2 figures
☆ RARF: Region-Aware Rectified Flows for 3D Brain MRI Inpainting MICCAI
Medical image inpainting has the potential to improve automated brain MRI analysis by reconstructing healthy tissue within pathological regions. We introduce RARF, a task-agnostic region-aware rectified flow framework for masked data generation. We instantiate the framework for 3D brain MRI inpainting as our submission to the BraTS Inpainting Challenge 2026. RARF restricts the stochastic interpolation process to the inpainting region, while the observed voxels remain fixed and provide patient-specific anatomical context. A three-dimensional neural network receives the partially voided image, with Gaussian noise filling the missing region, together with the inpainting mask and the corresponding timestep. The model is trained using masked flow-matching and reconstruction-consistency objectives, combined with mask-aware preprocessing and data augmentation. During inference, the learned velocity field transports the initial noise toward a plausible reconstruction of the missing tissue, which is then combined with the unchanged observed anatomy. Experiments under the BraTS evaluation protocol show that the proposed approach produces competitive reconstructions while maintaining anatomical consistency. Source code is available at: https://github.com/TomasGuija/rarf.
comment: 11 pages, 2 figures. Preprint version corresponding to the initial submission prior to peer review, submitted as part of our participation in the BraTS 2026 Challenge. The final accepted version will be openly available in the official MICCAI proceedings on the conference website
☆ WorldReward: Reward Modeling for Camera-Conditioned World Models
Yibin Wang, Zehan Wang, Junshu Tang, Zhimin Li, Yujie Zhou, Jiazi Bu, Pengyang Ling, Feng Han, Zhixiong Zhang, Long Xing, Shengyuan Ding, Ziang Li, Cheng Jin, Yuhang Zang, Jiaqi Wang, Tianyu Pang
Camera-conditioned world models generate interactive videos in which commanded actions should induce the expected scene changes while appearance, geometry, and temporal dynamics remain coherent. Existing rewards assess these requirements separately: geometry-based rewards estimate trajectory execution but cannot judge the visual quality of the executed motion, whereas image-based rewards measure frame quality without capturing action execution or temporal dynamics. We posit that a vision-language model (VLM) offers a shared reasoning space for relating actions to their visual outcomes. However, judging a complete long video against its full action sequence creates a lengthy, noisy context in which short-lived local action evidence can be missed or diluted. We present WorldReward, a VLM-based pairwise preference reward model that unifies action-consistency and visual-quality evaluation for camera-conditioned world models. WorldReward decomposes paired videos into action-aligned chunks, organizes each chunk into structured visual evidence, and aggregates chunk-level decisions by voting into separate video-level action and visual-quality preferences. To train it, we construct a large-scale reasoning-augmented preference dataset using structured judgments generated by a frontier VLM and refined through tool-based agent auditing and targeted human review. We further introduce WorldReward-Bench, a human-annotated benchmark measuring reward-model agreement with human preferences across action consistency, appearance quality, and motion quality. WorldReward achieves the highest agreement on all three dimensions, exceeding GPT-5.5 by 3.42, 1.45, and 3.56 percentage points, respectively. When used for RL post-training of HY-WorldPlay 1.5, it consistently improves both action execution and visual quality across short- to long-term horizons.
comment: Website: https://codegoat24.github.io/WorldReward
☆ Sparse auto-regressive modeling for scene generation from multi-view images ECCV
Thomas Lucas, Maxime Pietrantoni, Philippe Weinzaepfel, Wonjune Cho, Bardienus Pieter Duisterhof, Vincent Leroy, Jerome Revaud
Generating complete 3D scenes from sparse, unconstrained views is a fundamental challenge in 3D vision which requires reasoning beyond observed content while remaining computationally tractable. Existing feed-forward reconstruction methods are inherently limited to content visible in the input images, while 3D generative modeling is hindered by the high computational cost of dense volumetric representations and the scarcity of large-scale 3D supervision. We introduce SPAR3S, a sparse voxel-aligned 3D latent generative model for conditional scene completion without requiring ground-truth 3D data for supervision. Our key insight is to formulate 3D scene generation in a structured, compact, voxel-aligned 3D latent space where only occupied voxels are represented. We learn this sparse latent space directly from multi-view images using photometric supervision via differentiable 3D Gaussian Splatting. Given a partial set of observed voxels encoded from sparse input views, scene completion reduces to predicting the missing latent tokens and their spatial support within the voxel grid. To this end, we train a masked autoregressive transformer that jointly models voxel occupancy and latent token values, enabling efficient and spatially consistent generation of unseen regions. We demonstrate the effectiveness of our method on synthetic indoor scenes, achieving higher novel-view quality than prior work. We further validate its generalization on RealEstate10k, highlighting its applicability to real-world data.
comment: Accepted at ECCVV 2026
☆ OctWorld: Long-Range World-Consistent Video Generation with Octree-Based 3D Mapping ECCV 2026
Zelong Lv, Sicheng Xu, Jianfeng Xiang, Ruicheng Wang, Yue Dong, Yu Deng, Guangzhong Sun, Jiaolong Yang
We present OctWorld, a video diffusion framework with persistent 3D memory for generating explorable, world-consistent, and high-fidelity visual scenes. Given a single image, OctWorld performs stable autoregressive world generation along user-specified camera trajectories. We focus on long-range generation, characterized by extended camera paths and wide viewpoint coverage, where preserving spatial consistency is particularly challenging when previously generated regions are revisited. To address this problem, we introduce OctMap, an extensible and spatially adaptive 3D memory that progressively fuses generated visual observations and their corresponding depth maps into a global representation. OctMap employs TSDF fusion within a dynamic sparse octree whose spatial resolution adapts to image evidence. This design preserves geometric and appearance details across diverse scene scales while maintaining low memory overhead. Experiments demonstrate that OctWorld generates long-range, spatially consistent videos and outperforms prior methods on both existing benchmarks and challenging long-range generation settings. OctMap also provides clear advantages over point-based caches and fixed-resolution TSDF volumes. Project page: https://maxtirerror.github.io/octworldpage/
comment: Accepted to ECCV 2026 Project page: https://maxtirerror.github.io/octworldpage/
☆ Concept of a Sensor Test Environment for Dusty Agricultural Conditions
Dust in agriculture presents a significant challenge for autonomous agricultural machinery. Dust can impair the performance of sensors and algorithms. This work, therefore, presents a concept for a proving ground consisting of an indoor and outdoor area. The indoor area comprises a laboratory test bench where dust circulates in a closed system and a test hall where life-size objects can be placed. The outdoor area features dedicated test setups that enable reproducible data to be recorded with and without dust during real-world agriculture work. The proving ground and the setups are visualized in 3D.
☆ GraFT: A Training-Free Framework for Spatial Reasoning in Multimodal Large Language Models via 3D Scene Graphs
3D spatial reasoning underpins understanding and acting in the physical world, yet it remains unreliable in current multimodal large language models (MLLMs). These models falter at precise geometric measurement, at transforming between egocentric and allocentric viewpoints, and at grounding fine-grained appearance. The most common remedies fine-tune the model on large-scale curated spatial-reasoning datasets or attach dedicated encoders for 3D geometry, which typically couples the solution to costly supervision and a specific backbone. We instead introduce GraFT, a training-free framework that supplies the missing 3D structure through a compact, easily maintained 3D scene graph (3DSG). From this 3DSG, GraFT provides three spatial reasoning capabilities: (1) deterministic geometry through symbolic tools, (2) allocentric layout through a bird's-eye-view (BEV) rendering, and (3) visual-attribute grounding through task-relevant egocentric frames. On ScanQA, GraFT improves every metric over the same-backbone baseline, raising CIDEr by 27%. On VSI-Bench, GraFT improves frozen MLLMs by up to 65%, surpassing every proprietary and general-purpose open-source baseline, and several prominent fine-tuned spatial models.
☆ The impact of phase information for few-shot fine-grained image classification
Ruiling Liu, Linyue Zhang, Wenyi Zeng, Jiamiao Lu, Weichuang Zhang, Changming Sun, Zejun Zhang, Xiao Zhao
Few-shot fine-grained image classification (FSFGIC) aims to classify similar images with limited labeled examples. This work highlights the critical yet underutilized role of phase information in capturing structural relationships within an image. This study introduces a novel plug-and-play amplitude-phase integration (API) module that effectively combines local and global frequency amplitude and phase information for obtaining more comprehensive feature descriptors. Additionally, a dedicated network, named PSF-Net, is proposed that adaptively fuses phase-based spatial and frequency information for FSFGIS. The designed PSF-Net can be easily integrated into standard episodic training architectures for end-to-end training from scratch. Extensive experiments on five public datasets demonstrate that the method outperforms existing state-of-the-art benchmarks.
☆ VI3: Grounding Pretrained 3D Foundation Models with Inertial Cues
3D foundation models (3DFMs) excel at predicting camera poses and dense depth from multiple views of a scene, showcasing strong zero-shot generalization. However, as metric scale is not observable from monocular images, their absolute scale predictions are typically inaccurate. Inertial measurement units (IMUs), present in most devices, naturally complement monocular cameras by observing scaled motion. We introduce VI3, a model-agnostic framework that metrically anchors a pretrained 3DFM using only IMU readings. VI3 initializes and preintegrates the IMU to obtain a metric motion reference, which is then used to recover the scale of the 3DFM outputs. Our method includes adaptable anchoring strategies tailored to diverse 3DFM architectures. Experiments on synthetic and real aerial datasets demonstrate that VI3 recovers metric scale without ground-truth supervision while preserving geometric consistency, acting as a fine refinement under well-conditioned motion and as a strong prior when motion is less informative.
☆ Select, Compress, Reinvest: A Controlled Study of Visual-Token Allocation in Long-Video MLLMs
Long-video language models cannot look at every frame: an hour sampled once per second is 3,600 images, and a system keeps only a small fixed slice of that pool. Which frames survive that slice is usually treated as a preprocessing detail; we test whether it should be. Published selectors make the comparison hard because they change the frame scorer, the prompt boundary, the resolution policy, and the answering model all at once. We hold each fixed and vary one decision at a time: selection, spatial compression, and reinvestment of the savings, across six training-free selection rules, three long-video benchmarks, and two answering models. Selection is the largest single lever: on LongVideoBench's hour-long bin, eight query-selected frames beat sixteen uniformly spaced ones by 6.9 points, and Orthogonal Matching Pursuit, an unmodified decades-old sparse-approximation algorithm, matches or comes within a point of every purpose-built selector we compare it against, across all three benchmarks. Compression is close to free: halving each frame's spatial budget at fixed timestamps costs at most 0.44 points. Reinvestment is where that budget turns back into accuracy: spending the freed tokens on twice as many compressed frames, at a measured cost no higher than the original eight, returns a further two to three points; compression only pays off once its savings are spent this way. Along the way, an implementation bug in our own AKS baseline and a 0.07 to 3.74 point gap between two harnesses running the same published rules at the same budget show why these comparisons need to happen inside one controlled harness rather than across papers.
comment: 16 pages, 6 figures. Code and data: https://github.com/codeprakhar25/omp-keyframe-sampling
☆ When Vision Meets Graphs: A Survey on Graph Reasoning and Learning IJCAI
Xinjian Zhao, Wei Pang, Zhixuan Yu, Xiangru Jian, Xiaozhuang Song, Yaoyao Xu, Zhongkai Xue, Dingshuo Chen, Shu Wu, Philip Torr, Tianshu Yu
Graphs are a fundamental data structure underlying many problems in the natural and social sciences. Over the past decade, Graph Neural Networks (GNNs) have dominated graph machine learning, supported by solid theoretical foundations. Yet scientists often understand graph structure through vision: chemists read molecular diagrams and social scientists inspect network visualizations. Despite decades of work on graph visualization, most graph learning pipelines still treat graphs purely as symbolic structures, rarely leveraging the visual form of graphs. We argue that this gap deserves renewed attention in the era of powerful vision and vision-language models. This survey provides a first systematic overview of the emerging area we term vision meets graphs, which treats visual depictions of graphs as first-class inputs for reasoning and learning. We organize existing work into three threads. Vision for Graph Reasoning studies how models can use visual depictions of graphs to understand structure and carry out multi-step reasoning. Vision for Graph Learning explores how visual features can complement or augment graph encoders beyond known limitations of message passing. Scientific Graphs examines domains where standardized depiction conventions support both reasoning and learning. Our goal is to clarify what current methods can and cannot do, and to outline a path toward foundation models that perceive and reason about graphs as scientists do.
comment: IJCAI Survey Track, 2026
☆ SPARK: Input-Conditioned Sparse Activation Modulation for Frozen DiT-based Super-Resolution
Real-world image super-resolution (SR) increasingly relies on Diffusion Transformer (DiT) backbones, whose internal activations can be dominated by a small number of massive channels. Yet improving perceptual quality in these models still typically requires fine-tuning the network or attaching additional adapters, leaving this structured activation space largely unexplored for adaptation. We investigate whether dominant channels can instead serve as a compact adaptation interface for frozen DiT-based SR models. We first characterize their behavior in pretrained SR backbones and show through controlled interventions that they strongly affect reconstruction quality. Building on this observation, we introduce SPARK, a lightweight input-conditioned controller that predicts bounded per-channel affine transformations for only the selected channels, while keeping the SR backbone and VAE frozen. Dominant channels are identified through an online activation-ranking procedure, and only a small predictor conditioned on the low-resolution VAE latent is optimized. Experiments on three DiT-based SR backbones across DIV2K, RealSR, and DRealSR show consistent gains in both fidelity and perceptual quality while modulating only eight channels per stream and block. Controlled comparisons further show that these gains cannot be explained by parameter budget or access to the selected channels alone.
☆ VisCAD: A Foundation Model Suite with Multimodal Industrial CAD Intelligence
JoyIndustrial VisCAD Team, Linxin Cai, Qiuhe Hong, Zhichao Huang, Guanlin Li, Hongsen Liu, Ziqi Liu, Yichen Long, Luya Wang, Yuchen Wang, Wenxiang Wu, Huimu Yu, Ning Zhang
AI-assisted computer-aided design (CAD) for industrial products involves two challenging phases. Part-level generation maps diverse forms of user intent, including renders, text descriptions, 2D drawings, and real photographs, to executable programs in a CAD domain-specific language. Assembly-level generation must additionally handle interacting parts, plan mating relations, estimate poses, and place all parts correctly. Existing specialized CAD models are commonly trained on narrow input domains, such as renders or texts, and often generalize poorly, while general-purpose frontier models cover broader inputs but perform inconsistently across CAD domains. We present VisCAD, a foundation model suite designed to provide both broad generalization and strong CAD capability for realistic industrial products. At its core is VisCAD-M1, a 27B model trained through mid-training and post-training for part-level design generation. On PubCADBench and RealCADBench, VisCAD-M1 achieves the highest average part-level score among the evaluated models, reaching 0.5540 compared with 0.5496 for the strongest frontier model. Reusing VisCAD-M1 as a test-time verifier can further raise the score to 0.5797, an approximately 5 percent relative improvement over the previous state of the art. VisCAD also includes a domain-specific harness that leverages frontier models for complex assembly generation and demonstrates advantages over general-purpose harnesses in both quantitative and qualitative evaluations.
comment: Technical report from JoyIndustrial's AI CAD project
☆ SVG-Score: Human-Aligned Evaluation of Text-to-SVG Generation
Marco Cipriano, Leonardo Zini, Alexandra Schild, Valentin Teutschbein, Afsana Mimi, Marcella Cornia, Lorenzo Baraldi, Gerard de Melo
Scalable Vector Graphics (SVG) generation is attracting increasing attention as generative models improve in expressiveness and controllability. Progress, however, is held back by the lack of domain-specific evaluation protocols: current practice relies on metrics designed for natural images, most notably CLIPScore, which was never trained on vector graphics and aligns only partially with human judgment. We introduce \textbf{\ours}, a human-aligned evaluation framework for text-to-SVG generation. Through controlled caption and image perturbations, we first show that CLIP-based scores barely react to the errors SVG generators actually make, such as wrong colors, counts, and spatial relations, and that off-the-shelf Vision-Language Model (VLM) judges, while more sensitive, respond unevenly across error types and SVG styles. We then introduce a human-annotated dataset for \textit{Semantic Alignment}, measuring how faithfully a generated SVG reflects its caption. Building on it, we develop two complementary evaluators: CLIP scorers adapted to vector graphics and then aligned to human preferences, for fast large-scale evaluation, and a VLM judge trained with supervised fine-tuning and reward-shaped reinforcement learning, for more expressive and interpretable assessment. Using both, we benchmark major open-source, commercial, and optimization-based SVG generators on an independent caption set.
☆ Urban Boundaries, Social Barriers: A Benchmark and Vision-Centric Framework for Mapping Gated Communities and Equity Implications ECCV 2026
Communities are fundamental spatial units that shape urban form and social life. Whether a residential compound is spatially open or enclosed affects mobility, access to public services, and equity, yet studies of Chinese fengbi xiaoqu remain largely qualitative or small-scale, limiting reproducible city-scale analysis. We address this gap by introducing GBA-GCs, a metropolitan-scale multimodal benchmark for locally grounded gated/open community recognition in China's Greater Bay Area, covering 37,444 residential compounds with aligned boundary polygons, high-resolution satellite imagery, Chinese metadata, and structured attributes, together with expert-verified labels, inter-annotator reliability, and official evaluation splits. Built on this benchmark, we present Multimodal Classifier for Gated Community (MCGC), a vision-centric multimodal framework based on DINOv3-SAT that fuses imagery, text, and structured cues via modality-aware cross-attention and adaptive gating to mitigate modality imbalance. MCGC consistently outperforms strong unimodal and multimodal baselines. Finally, we apply the validated model to metropolitan-scale mapping and report equity-oriented findings including spatial clustering of GCs, privatized green space, and reduced pedestrian connectivity. The benchmark, code, and release documentation are available at https://github.com/MinweiZhao/GBA-GCs.
comment: ECCV 2026 camera-ready version
☆ LLaDA-Image: Building Strong Image Generators with Fully Open Training Recipes
Chuyan Chen, Haoxing Chen, Kun Chen, Zhenglin Cheng, Long Cui, Ruishan Fang, Zhangxuan Gu, Zhicheng Huang, Zhenzhong Lan, Yuanting Lei, Haoquan Li, Jianguo Li, Rongchuan Li, Sidu Li, Tao Lin, Deyuan Liu, Jiacheng Liu, Lin Liu, Yuxuan Lou, Zhisheng Lu, Yuxin Ma, Shuheng Shen, Peng Sun, Chaoyang Wang, Hongjun Wang, Xiaomei Wang, Yongxin Wang, Chengzhang Wu, Hongru Wu, Jun Xie
We introduce LLaDA-Image, a unified framework that pairs a 6B Diffusion Transformer (DiT) trained from scratch with a frozen vision-language understanding module built on the LLaDA2.0-Mini diffusion language model backbone. Instead of relying heavily on paired image-text data from the beginning, we first build a strong visual generative prior through image-only pre-training and mid-training. The generation pipeline comprises 220M samples, 98 of which are real images. For efficient and scalable optimization, we use parameter-free RMSNorm throughout the DiT together with the Muon optimizer. The resulting unified model produces highly photorealistic images while accurately following fine-grained editing instructions. We further distill LLaDA-Image into LLaDA-Image-Turbo, enabling fast inference in 2-4 sampling steps. On Qwen-Image-Bench, LLaDA-Image achieves overall scores of 53.53 and 53.38 on the English and Chinese tracks, respectively, setting a new state-of-the-art among open-source models on both tracks. To support further research on capable and efficient generative models, we release our model weights, training code, and detailed recipes.
☆ A Reverse Sign Language Dictionary: Open-Vocabulary Sign Recognition from Continuous Signing via Video Captioning and Description Retrieval IEEE
Isolated Sign Language Recognition (ISLR) is conventionally cast as closed-set classification over gloss labels, which cannot generalize to signs unseen in training and ties every deployment to a gloss-annotated lexicon. We instead recognize signs extracted from continuous signing by (1) captioning a sign-level clip into a free-form procedural description of the articulation with an open-weight vision-language model, and (2) retrieving the closest entry from a vocabulary of target descriptions with a multilingual sentence encoder: a reverse sign language dictionary that needs no gloss supervision and admits an open vocabulary. On 1,300 sign-level segments from a Japanese Sign Language (JSL) dialogue corpus annotated with procedural descriptions (against a 2% top-10 chance floor over the 503-entry target vocabulary), fine-tuning the captioner substantially improves seen-class retrieval: language and vision tower fine-tuning raises top-10 retrieval on seen classes from 4.5% (untrained) to 49%, becoming statistically indistinguishable from a standard supervised closed-set classifier (I3D) on two of the three test sets where a closed-set classifier can be evaluated at all. More importantly, unseen-class retrieval also improves significantly over the untrained pipeline (11.5% -> 21.0% top-10, p=0.0094), a regime in which the closed-set classifier cannot participate. A matcher-side empirical upper-bound analysis shows the sentence encoder already recovers close to 100% of paraphrased gold descriptions, locating a gap in captioning quality that we aim to address in future work. To our knowledge this is the first description-based, open-vocabulary sign lookup from continuous signing without gloss supervision, and the first for JSL.
comment: 4 pages, 2 figures, 1 table. Extended version of an abstract presented at the BU-SHI workshop (Broadening the Users: A Cross-Disciplinary Roadmap for Social Humanoid Interaction), IEEE RO-MAN 2026, Kitakyushu, Japan, 28 August 2026. The workshop is non-archival; no proceedings
☆ RealCADBench: Benchmarking Parametric CAD Modeling from Industrial Design Intents
JoyIndustrial VisCAD Team, Linxin Cai, Qiuhe Hong, Zhichao Huang, Guanlin Li, Zongzhen Li, Hongsen Liu, Yichen Long, Wei Wang, Yuchen Wang, Dongyue Yang, Huimu Yu, Xianwen Zhong
Parametric computer-aided design (CAD) modeling is difficult to evaluate with a single metric. Existing CAD benchmarks often emphasize synthetic or CAD-native settings, limited input modalities, or executability and IoUs alone. We introduce RealCADBench, a benchmark for intent-to-program CAD modeling from real industrial design intents. It contains 12,632 tasks from 19 factory-automation categories and spans text descriptions, 2D engineering drawings, real product pictures, and rendered images for both Part and Assembly modeling. We report results on a 1,770-task evaluation slice: 1,745 Part tasks across four input regimes and RCB-Assm25, a 25-task assembly study used in every reported assembly comparison. Each method generates FreeCAD API Python, which a shared runtime executes to export the 3D model. We evaluate the exported model using executability, Solid IoU, Surface IoU, and a rubric-based visual-semantic identity Judge. Among the nine standalone frontier large models evaluated, no model leads all four metrics. Across six frontier-scale large models, executability ranges from 0.565 to 0.812, Solid IoU from 0.2841 to 0.5379, and Surface IoU from 0.112 to 0.217 across the four Part regimes. The highest regime-balanced composite comes from a different model than the leaders on the four component metrics. On RCB-Assm25, Codex with GPT-5.5 improves executability and both IoU metrics over standalone GPT-5.5, but lowers the Judge score by 6.98 percentage points, leaving GPT-5.5 as the Judge leader. We also observe recurring failure modes, most notably missing fine structures, loss of part identity, and incorrect assembly placement. These results show that execution alone is insufficient to characterize realistic CAD modeling and that frontier models and agents differ substantially across executability, IoUs, and visual-semantic identity.
comment: Benchmark from JoyIndustrial's AI CAD project
☆ ENEAS: Embedding-guided Neural Ensemble for Adaptive Segmentation
We present ENEAS, a unified, text-promptable method for instance tracking and semantic discovery. Text-promptable segmentation models, including the latest foundation models such as SAM 3, still suffer from temporal hallucinations, spatial fragmentation, and semantic misclassification: they fail to report target absence when an object leaves the field of view, segment local textures instead of the complete object during extreme close-ups, and prioritize visual features over ontological reality, so that visually similar artifacts such as statues, paintings, or reflections are segmented as target entities.
ENEAS works two ways from a single method: precise tracking and high-quality segmentation of a unique instance, and open-concept discovery of every instance a text query names, resolved by a semantic verification layer. For tracking, we extend the geometrically robust SeC architecture, previously limited to point interactions, with a text-prompting adapter and leverage its temporal memory, so that the target is held through disappearance without drifting to distractors and kept whole even when it fills the entire view. For discovery, the verification layer combines high-speed visual embedding matching with conditional VLM refinement, invoking semantic reasoning only for ambiguous candidates, which filters out the ontological errors that visual-only models cannot distinguish while keeping latency low. Designed with 3D reconstruction in mind, where a single misclassified distractor corrupts the asset, ENEAS unlocks high-quality semantic tracking and segmentation of video, of broad libraries, and of collections of temporally or spatially unordered data, together with the discrimination to tell true instances from their doppelgangers: things that look alike but are not the same. The code and models are available at https://github.com/speridlabs/eneas
comment: 19 pages, 5 figures, 6 tables. Code and models: https://github.com/speridlabs/eneas
☆ KnowVis: Knowledge-Centric Visual Summarization for Video Lectures EMNLP 2026
Video lectures are valuable educational resources, but their dense and lengthy formats often overwhelm novice learners. This difficulty stems from a fundamental pedagogical mismatch: while videos deliver transient information linearly, human learning requires constructing interconnected cognitive networks, a task that induces severe cognitive overload for novice learners lacking prior domain knowledge. Existing video summarization methods fail to resolve this mismatch, as they primarily produce text-heavy, linear condensations that still demand high cognitive effort. To bridge this gap, we propose KnowVis, a framework that transforms linear video lectures into pedagogically grounded visual narratives. KnowVis first extracts a detailed concept map from multimodal video content to identify important and challenging threshold concepts, then constructs structured knowledge units, and finally synthesizes engaging visual summaries. Alongside the framework, we introduce a curated dataset of 125 educational videos across 10 academic disciplines, paired with 1,079 generated visual summaries. Extensive automated evaluations and a human study demonstrate that, compared to state-of-the-art baselines, KnowVis generates more accurate and clear visuals that successfully reduce cognitive load and significantly improve student learning effectiveness and knowledge retention.
comment: This work is published on EMNLP 2026 (Findings). Our code and dataset are available at https://github.com/yixu-cityu/KnowVis and https://huggingface.co/datasets/yixu-cityu/KnowVis
☆ Fill My Mirror: Geometry-Constrained Mirror Inpainting
Mirrors are common in real-world images, yet producing geometrically consistent reflections with generative models remains challenging. Unlike most objects, mirror appearance depends on scene geometry and viewpoint, making it hard to synthesize using learned appearance priors alone. We address this in the mirror inpainting setting, where the scene is fixed and only the mirror region is generated. Our key insight is that much mirror content is geometrically constrained by the visible scene and need not be hallucinated. We estimate scene geometry and project visible content into the mirror to recover reflection regions determined by geometry. A generative model then completes the mirror region via a two-mask diffusion strategy balancing geometric constraints with the model's learned priors, reducing projection artifacts and improving reflection consistency. The method is training-free and applicable to complex real-world scenes. We evaluate on MirrorBench-V2 (synthetic) and real images. Using standard and geometry-aware metrics, we show that explicitly using scene geometry improves consistency.
☆ Unfold The World: Factorize 4D Properties in Reinforcing Spatial Reasoning ECCV 2026
Yijun Yang, Shenghe Zheng, Wenbo Li, Jianhui Liu, Haoze Sun, Yanbing Zhang, Jiaxiu Jiang, Lin Song, Haoyang Huang, Nan Duan, Lei Zhu
Despite the remarkable prowess of Vision-Language Models (VLMs) in general multimodal tasks, they remain fundamentally ``flat'' when reasoning about the physical world. We argue that this spatial bottleneck stems from a profound dimensional mismatch: while VLMs are trained to interpret 2D projections, true spatial reasoning demands the recovery of latent 3D geometry and temporal continuity. To conquer this high-dimensional complexity, we advocate a shift from monolithic learning to a ``divide and conquer'' paradigm. We present FactoSR, a factorized reinforcement learning framework that explicitly interpret the dimensions collapsed by visual projection. At its core, FactoSR decomposes the monolithic problem of world-consistent reasoning into three orthogonal, geometric sub-objectives: planar correspondence ($XY$), depth consistency ($Z$), and temporal reversibility ($T$). By optimizing these verifiable constraints within a unified policy learning mechanism, we effectively transform an ill-posed projection recovery problem into a series of tangible reasoning steps. Extensive evaluations on multi-view and video benchmarks demonstrate that this elegant decomposition yields substantial gains in 3D and 4D reasoning, achieving a 5.9% boost on VSI-Bench and 4.5% on All-Angles-Bench. Our findings suggest that reinforcing explicit, factorized 4D consistency is a critical step toward evolving VLMs into robust, world-aware reasoners.
comment: Accepted by ECCV 2026
☆ SignSeek: Learning Transferable Representations for Sign Dictionary Retrieval
Sign language dictionaries are essential resources for sign language learners, yet automatically retrieving a sign from a dictionary, given only a query video, remains a challenging problem due to the natural variability between signers. Existing sign representation learning methods are built for closed-set recognition, producing embeddings that do not generalise to the open-set, signer-independent setting that retrieval demands. \textbf{SignSeek} closes this gap by contrastively learning sign representations with saliency-guided articulator masking. A contrastive objective aligns same-gloss signs across signers, while our Articulator Saliency-Guided Masking (ASGM) pinpoints the single most critical articulator per sign. This drives two complementary objectives, a masked contrastive alignment (MAC) loss that sees the sign through a single articulator and a masked prediction (MAP) loss that reconstructs it in latent space from the surrounding spatio-temporal context. Pretrained on 266K samples ($\sim$5,700 glosses) across multiple sign languages, \textbf{SignSeek} sets a new state-of-the-art performance in cross-corpus retrieval on ASL-Citizen, WLASL, and NMFs-CSL without any downstream fine-tuning. Strikingly, it achieves zero-shot generalisation to an entirely unseen British Sign Language (BSL), surpassing methods explicitly trained on BSL, and transfers seamlessly to isolated sign recognition and subtitle alignment, outperforming prior skeleton-based methods.
☆ Observation-Conditioned Latent Energy Priors for Sparse Implicit Neural Shape Completion MICCAI 2026
Paul Büschl, Ezequiel de la Rosa, Julia Wolleb, Julian McGinnis, César Nombela-Arrieta, Bjoern Menze
Implicit neural representations (INRs) can model continuous 3D shapes with a shared coordinate decoder and per-instance latent codes. At test time, autodecoder-style models commonly freeze the decoder and optimize a new latent code from sparse off-grid SDF samples. When these samples underconstrain inference, the latent can drift toward regions that fit the observations but decode implausible unobserved geometry. We propose a post-hoc observation-conditioned latent energy prior for frozen INR decoders. The energy scores standardized latents conditioned on a permutation-invariant encoding of the sparse observation set and is used as a residual expert alongside an L2 latent prior selected on validation data. We evaluate on a controlled cell-nucleus SDF dataset and a public MedShapeNet-derived SDF completion dataset. The proposed L2 objective augmented with conditional energy improves consistently over a validation-selected L2 baseline in the sparsest cell-nucleus regimes and, on MedShapeNet, outperforms both L2 and a six-component GMM latent-density prior across all reported readouts. A shuffled-context ablation is consistently weaker than matched context, supporting an observation-specific contribution. These results suggest that lightweight conditional energies can make pretrained INR decoders more observation-aware without retraining.
comment: Accepted for publication in the MICCAI 2026 Workshop Proceedings (LNCS) as part of Off-Grid, the 1st Workshop on Continuous Representations and Grid-Free Methods in Medical Imaging. 12 pages, 4 figures, 3 tables
☆ MetaStructAtlas: A Grounded 3D Vision-Language Dataset and Benchmark for Functional and Structural Reasoning in Whole-Body PET/CT
Chenguang Zheng, Le Xue, Yichi Zhang, Wenbo Zhang, Zehui Ling, Gang Feng, Xin Gao, Yuan Qi, Yuan Cheng, Zixin Hu, Mei Tian
The joint interpretation of metabolic function and anatomical structure is essential for clinical diagnosis in whole-body PET/CT. Although recent advances in 3D medical vision-language models have demonstrated remarkable progress, current efforts are limited to regional CT imaging, leaving a critical void in comprehensive whole-body PET/CT analysis. In this work, we introduce MetaStructAtlas, a large-scale dataset for grounded whole-body PET/CT interpretation that synthesizes multimodal imaging with integrated anatomical, metabolic, and semantic annotations. MetaStructAtlas provides 490 co-registered 3D PET and CT volumes with 50,470 organ-level segmentation masks and grounded radiology reports. To facilitate interactive reasoning, we further developed MetaStructVQA, a standardized 3D grounded visual question-answering benchmark containing 100,565 QA pairs. This framework explicitly links diagnostic queries to visual evidence across modalities, encompassing anatomical, morphological, and metabolic characteristics. Finally, we evaluate state-of-the-art 3D medical VLMs on MetaStructVQA, establishing a robust foundation for multimodal representation learning and integrated whole-body reasoning in nuclear medicine.
☆ Semantic-Aware Subgraph State Space Model for WSI Classification in Histopathology
Histopathological subtyping relies on the recognition of characteristic histological patterns. These patterns may be expressed by individual tissue structures or by the spatial distribution and co-occurrence of multiple structures, and they often span irregularly shaped tissue regions, termed semantic units in this work. However, conventional patch-based representations may fragment such units and fail to explicitly preserve their internal spatial organization, while efficiently modeling relationships among numerous spatially separated units remains challenging. To address these limitations, we propose the Semantic-Aware Subgraph State Space Model (SASG-SSM), a flexible and efficient framework for whole slide image (WSI) classification. Semantic-Aware Subgraphs (SASGs) first approximate irregularly shaped semantic units by adaptively grouping spatially connected patches guided by class-agnostic visual-semantic priors. By representing patches as graph nodes with adjacency edges, SASGs preserve their internal spatial organization rather than treating them as an unordered set. A Subgraph State Space Module (SG-SSM) subsequently combines a graph neural network encoder for intra-subgraph topology encoding with a Mamba-based state space encoder for efficient contextualization across large numbers of subgraphs. This module integrates local structural information within semantic units with global contextual information arising from their distribution and co-occurrence across the WSI, while efficiently modeling a large number of spatially distributed regions. Extensive experiments across four WSI subtyping datasets demonstrate consistent advantages over representative state-of-the-art methods. Further evaluations under small-cohort and few-shot settings demonstrate robustness and data efficiency under limited training data. Code will be released at https://github.com/HLSvois/SASG-SSM.
☆ ToPO: Token-Conditioned Preference Routing for Attention-Based Latent Diffusion Models
Pairwise preference labels rank complete images, yet Diffusion-DPO applies their effect over many spatial and denoising-time coordinates. For attention-based, noise-prediction latent diffusion, ToPO (Token-Oriented Preference Optimization) constructs a per-minibatch, detached, separable spatial-temporal route from branchwise squared-residual contrast in a frozen reference denoiser. Preferred-branch cross-attention uses content tokens to modulate the spatial factor, and an auxiliary pixel-midpoint ordering term is added without local labels or a learned reward model. In matched three-seed retrainings with a shared update schedule, ToPO has higher endpoint estimates than Diffusion-DPO on all five reported SD-1.5 metrics and on HPSv2, ImageReward, and CLIP for SDXL. It also receives larger raw win shares in an aggregate blind SDXL A/B study. These findings are scoped to the reported equal-update U-Net protocols rather than an equal-compute comparison.
comment: 37 pages, 11 figures
☆ DropClick: Semi-Automated One-Click Segmentation for Agricultural Robotic Data ICRA 2026
Labelling vision datasets, especially for segmentation tasks, is a laborious and costly process that stymies novel developments in agricultural robotics. In this paper, we present DropClick, a click-guided segmentation tool that simplifies the annotation process. Our system utilises single-click inputs on objects to generate pseudo-labels, which can replace manual annotations. DropClick stands out as it is a semi-automated approach and does not require a click for every object in the scene. It can therefore further reduce the required amount of user input drastically. We evaluate our method on two challenging agricultural robotic datasets, SB20 and BUP20 for plant and fruit segmentation, respectively. DropClick is first trained on a small subset of just 5 images from the original training data. This DropClick model can then be deployed as a one-click segmentation system and achieves comparable or higher performance than other one-click methods achieving an mIoU of 70.0 and 72.6 points, for SB20 and BUP20 respectively. DropClick then excels at maintaining high performance when clicks are not given (e.g. dropped); when 50% of the clicks are missing it still maintains an mIoU of 68.9 and 71.3 points, for SB20 and BUP20 respectively. We validate DropClick as a pseudo-labelling approach by taking its outputs to train a Mask2Former instance-based segmentation model in a semi-supervised manner. In this process, partially removing user input from DropClick yields similar high performance when compared to providing all clicks, at 70.1 vs 70.7 points AP50 for SB20 and no difference for BUP20 at 77.0 for both models; at the same time saving 46.3% of total input for SB20 and 31.9% for BUP20.
comment: Accepted to ICRA 2026
☆ Understanding Autonomous Driving Datasets by Describing Differences between Image Subsets in Natural Language IEEE
Understanding the composition of large-scale autonomous driving datasets is essential for safety, robustness, and reliable operation across domains. For example, domain shift between locations could lead to the operating environment being misaligned with the training data, resulting in potentially dangerous performance degradation. Yet, existing data analysis pipelines largely rely on metadata, predefined labels, or manual inspection, which provide limited semantic insight or do not scale. This paper studies set difference captioning: given two subsets of images, the goal is to produce a natural-language hypothesis describing differences between the target and reference set. Building on a two-stage formulation, we adapt the method to autonomous driving by focusing on object-centric patches derived from object detection, which simplifies aggregation and enables attribution of differences to specific object instances or categories. To evaluate this setting in-domain, we introduce a new benchmark, AD-Diff Bench. Low-concentration experiments assess the suitability of set-difference-captioning approaches to sparse, real-world differences. We restrict our experiments to open-weight models to support reproducibility and ease of deployment. The proposed benchmark and analysis provide a step towards practical, human-interpretable dataset introspection for autonomous driving datasets. Our implementation and benchmark dataset are available at https://github.com/KIT-MRT/AD-Diff
comment: 9 pages, 5 figures, submitted to the IEEE Open Journal of Intelligent Transportation Systems (OJ-ITS), our implementation and benchmark dataset are available at https://github.com/KIT-MRT/AD-Diff
☆ CoFiE: Coarse-to-Fine Evidence Selection for Efficient Streaming Video Understanding
Streaming video understanding requires Vision Language Models (VLLMs) to process growing video streams and answer user questions under tight latency constraints. Existing methods improve efficiency through token pruning and memory-bank schemes, but mainly reduce visual tokens after visual encoding. Consequently, downstream token pruning alone cannot substantially reduce end-to-end latency because the expensive frame encoding cost has already been incurred. We propose CoFiE, a Coarse-to-Fine Evidence Selection framework that decouples evidence selection into a coarse, query-agnostic filtering stage before the vision encoder and a fine, query-specific refinement stage during LLM prefill. CoFiE introduces Novelty-Guided Frame Filtering to retain visually distinctive candidate frames and Query-Specific Evidence Refinement to select the frames most relevant to the user query. This design removes substantial redundancy before frame encoding while preserving query-specific refinement once semantic information becomes available. Experiments show that CoFiE establishes a new state-of-the-art accuracy-efficiency trade-off across multiple video understanding benchmarks, reaching 78.86% accuracy on StreamingBench and 68.72% on OvO-Bench, with improvements of up to 3.15% over prior methods. Even with up to 80% evidence-frame filtering, CoFiE outperforms strong open-source multimodal models while improving end-to-end inference latency by up to 2.54 times.
☆ Do Video Generators Track the World Across Segments? A Benchmark and Method for World-State Reasoning in Video Continuation
Video generators build long videos by composing shorter parts, either by generating segments one after another or by autoregressively extending chunks. Each new part usually depends on memories of historical observations, such as recent frames, selected key frames, memory banks, or cached features. These memories preserve visible evidence from the past, but current generators do not reliably turn such evidence into a world-state interface: what holds in the video world after previous actions and how it should change under the next prompt. A past frame remains valid history, but it may not describe the state needed by the next segment; some states must instead be inferred from occluded or implicit changes rather than copied from a directly observed frame. This creates a simple but overlooked question for video continuation: given a previous video, its prompt, and a new prompt, can a model generate a continuation that reflects the state determined by both the historical video and the new prompt? To answer this question, we introduce Statebench, a benchmark that targets this gap by testing continuations over three state categories: past-visible states, occluded-process states, and complex-transition states. We further propose Stateagent, which explicitly maintains an entity-state representation, updates it under the new prompt, grounds the predicted post-action state as a future end frame, and renders the next video. Experiments show that our method improves controlled video continuation by raising the all-case state score (SCS-All) from 45.2 to 69.3, and also benefits story generation at the one-minute scale. Code is avaliable at https://github.com/AMAP-ML/StateAgent.
☆ ARCOS: Zero-shot Boundary Localization for Corneal Layer Segmentation Across Optical Coherence Tomography Devices
Nuno Vivas Brás, Benjamin Memmi, Maëlle Bouhassane, Cristina Georgeon, Vincent Borderie, Karsten Plamann, Anatole Chessel
Accurate segmentation of corneal layers in optical coherence tomography (OCT) is essential for quantitative assessment of corneal morphology, including layer thickness and structural changes associated with disease or surgery. However, automatic segmentation remains challenging because corneal interfaces are thin, affected by speckle noise, and variable across acquisition devices. In this work, we propose ARCOS, a patch-based zero-shot boundary localization framework for corneal layer segmentation in clinical anterior-segment OCT images. Rather than performing conventional region classification, the method predicts boundary heatmaps for the main corneal interfaces from overlapping native-resolution patches. Patch-level predictions are stitched across the full B-scan and converted into boundary locations to obtain continuous, anatomically ordered layer segmentations. The network combines multi-scale feature fusion with a self-conditioned refinement module that uses intermediate boundary information to improve local heatmap predictions while preserving spatial detail. The method was evaluated on clinical OCT images acquired from multiple devices and compared with representative segmentation baselines using boundary localization and derived thickness metrics. The proposed method achieved an off-by-one boundary localization accuracy of 95.1% and a mean absolute boundary error of 0.514 pixels on the matched-device test set. In zero-shot cross-device evaluation, it maintained an average off-by-one accuracy of 84.3% and a mean absolute boundary error of 0.855 pixels across unseen acquisition devices, outperforming the baseline models. Thickness estimates derived from the predicted boundaries showed low error across corneal regions, supporting the method's use for quantitative corneal OCT analysis.
comment: 18 pages, 9 figures, 7 tables
☆ Cross-Dataset Transfer and Reliability of Explainable Artificial Intelligence for RhythmFormer Remote Photoplethysmography
Background. Remote photoplethysmography estimates the cardiovascular pulse from facial video, and its explanations have rested on inspecting heatmaps rather than on quantitative evidence about where a model reads it. We quantified the explanations and asked whether such explanations transfer between datasets and track model performance. Method. We trained eight condition-specific RhythmFormer models on NCKU-rPPG, recorded under three illumination levels, speaking, rotation, and cycling, estimated one heart rate per 5.12-second clip, and set them beside a UBFC-rPPG reproduction. Raw attention, rollout, attention flow, and Beyond Intuition were assessed by skin coverage and the Salience-guided Faithfulness Coefficient (SaCo). Results. Beyond Intuition ranked highest on both datasets, at median coverage 0.789 and SaCo 0.837 on Static level 3 against 0.826 and 0.917 on UBFC-rPPG; lower ranks differed. Within one participant of one condition, neither measure was related to a clip's heart-rate error, waveform correlation, or signal-to-noise ratio on either dataset: 186 of the 252 coefficients fell below $|ρ|=0.10$ and 28 reached $p<0.05$ against the 13 expected by chance. Across the eight scenarios only Beyond Intuition's coverage followed the three performance measures, at $ρ=-0.43$, $+0.57$, and $+0.43$, while the attention-only methods' SaCo ran opposite to each. It failed at 40 lux alone, its median coverage falling to 0.180 and its median SaCo to $-0.178$, whereas motion degraded the estimates far more without such a drop. Conclusions. Skin coverage and SaCo carry information complementary to the performance measures rather than a proxy for them: attributing to the skin does not guarantee an accurate estimate. What an attribution reveals about a condition is where the model looks rather than how faithfully its map is ordered.
comment: 92 pages, 38 figures, incl. supplementary
☆ Rethinking 3D Noise: Learning 3D-Aware Video Priors via Optimization-Free Morphological Perturbations
3D scene representations like NeRF and 3D Gaussian Splatting (3DGS) suffer severe artifacts in sparse-view settings. Recent generative 3D artifact fixers attempt to address this, but rely on paired corrupted and clean renders requiring costly, per-scene reconstructions across varying view configurations. While 2D image augmentations act as instant regularizers, no explicit equivalents exist for 3D representations to preserve spatial consistency across views, an essential property for 3D-aware training. We propose 3D Morphological Perturbations as an optimization-free regularizer that preserves spatial consistency. Leveraging explicit 3DGS, we treat each Gaussian as a fundamental building block - analogous to a 2D pixel - and apply perturbations across its morphological parameter space via scale, rotation, and pruning. Our method eliminates per-scene 3DGS optimization loops from dataset curation while enabling models to learn stronger geometric priors than sparse-view baselines in diagnostic ablations conducted on a lightweight video diffusion sandbox. Scaled to a 14B-parameter video model via ControlNet, our approach maintains visual fidelity while reducing mean depth error by 12.5% over state-of-the-art image-to-image 3D artifact refiners, ultimately boosting downstream robotics policy success rates by up to 8.0% across 3 of 4 manipulation tasks.
☆ PL-SCEA: Reconfiguring Pretrained Attention for Few-Shot Industrial Anomaly Detection
Vision Foundation Models (VFMs) provide transferable patch representations for few-shot industrial anomaly detection, but their attention computation is typically inherited from pretraining objectives centered on semantic aggregation. This creates a potential mismatch: token relations that support semantic recognition may not adequately expose the localized texture and structural deviations required for anomaly localization. We therefore investigate the hypothesis that the attention computation of a frozen VFM can be reconfigured as a task-relevant component of anomaly detection. We instantiate this idea with Power-Law Self-Correlation Enhanced Attention (PL-SCEA), which retains the semantic context of pretrained query-key attention while constructing token-adaptive self-correlations over contextualized value features. Positive-correlation filtering and power-law reweighting then emphasize relations that are salient relative to each token's relational background, without introducing additional trainable attention projections. The resulting features are modeled by a lightweight variational autoencoder that provides a fixed-size reconstruction-based representation of category-specific normality. The two stages serve complementary roles: attention reconfiguration shapes how local relational deviations are represented, while reconstruction-based modeling converts deviations from learned normality into anomaly scores. Across MVTec AD and VisA, the complete framework achieves competitive image-level detection and consistently strong pixel-level localization across the evaluated few-shot settings. Ablations further show that PL-SCEA improves localization with either the VAE or a memory bank under the tested setting. These results support the view that task-aligned attention reconfiguration can improve the anomaly-localization capability of frozen pretrained representations.
☆ Tree-Structured Vector Quantization For Efficient And Progressive Image Compression
Vector-quantization based image compression has achieved strong rate--distortion performance, yet most of them still produce a separate compressed representation for each target bitrate. Such variable-rate behavior allows one model to operate at multiple rates, but it does not necessarily provide a progressive bitstream whose prefixes are themselves decodable and can be refined by appending additional bits. We propose \textbf{Tree-VQ}, a progressive tree-structured vector quantization framework for learned image compression. Tree-VQ organizes discrete codewords as a hierarchical binary tree and represents each latent token by a routed root-to-leaf path. Crucially, every prefix of this path corresponds to a valid quantized representation, so shallow internal nodes serve as coarse reconstruction codes and deeper nodes provide successive refinements. This allows a compressed image to be decoded from an early prefix and progressively improved as more branch symbols are received, rather than being re-encoded for different target rates. To make this structure practical for compression, we introduce a prefix-compatible tree entropy model that codes progressive continuation decisions and routed branch refinements using only causally available decoded contexts. We further use rate-aware refinement scheduling to decide which spatial blocks should receive additional tree bits under a given prefix budget, and hierarchical prefix supervision to ensure that internal nodes are directly decodable at low rates. Experiments show that Tree-VQ achieves a superior performance--efficiency trade-off, delivering the best perceptual compression results with much fewer parameters and lower latency than competing methods.
☆ Stabilizing Camera-Controlled Novel View Synthesis at Inference Time
Training-free, camera-controlled novel view synthesis from a single image using pre-trained video diffusion models often becomes unstable under large camera motion and long generation horizons. Existing approaches commonly combine several inference-time components, making it unclear which design choices are most important for stability. We show that the main source of stability is simple. Decomposing camera motion into small autoregressive steps limits per-step geometric distortion and reduces error accumulation. A controlled camera-step study shows that performance remains stable for small motions and degrades more strongly as the per-step motion approaches $18$-$20^\circ$. We further evaluate geometry-constrained spatial attention and low-frequency appearance anchoring as supporting refinements, together with an efficient registration-free warping pipeline. Across RealEstate10K and MegaScene, CamTrol++ improves temporal and geometric consistency, downstream 3D reconstruction quality, and generation efficiency over training-free baselines. The method remains effective for 56-frame generation and under substantial controlled depth corruption. These results show that careful control of camera motion at inference time can substantially improve the stability of camera-controlled novel view synthesis without retraining or modifying the diffusion backbone.
☆ EraseSAE: Surgical Concept Erasure in Text-to-Video Diffusion Models via Sparse Autoencoders
Recent advances in text-to-video (T2V) diffusion models have demonstrated remarkable generative capabilities, yet their reliance on loosely curated training data raises pressing safety and copyright concerns. Concept erasure offers a principled remedy by removing unwanted semantics from pretrained models while preserving remaining concepts. However, existing approaches typically operate at a coarse granularity misaligned with the fine-grained, distributed nature of concept representations, leading to incomplete removal or degraded generation quality. We argue that surgical erasure fundamentally requires intervention at the level of monosemantic features, where each unit encodes a single interpretable concept. To this end, we propose EraseSAE, a novel framework that leverages sparse autoencoders to achieve surgical concept erasure in DiT-based T2V diffusion models via a principled decompose-attribute-erase pipeline. We first introduce the Partitioned Convolutional Sparse Autoencoder, which decomposes dense spatiotemporal activations into disentangled, interpretable sparse features while preserving spatiotemporal coherence. A contrastive attribution mechanism then contrasts activations from paired prompts to isolate concept-specific feature kernels. At inference, timestep-resolved spatiotemporal masks derived from the identified kernels confine erasure to regions where the target concept is active, leaving unrelated content intact. Extensive experiments across diverse diffusion models and concept erasure tasks demonstrate that EraseSAE achieves precise and robust concept removal with minimal quality degradation, substantially outperforming state-of-the-art methods. The code is available at https://github.com/HiDream-ai/EraseSAE.
☆ Auditing Patient Privacy in Medical Generative Models: Scalable Memorization Detection with DeepSSIM++
While deep generative models offer new opportunities for medical image synthesis and data sharing, their ability to memorize and reproduce training samples raises serious concerns about patient confidentiality. Detecting such memorization at scale remains challenging: traditional pixel-based metrics are sensitive to generation artifacts, whereas generic embedding-based metrics often lack the anatomical sensitivity required for medical data. To address this challenge, we introduce DeepSSIM++, a self-supervised similarity metric for scalable memorization auditing in medical generative models. By leveraging multi-scale feature aggregation and anatomy-preserving augmentations, DeepSSIM++ learns an embedding space where cosine similarity approximates the Structural Similarity Index (SSIM), eliminating the need for exact pixel-level registration. Compared with state-of-the-art baselines, DeepSSIM++ achieves an average Macro F1 improvement of 33 percentage points under ideal alignment and 46 percentage points under realistic spatial and intensity perturbations. Furthermore, it accelerates large-scale similarity computation by several orders of magnitude compared with analytical SSIM. By combining anatomical sensitivity and computational efficiency, DeepSSIM++ provides an open-source tool for scalable memorization auditing in medical generative AI. Code and data are publicly available at: https://github.com/brAIn-science/DeepSSIM.
☆ SV-WAM: An Efficient Surround-View World-Action Model for End-to-End Autonomous Driving
Jinyang Wang, Shiwei Li, Junjian Wang, Zhiqiang Deng, Jianbin Gao, Yihang Zhao, Liu Liu, Yongjia Zhao, Jinlong Chen, Huirui Xu, Yifeng Pan, Kangwei Liu, Fan Ren, Ji Tao, Minghao Yang
World models (WMs) have demonstrated strong potential for end-to-end autonomous driving by learning predictive representations of future scene dynamics. However, generating future videos during inference introduces substantial computational overhead, leading many recent driving WMs to adopt a single front camera as input for efficient deployment. This design restricts spatial coverage in safety-critical maneuvers such as lane changes, merges, and turns. To address this limitation, we propose SV-WAM, a surround-view world-action model (WAM) that preserves full six-camera observations while maintaining efficient inference. SV-WAM leverages future-video prediction as dense training supervision for action learning within a shared generative model, rather than as an inference-time output. At the core of this design is an action-centered causal mask that prevents action tokens from attending to future-video tokens during joint action-video denoising. Consequently, the video branch can be discarded at deployment, enabling efficient action-only planning. Furthermore, we introduce a differentiable drivable-area compliance regularizer that penalizes vehicle-footprint corners approaching or crossing drivable boundaries, improving planning safety and boundary awareness. Extensive experiments on the closed-loop NAVSIMv2 benchmark and the open-loop nuScenes benchmark demonstrate that SV-WAM achieves state-of-the-art planning performance with low inference latency and competitive zero-shot transfer capability.
comment: 23 pages, 16 figures
☆ How Far Can Synthetic Data Take Thai OCR?
We investigate what makes synthetic OCR supervision transfer to real Thai documents and use the resulting insights to build Wayu-Paxa-OCR-Zero, a Thai OCR model adapted without OCR labels from real Thai document pages. Synthetic data provide exact labels at scale, but "realism" conflates source domain, page context, typography, spatial structure, and glyph variation. We disentangle these factors with a controlled document-reconstruction pipeline and evaluate each variant under page- and crop-level training on printed and handwritten Thai documents. Non-text context has little consistent effect, whereas typeface diversity, two-dimensional structure, and real handwriting glyphs improve transfer; moreover, source-domain matching depends on training granularity, with in-domain reconstruction approaching real printed supervision under page-level training (1.82% versus 1.31% median character error rate) but underperforming out-of-domain reconstruction under crop-level training (15.59% versus 5.52%). Guided by these findings, we adapt the 0.9B-parameter PaddleOCR-VL-1.6 into Wayu-Paxa-OCR-Zero using 45,723 synthetic pages: relative to its base checkpoint, it reduces median character error rate from 6.64% to 1.24% on printed pages and from 74.87% to 20.55% on handwriting and outperforms Typhoon OCR v1 7B on all five evaluation sets, showing that synthetic-only training can be competitive.
comment: 20 pages, technical report
☆ Text2Thermal: Physics-Aware Thermal Image Synthesis from Textual Priors
Thermal infrared imaging offers reliable perception in darkness and adverse weather, but thermal datasets remain scarce, motivating extensive work on translating abundant RGB images into thermal. Such translation is fundamentally ill-posed as thermal appearance is governed by surface emissivity and object temperature, neither of which is observable in the visible spectrum, so a single RGB image is consistent with many valid thermal outputs. We argue that language offers a natural means of resolving this ambiguity, and propose Text2Thermal, a framework for physics-aware thermal image synthesis from textual priors. Rather than inferring the unobservable radiometric factors from RGB, we supply them explicitly through thermally grounded captions encoding material, weather, time-of-day, and heat-emission state, and adapt a pretrained Stable Diffusion backbone to the thermal domain. Because the radiometric content is determined entirely by the prompt, Text2Thermal synthesizes thermal imagery without requiring a registered RGB image at inference; where spatial guidance is desired, an optional control signal imparts scene geometry without disturbing the prompt-specified radiometry. Experiments on M3FD, FLIR, and FMB show that Text2Thermal achieves state-of-the-art FID among thermal image synthesis methods while offering text-level control that translation-based approaches cannot provide.
comment: 15 pages, 6 figures
☆ Drive-HWM: Hierarchical World Models for Dynamic-Latent Guided Autonomous Driving
Zhaoxin Fan, Tianbao Zhang, Wenjun Wu, Xiaofeng Wang, Yeying Jin, Jian Zhao, Zheng Zhu, Shuicheng Yan
World models offer a promising paradigm for autonomous driving by predicting how traffic scenes may evolve and using such predictions to support action generation. However, existing approaches either separate future prediction from action generation or jointly predict them at the same temporal scale, making it difficult to simultaneously achieve long-horizon anticipation and responsive, observation-grounded decision making. We present Drive-HWM, a hierarchical slow--fast world modeling framework that organizes future representation prediction and action generation at complementary temporal scales. The slow world model predicts multi-step future representations to capture extended scene evolution. To explicitly model the abundant motion dynamics in driving environments, we introduce Dynamic-Aware Latents learned through optical-flow prediction. Guided by these future representations, the fast model uses a lightweight multimodal backbone and an autoregressive expert to jointly predict the next frame and the immediate action from the latest observation. Next-frame prediction encourages the fast model to capture imminent scene evolution, while one-step action generation allows decisions to be continuously updated as new observations arrive. Extensive experiments on NAVSIM v1 and v2 demonstrate the strong driving performance of Drive-HWM. Comprehensive ablation studies further validate the effectiveness of the hierarchical slow--fast design, dynamics-aware future representations, and joint next-frame and action prediction.
comment: 14 pages
☆ Occlusion-Robust Multimodal Emotion Recognition in VR via Fusion of Facial Images and EMG
Birgit Nierula, Karam Tomotaki-Dawoud, Mert Akguel, Mustafa Tevfik Lafci, David Przewozny, Anna Hilsmann, Peter Eisert, Sebastian Bosse
Head-mounted displays (HMDs) fundamentally limit emotion recognition in virtual reality (VR): by occluding the upper face, they render conventional image-based facial expression analysis incomplete, particularly for applications requiring real-time affective assessment. We address this challenge by fusing lower-face video with facial electromyography (EMG) from the occluded upper face to classify seven emotional categories (six basic emotions plus neutral). We introduce a synchronized multimodal dataset from 20 participants, pairing lower-face video with seven-channel upper-face EMG elicited by validated emotion stimuli. Under subject-independent test, our proposed late-fusion architecture merging convolutional visual embeddings with RBF-kernel EMG representations achieves 51% macro-F1, outperforming both image-only (41%) and EMG-only (43%) baselines. These results demonstrate that upper-face EMG provides robust complementary information under HMD-induced visual occlusion and establish a foundation for multimodal emotion recognition in naturalistic VR environments. This approach facilitates affect-adaptive applications, including communication training and therapeutic interventions. The dataset will be shared upon request under an ethical-use agreement.
comment: Joint Proceedings of the ACM Intelligent User Interfaces (IUI) Workshops 2026
☆ FlashRender: Few-Step Generative Rendering via Camera-Controlled Video MeanFlow
We present FlashRender, a few-step generative rendering framework that retakes a source video along a target camera trajectory in seconds. We identify sampling-step-dependent camera control as a prominent manifestation of discretization error in existing multi-step generative rendering models and show that resolving this inconsistency substantially lowers denoising trajectory curvature, facilitating subsequent step distillation. To this end, we introduce Representation Transformation and Alignment (RETA), which aligns hidden source-video representations with target-video features from a frozen visual geometry model. This directly encodes the geometric transformation within the source-video stream, enabling sampling-step-consistent camera control. We then fine-tune the model with the MeanFlow objective on the lower-curvature denoising trajectory induced by RETA, allowing the model to more effectively address discretization error. Finally, we apply on-policy flow map distillation to correct self-rollout errors under fixed few-step sampling. Extensive experiments show that RETA, MeanFlow, and on-policy flow map distillation play complementary roles in few-step generative rendering. Together, they enable our approach to match multi-step baselines in video quality and geometric consistency at 25x lower sampling cost while achieving superior camera controllability, even under out-of-distribution target camera trajectories.
comment: Project page: https://byeongjun-park.github.io/FlashRender/
☆ Building Pretraining Data for World Models: An Unreal Engine-Based Pipeline for Action-Conditioned Video Generation
Action-conditioned video models require large-scale visual data paired with control signals that are temporally aligned with the resulting scene transitions. Such supervision is difficult to obtain from ordinary real-world video because the actions that caused each visual change are typically unknown. We present a large-scale synthetic data production pipeline built on Unreal Engine for generating action-conditioned, multi-view video. To accommodate the different execution requirements of real-time physics and high-quality offline rendering, the pipeline executes trajectory generation and final rendering in two stages: Stage I runs real physics in PIE and records per-frame character states, control inputs, and camera states into an intermediate trajectory representation; Stage II replays those trajectories in a new engine process and renders them offline with Movie Render Queue (MRQ). Around this core, we develop a distributed production system with cache-aware task partitioning, node-local slot scheduling, automated scene screening, aesthetic and luminance filtering, partial-output recovery, asynchronous upload, and continuous cluster health monitoring. The production cluster contains 25 servers with eight NVIDIA RTX 5090 GPUs per server. From 2,384 asset packs, 429 levels were retained for production together with a pool of 40 humanoid characters. The pipeline has produced 2,691 hours of 1080p video and 6,076 hours of 720p video. We describe the system architecture, the implementation decisions that emerged from production failures, and the limitations of using perceptual quality proxies for world-model data curation. The pipeline described in this report constitutes the Unreal Engine synthetic-data production component used in EchoWM.
comment: 16 pages, 5 figures
☆ WIDE: Wildcard Inference with Dynamic Expansion for Cross-Modal Generative Retrieval ACM MM 2026
Generative retrieval has demonstrated significant success by unifying representation learning and search into a single sequence-to-sequence generation task. However, extending this paradigm to cross-modal retrieval reveals a critical challenge arising from the inherent information asymmetry across different modalities, such as the gap between concise text queries and dense visual candidates. This structural mismatch causes the autoregressive decoder to suffer from forced hallucination when generating identifiers via standard trie-constrained beam search, where the model is severely penalized for failing to guess fine-grained details absent from the query, allowing irrelevant candidates to hijack top rankings. To address this issue, we propose Wildcard Inference with Dynamic Expansion (WIDE). WIDE employs Adaptive Entropy Thresholding (AET) to calibrate layer-specific uncertainty boundaries offline. During the decoding generation phase, Asymmetry-aware Wildcard Decoding (AWD) detects semantic blind spots and emits wildcards instead of forced deterministic identifiers, dynamically expanding the search space without incurring log-probability penalties. Finally, Blind-Spot Re-ranking (BSR) evaluates the expanded candidate pool using a hybrid scoring mechanism that combines discrete generation confidence with continuous semantic similarity. Extensive experiments on the M-BEIR benchmark demonstrate that WIDE outperforms state-of-the-art generative retrieval methods, effectively suppressing forced hallucination while maintaining compact index structures.
comment: Accepted to the 34th ACM International Conference on Multimedia (ACM MM 2026). 10 pages, 5 figures
☆ SafeRI: Recognition and Intervention for Token-Level Safety Intervention in Large Vision Language Models
Caoyuan Ma, Tian Gu, Wenpu Liu, Weichu Xie, Shuai Dong, Yuqi Xu, Ji Zhao, Ziyue Wang, Wenzheng Chang, Taiqiang Wu, Yongfu Zhu, Wenqi Shao, Zheng Wang, Yinqiang Zheng
Existing safety alignment methods for vision-language models usually modify the model behavior globally: once the safety parameters are trained or loaded, they participate in both unsafe and already-safe generations. This always-on intervention can unnecessarily perturb the model's original reasoning path and degrade general multimodal capabilities. We argue that safety alignment should be an on-demand intervention rather than a permanent modification to every decoding trajectory. To this end, we propose a streaming recognition and gated LoRA framework for intrinsic VLM safety. During autoregressive generation, a lightweight recognizer estimates whether the current pre-token generation state is safe or unsafe. Its output updates the LoRA gate for the following decoding step; otherwise, generation follows the frozen-backbone policy. The LoRA module is trained from unsafe prefixes, transition statements, and safe continuations, so that it learns to redirect unsafe generations back to safe responses after activation. Experiments across multiple safety and general-purpose benchmarks demonstrate the effectiveness of our method in post-alignment settings.
comment: Preprint. 13 pages, 4 figures. Main paper with appendix
☆ TruncGradGS: Improved 3D Gaussian Splatting via Truncated Gradient Updates
3D Gaussian Splatting has become a de facto scene representation for novel view synthesis, yet robustly learning 3D Gaussian primitives from visual input remains challenging. Standard optimization relies on gradient-based updates, but a common issue is the gradient vanishing phenomenon: a pixel far from a Gaussian primitive often has diminishing gradient magnitudes to influence primitive attributes, resulting in suboptimal scene reconstruction. In this paper, we propose a method to address gradient vanishing with a piecewise truncated gradient formulation that improves the optimization stability and robustness to initializations. We show that our method consistently improves 3D Gaussian Splatting with random and COLMAP initializations while being generalizable across static and dynamic Gaussian Splatting. As a by-product, we also examine the limitations of current benchmarks for dynamic scenes, and introduce a novel dataset for benchmarking dynamic Gaussian Splatting using synthetic 3D scenes. We demonstrate the effectiveness of our method in both static and dynamic settings for the public benchmarks and our proposed dataset.
comment: Accepted at Pacific Graphics 2026
☆ Neural Video Compression Based on Deformable Temporal Alignment and Difference-aware Fusion
In conditional coding-based neural video compression, the quality of temporal context directly affects compression per- formance. Existing methods mostly construct context from prop- agated reference features, but they are vulnerable to motion esti- mation and local alignment errors in regions with complex mo- tion, occlusion, and high-frequency textures, resulting in inaccu- rate temporal information. To address this issue, this paper pro- poses a method combining deformable temporal alignment and difference-aware spatial selective fusion. A Context-aware Tem- poral Alignment Module is used to generate complementary tem- poral context, while a Difference-aware Spatial Selective Fusion module adaptively selects reliable temporal information and sup- presses misalignment. Experiments show that the proposed method achieves certain rate-distortion performance improve- ment over DCVC-DC.
☆ Residual Optimal Transport-Based Experts Collaboration Towards Modality-Aware Infrared-Visible Object Detection
Infrared-visible object detection (IVOD) integrates complementary evidence from visible and infrared sensors for reliable perception in challenging scenes. In practice, sensors may fail or drop frames, leaving one modality unavailable or intermittent. Existing methods for IVOD assume both modalities are always present, and fixed fusion collapses when one stream is missing. Furthermore, it remains a critical challenge to reliably estimate semantic correlation across heterogeneous modalities, especially under spectral distribution discrepancy. We present FlexibleFusion, a unified and adaptive method that flexibly allocates integration pathways and fusion strength, operating seamlessly across complete and missing-modality regimes. At its core, the Modality-Aware Experts Collaboration (MAEC) mechanism selectively activates and aggregates cross-modal or intra-modal expert pathways. It allows cross-modal fusion when full modalities are available and falls back to self-fusion under missing conditions. Additionally, we design Residual Self-Paced Entropic Optimal Transport (RSPEOT) to align heterogeneous feature distributions from a transport perspective. Instead of relying on the fixed sparsity coefficient in standard entropic optimal transport (EOT), RSPEOT introduces a residual-driven self-paced update that prioritizes reliable matches and progressively refines harder ones. This design alleviates the additional optimization burden of standard EOT while preserving reliable semantic alignment. Comprehensive experiments under complete and missing-modality protocols show consistent performance across arbitrary modality configurations. Code will be released upon publication.
☆ Tree species mapping in Denmark: A comparison of spectral-temporal features with geospatial foundation model embeddings
Alkiviadis Koukos, Spyros Kondylatos, Thomas Nord-Larsen, Lotte Nyborg, Christian Tøttrup, Kenneth Grogan
We map tree species across Denmark using National Forest Inventory plots and EO data, while evaluating the potential of foundation models for large-scale forest characterization. We compare two alternative input representations for tree species classification: (i) manually engineered spectral-temporal features (STF) derived from multi-temporal Sentinel-1 and Sentinel-2 observations, and (ii) embeddings generated by the EO FMs TESSERA and AlphaEarth. Both representations are complemented with canopy height information. Random forest, XGBoost, and Multi-Layer Perceptron (MLP) classifiers are evaluated for all input representations, with separate assessments for pure and mixed forest stands. The STF-based MLP achieves the highest classification performance, yielding macro F1 scores of 0.843 and 0.653 for pure and mixed stands, respectively. The MLP trained on TESSERA embeddings delivers competitive performance for pure stands, achieving results within 1.1 percentage points of the best-performing model. TESSERA consistently outperforms STF-based models when fewer than approximately 25% of training plots are available, demonstrating a substantial advantage under limited training data. Multi-year observations systematically improve classification accuracy relative to single-year inputs, while ablation experiments reveal the complementary contributions of Sentinel-1 backscatter, spectral indices, and canopy height data. The best-performing model is subsequently applied at the national scale to generate a 10 m tree species map of Denmark. Area-adjusted validation indicates an overall map accuracy of 79.9%. The resulting map, released as an open-access product, is the first high-resolution national tree species map of Denmark and provides a valuable resource for forest monitoring, ecological research, and land management applications.
comment: Submitted to Remote Sensing of Environment. This preprint presents a national-scale tree species mapping framework for Denmark using Sentinel-1/2 time series, National Forest Inventory data, and EO foundation model embeddings. The resulted national map can be found here: https://zenodo.org/uploads/22108850
☆ SafeRestore: Detector-Relative Risk Certificates for Selective Industrial Image Restoration
Industrial inspection pipelines often restore a measured image before a detector acts on it, yet restoration can suppress detector-supported defect structure or create clean-region activations. We formulate restoration as a selective action problem over the measured display, five restored candidates, and review. SafeRestore ranks candidates with action-specific fitted scores, chooses a gate on threshold-tuning data, and evaluates the fixed gate on a disjoint certification sample with two one-sided exact binomial bounds: one for the positive-conditional evidence-loss incident rate and one for the all-accepted excess-activation incident rate. The guarantee is marginal for one policy fixed before its certification outcomes are observed, under an image-level i.i.d. working model. In a retrospective split-sample study of 4,591 public Carinthia-S images, the protocol yields auditable risk-coverage behavior. The primary all-action policy passes in one of five training repetitions (12.0% +/- 26.9% pass-gated test coverage when failures count as zero), whereas fixed bicubic and reduced-complexity variants pass more often. On reserved morphologies, evidence-loss incidence rises to 81.1-90.3%, and KolektorSDD lacks both detector competence and enough positive certification images for the stated target. The contribution is therefore an auditable, detector-relative framework for deciding when a transformed image may be returned automatically and when review remains necessary -- not a claim that adaptive routing outperforms simpler policies on the present evidence.
comment: 27 pages, 10 figures, 6 main-text tables, and 17 supplementary tables. Shares the Carinthia-S image identities with arXiv:2607.17401 by the same authors; the overlap and the distinct estimand are stated in Section 2.4 and Table 1
☆ BMCTrack-d: Pig re-identification and tracking via back marks in challenging camera settings
Automated pig monitoring is essential for assessing their health, behaviour, and welfare. To date, most pig monitoring solutions operate on the group-level, because individual-level monitoring requires reliable long-term identification and tracking of each animal. For domesticated pigs this remains challenging because pigs of the same breed often have highly uniform appearances. Moreover, research on pig monitoring is almost exclusively reported in top-down view camera settings, which considerably ease tracking, but are not always an option in practice. In this work, BMCTrack-d is presented, a novel tracking-by-detection approach that leverages unique back marks to enable robust pig re-identification and tracking in a challenging side-view camera setting, afflicted by rapidly moving pigs, severe occlusions and low resolution. The method first predicts the detected pigs' identities using a neural network-based back mark classifier. To improve re-identification reliability over time, two dedicated post-processing stages are introduced: a temporal prediction consistency check, which validates the identity assignments against the recent prediction history, and deduplication, which resolves conflicting identity assignments in each time step. By explicitly prioritising accurate, appearance-based re-identification over continuous tracking, the proposed approach addresses a key limitation of existing trackers for individual-level monitoring scenarios. On a demanding test set BMCTrack-d outperforms two strong baselines, BoT-SORT-ReID and TrackTrack-ReID, by 9.11% and 1.03%, respectively, in higher-order tracking accuracy. These results demonstrate the effectiveness of back mark-based re-identification and tracking for robust individual-level pig monitoring in challenging settings.
☆ Preprocessing Failure and Adversarial Detection in Depthwise-Separable Edge Vision Systems
Preprocessing-based defenses are the standard first-line response to adversarial attacks on edge vision systems, requiring no retraining, no architectural changes, and widely recommended as model-agnostic mitigations. Yet the foundational evaluations of these defenses were conducted on residual or Inception-class architectures, not on the depthwise-separable CNNs that dominate edge deployments. This untested assumption leaves a gap in the security evaluation literature. This paper closes that gap by evaluating six preprocessing defenses against adversarial perturbations across both architecture families. Across all perturbation levels and defenses tested, the two depthwise-separable architectures show consistently poor recovery while the residual architecture shows partial recovery; ablation results are consistent with an architectural rather than parametric explanation, though only three architectures and one attack family are evaluated. Crucially, this failure is not merely a negative result. The same output divergence that disqualifies preprocessing as a recovery mechanism reveals a detection opportunity: preprocessing consistently disrupts clean predictions while leaving adversarial predictions largely unchanged, an asymmetry that is directly measurable without retraining or architectural modification. We further show that standard image quality metrics are unreliable proxies for defense effectiveness, a methodological gap in current evaluation practice. A practitioner decision framework is provided for adversarially resilient edge vision deployment.
comment: 14 pages
☆ STARS-GS: Structure-Aware Regularized Gaussian Splatting for Large-Scale Aerial Surface Reconstruction
Large-scale 3D surface reconstruction from aerial imagery is fundamental to geospatial mapping and urban modeling. Recent advances in 3D Gaussian Splatting (3DGS) have demonstrated considerable potential for this task. However, existing methods still face three major challenges in large and complex scenes: scene partitioning may split continuous scene elements across independently optimized sub-regions; geometric constraints mainly focus on the attributes of individual Gaussians while overlooking their local organization; and uniform regularization struggles to accommodate heterogeneous geometric structures. To address these issues, we propose STARS-GS, a structure-aware 3DGS framework for large-scale surface reconstruction. First, we introduce a structure-aware scene partitioning strategy that better preserves continuous scene structures during partitioning and reduces cross-region geometric inconsistencies and stitching artifacts through boundary refinement. Second, we develop neighborhood-aware Gaussian organization that extends geometric constraints from individual primitives to their neighborhood organization, encouraging Gaussians to better conform to local surface geometry. Third, we introduce adaptive surface regularization that adjusts the regularization strength according to local geometric characteristics, promoting geometric consistency in structured regions while preserving plausible variations in unstructured regions. Extensive experiments on large-scale aerial photogrammetry benchmarks demonstrate that STARS-GS consistently outperforms the evaluated Gaussian-based methods in surface reconstruction. It increases the average F1-score from 0.640 for the second-best method to 0.698, corresponding to a relative improvement of approximately 9.1\%, demonstrating effective improvements in geometric accuracy and surface completeness.
☆ Preserving Knowledge across Space and Time for Continual Video Deepfake Detection ECCV 2025
The continuous emergence of high-quality video deepfakes requires detectors that continually adapt to new forgery patterns, yet existing approaches, which are designed for deepfake images, fail to capture video-specific cues. Unlike deepfake images that contain only spatial artifacts, deepfake videos leave distinct evidence along both spatial and temporal axes, necessitating the separate preservation of each modality during sequential model updates. To overcome this limitation, we introduce a continual deepfake video detection framework, Modality-Specific Frequency Distillation (MSFD), that explicitly decomposes video features into spatial, temporal, and spatiotemporal modalities in the frequency domain. This decomposition enables independent preservation of each modality, as different deepfake video types exhibit varying reliance on spatial and temporal cues across tasks. Furthermore, MSFD adopts a cross-modality decorrelation loss that encourages spatiotemporal representations to remain orthogonal to single-modality cues. Extensive experiments show that our framework achieves stronger adaptation and preserves performance more effectively than state-of-the-art methods across diverse continual deepfake video scenarios.
comment: Accepted by ECCV 2025. Code will be available at github.com/rama0126/MSFD
☆ OCR-EDR: Rendering-Aware Diagnosis and Repair for Closed-Loop OCR Improvement
Although document OCR systems perform increasingly well on routine documents, complex formulas, structured text, and long-tail formats remain error-prone. OCR predictions may omit fine-grained content or hallucinate unsupported outputs, while equivalent encodings of the same visible content must be accommodated. Existing OCR evaluation methods mostly report aggregate metrics, offering limited support for analyzing case-level errors and improving OCR performance. We propose OCR-EDR (OCR Error Diagnosis and Repair), a rendering-aware framework that advances from fine-grained diagnosis to iterative repair. Given a source image, an editable OCR prediction, and its rendered image, OCR-EDR first jointly assesses whether the prediction and its rendering are consistent with the source, preserving valid predictions, including rendering-equivalent ones, while diagnosing and localizing genuine errors. It then applies executable edits and may request an updated rendering for iterative reassessment. We construct OCRErrBench from diverse real OCR predictions, covering text and formulas, exact and rendering-equivalent positives, and genuine errors, and develop the DocEDR model to execute the diagnosis--repair loop. On OCRErrBench, DocEDR achieves 94.78% diagnostic accuracy. It repairs 86.23% of erroneous inputs to visual consistency, raises formula Case-F1 by 30.99 percentage points over DOCR-Inspector-7B on DOCRcaseBench, and improves formula CDM by up to 4.62 percentage points on the identified Bad subsets of four OCR systems on UniMER-Test. These results show that OCR-EDR turns fine-grained OCR analysis into verified corrections and performance gains.
☆ When Do Frozen VLMs Respond to Image-Free Object-Token Edits? An Answer-Key-Free Protocol and What It Reveals
Answering what-if queries about a scene with a VLM usually means injecting the assumption as text or repainting the scene with a generative model. We instead move the edit to the representation level, before the model input. The image is abstracted into a set of object-level tokens, and the original image never enters the VLM. This design rests on an open question: when do frozen VLMs actually respond to such token edits? We introduce an answer-key-free protocol: no post-edit answer is annotated. It scores edits whose answers are logically determined, and audits itself by reversing each scoreable choice. The protocol reveals three structures. The response is not free: explicit edit teaching, not ordinary VQA training, produces it in dense scenes and multiplies it in sparse ones, on all three operations. Once on, it is governed by token cleanliness and density, with deployable detector+segmenter tokens competitive with the oracle and outperforming it on VRSBench. And reading is a separable axis: the image-free token route preserves 92-96% of a matched patch-token baseline's free-text VQA, and the answers measurably depend on the tokens. The response, cleanliness, and reading structures are sign-preserved across two remote-sensing datasets (iSAID, VRSBench) and three frozen LM backbones. We release the probe generator, records, judge logs, and code.
comment: 10 pages, 3 figures, 5 tables
☆ Mudragen: Geometrically Supervised Generation of Interacting Two-Hand Mudras for Preserving Indian Classical Dance Heritage
Automatic generation of hand gestures is essential for the transmission of Indian classical dance and critical for its preservation. Indian classical dance gesture datasets are inherently low-resource, and the canonical Sanskrit definitions of many mudras lack precise textual descriptions, limiting the effectiveness of conventional text-conditioned image generation models. We present \textbf{MudraGen}, a conditional diffusion framework that synthesizes realistic RGB images of \textit{Samyukta Hasta Mudras} -- interactive two-hand gestures from Bharatanatyam (an Indian classical dance form). Unlike prior work on simple hand signs or single-hand gestures, MudraGen introduces geometry-aware supervision to capture the precise coordination, anatomical validity, and cultural nuance of interacting hands. We formulate three geometry-aware objectives: Keypoint Loss for 3D joint alignment, Joint Offset Loss for inter-hand spatial coherence, and Shape Consistency, which serves as an anatomical regularizer by encouraging consistent hand morphology while allowing independent hand poses. Together, these objectives guide the diffusion model toward anatomically plausible and well-coordinated hand configurations, enabling the synthesis of photorealistic and pose-accurate gesture images. Experimental results show that MudraGen surpasses existing state-of-the-art generative approaches in visual realism, anatomical correctness, and preservation of fine hand-pose structure, enabling faithful reproduction of complex Samyukta Hasta mudras. Beyond quantitative gains, its ability to generate culturally grounded and structurally consistent gestures highlights practical applications in cultural preservation and dance education.
comment: Accepted for publication in ACM Journal on Computing and Cultural Heritage (JOCCH) Special Issue on Visual Heritage
☆ Neural-Collapse-guided Task-Free Continual Anomaly Detection
Recent years have witnessed growing interest in continual anomaly detection for industrial visual inspection. However, real-world manufacturing environments exhibit unpredictable shifts in data distributions, rendering task-dependent continual learning assumptions impractical. To address this limitation, we formulate industrial anomaly detection as a task-free continual learning problem and propose NC-TFAD, a neural-collapse-inspired, geometry-driven framework for learning from non-stationary data streams without task boundaries. NC-TFAD freezes a pretrained backbone and aligns streaming features to a simplex Equiangular Tight Frame (ETF) prototype space to stabilize representation geometry under non-stationary streams. To satisfy the NC-inspired geometric construction in the absence of real anomalies, we generate synthetic anomaly samples as auxiliary anchors during training. Building on this geometry, we further introduce inter- and intra-class regularization together with a Focal Neural Collapse Contrastive (FNCC) loss to suppress representation drift and improve normal-anomaly separability. Finally, a normal-patch-prototype-guided localization branch constructs calibrated patch-wise deviation maps from normal training samples and fuses them with a weak self-attention prior, producing anomaly heatmaps without pixel-level annotations. Extensive experiments on MVTec AD and VisA show that NC-TFAD consistently outperforms representative task-free continual learning methods adapted from general vision, as well as unified anomaly detection baselines, in both image-level detection and pixel-level localization under the task-free continual learning protocol. These results highlight that geometry-driven modeling offers an effective and robust solution for task-free continual anomaly detection in real-world industrial applications.
☆ Exploring the Potential of Contrastive Language-Image Pre-training for Multi-Source Remote Sensing Data AAAI 2027
Xiangyang Miao, Kelu Yao, Yekai Huang, Xiaogang Xu, Junxiao Xue, Minjun Shen, Chenghui Lv, Shanji Liu, Yaying Chen, Chao Li
Contrastive language-image learning (CLIP) has become a key paradigm for remote sensing vision-language understanding. However, existing remote sensing contrastive learning methods are mostly built on RGB-oriented CLIP architectures, making it difficult to exploit heterogeneous sensors such as SAR, multi-spectral imaging (MSI), and hyperspectral imaging (HSI). To address this limitation, we propose OmniRSCLIP, an end-to-end contrastive learning framework that supports multi-source sensor inputs for remote sensing vision-language modeling. The key idea is to extend CLIP beyond its fixed RGB input interface without breaking the pretrained visual knowledge. To this end, OmniRSCLIP introduces Spectral-Spatial Basis Decomposition (SSBD), which formulates arbitrary-channel adaptation as a basis recomposition problem: pretrained CLIP patch embeddings provide transferable spatial bases, while wavelength-conditioned coefficients span sensor-specific embedding kernels within a constrained visual prior space. This design avoids forcing heterogeneous sensors into a fixed-channel input space, while aligning them in a unified image-text semantic space. We further introduce a spectral-context-aware mask-based contrastive learning scheme to suppress modality-specific redundant features and enhance fine-grained image-text alignment. Finally, to support multi-modal training, we construct OmniRS5M, the first large-scale remote sensing image-text corpus covering RGB, SAR, MSI, and HSI. Experiments on retrieval, zero-shot classification, and semantic localization show that OmniRSCLIP preserves strong RGB-domain performance while effectively extending CLIP to heterogeneous remote sensing modalities.
comment: 9 pages, 4 figures, 5 tables. Submitted to AAAI 2027
☆ FoRIS: Progressive Foreground Refinement for Training-Free In-Context Segmentation
In-Context Segmentation (ICS) aims to precisely segment arbitrary semantic concepts, such as objects or parts, given one or a few annotated visual exemplars. In this paper, we revisit ICS from a more classical segmentation perspective, viewing it as a coarse-to-fine progressive refinement process. Rather than directly predicting the final mask through reference-query matching, we progressively refine the segmentation from coarse and ambiguous foreground responses to precise and complete foreground structures. Building upon this perspective, we propose a training-free in-context segmentation framework, termed FoRIS. Specifically, FoRIS consists of three key stages: Foreground Purification, Foreground Localization, and Foreground Consolidation, which progressively suppress background distractions, localize discriminative target regions, and recover complete foreground structures through semantic aggregation. Experimental results demonstrate that FoRIS achieves SOTA performance across semantic and part segmentation tasks, with average improvements of 4.5 and 4.8 mIoU points over existing approaches in the 1-shot and 5-shot settings, respectively. Code: https://github.com/Xi-Mu-Yu/FoRIS.
☆ When Depth Hurts: Reliability-Aware Geometry Distillation for Depth-Free RGB-D Salient Object Detection
Depth can resolve appearance ambiguity in RGB-D salient object detection (SOD), yet sensor depth is not uniformly reliable. Missing regions, blurred boundaries, and structural artifacts can propagate through multimodal fusion and make an RGB-D detector less accurate than its RGB-only counterpart. Existing quality-aware approaches regulate observed depth but remain dependent on the same potentially defective modality. We propose \method, a reliability-aware geometry distillation framework developed for RGB-D SOD benchmarks without using dataset-provided depth during training or inference. A frozen Depth Anything V2 model serves only as a training-time teacher, transferring dense relative geometry, hierarchical spatial attention, and boundary structure to a compact edge-aware geometry branch. Pooled bidirectional interaction aligns geometry with appearance, and a pixel-wise reliability estimator selectively injects geometry that is compatible with the current RGB representation. The teacher is removed after training, leaving an RGB-only inference network. Trained on 2,985 RGB-mask pairs, \method{} achieves the best or tied-best result in 26 of 36 metric-dataset comparisons against ten recent RGB-D SOD methods, including a 13.4\% relative MAE reduction on ReDWeb-S. When retrained on DUTS-TR, it also improves the strongest prior $F$-measure by 4.2\% on PASCAL-S, showing that the distilled geometry transfers beyond a particular sensor or dataset domain. Code will be released upon publication.
☆ P-CORE: Self-Supervised Surface Consistency for Point-Based Neural Editing ECCV 2026
Advances in neural rendering have enabled high-fidelity multi-view reconstruction of 3D scenes. However, free-form non-rigid shape editing remains a significant challenge. Point-based neural representations are highly desirable for multi-view reconstruction because they lack fixed connectivity, which does not constrain the learned surface topology to that of the initialization. Yet this same property causes point-based representations to struggle with holes and surface discontinuities under large deformations. To address this, we propose a novel self-supervised method to enable point-based representations to adapt to large deformations without requiring ground truth multi-view images of deformed geometry. The key idea is to generate random deformations and to ensure consistency in the predicted surface before and after deformation. In particular, the surface prediction from the deformed point cloud should be the same as the deformation applied to the surface prediction from the original point cloud. We incorporate our approach into attention-based point representations, which differ from splatting-based point representations in their use of a learned interpolation kernel between points as opposed to a Gaussian kernel around each point. This learned interpolation kernel can learn to adapt to large deformations, without requiring addition or removal of points. We show that our framework significantly enhances its robustness to large deformations. Experiments on synthetic geometry editing benchmarks (Neural Editor, Objaverse) demonstrate that our approach outperforms existing point-based methods in zero-shot editing and significantly reduces artifacts. Furthermore, qualitative results on the DTU and Mip-NeRF 360 datasets demonstrate our method's effectiveness on real-world scenes.
comment: Accepted to ECCV 2026. Project Page: https://zvict.github.io/p-core/
☆ PointGT: Simultaneous Geometry and Texture Editing for Point-Based Representations ECCV 2026
We present PointGT, a point-based 3D representation that enables simultaneous editing of object geometry and appearance. Existing reconstruction and view synthesis techniques produce volumetric 3D representations that are high-quality and photorealistic, but are difficult to edit. In particular, recent efforts to enable texture editing for 3D Gaussian Splatting representations are not compatible with geometry edits and deformations. Our method combines a point-based representation that is well-suited for geometry deformations with a learned UV mapping technique that enables high-resolution texture editing. We show that PointGT enables fine-grained editing of both geometry and texture in point-based neural representations with high rendering quality.
comment: Accepted to ECCV 2026. Project page: https://zvict.github.io/pointgt/
☆ Laplacian Frequency Hierarchies for Efficient 3D Gaussian Splatting Training
A key bottleneck in 3D Gaussian Splatting training is the continual growth of Gaussian primitives, which increases optimization cost and slows convergence, especially at high resolutions. We propose Laplacian Frequency Hierarchies, a simple yet efficient 3DGS scheme that combines Laplacian image decomposition with coarse-to-fine, frequency-staged training. After fitting lower-frequency structure, we archive the corresponding Gaussian field so that subsequent fields can optimize higher-frequency residuals without carrying the full primitive burden, and we compose the rendered components in the image domain via a Laplacian-style reconstruction at inference time. This design reduces the number of active Gaussians during training, thereby lowering optimization overhead and accelerating training. The proposed scheme is plug-and-play and orthogonal to prior 3DGS accelerations: it can be directly combined with strong backbones such as Taming-3DGS and FastGS to improve training speed with competitive reconstruction quality. It achieves average speedups of 1.73x and 1.21x at 1K setting, and 1.74x and 1.33x at 4K setting on Taming-3DGS and FastGS, with larger gains on more challenging scenes and increasingly pronounced benefits at higher resolutions.
comment: Accepted to Pacific Graphics 2026 (conference track). Project page: https://sorenzhang574.github.io/Laplacian-GS/
☆ Tensor-based Brain Surface Modeling and Analysis
We present a unified computational approach to tensor-based morphometry in detecting the brain surface shape differences between two clinical groups based on magnetic resonance images. Our approach is novel in a sense that we combined surface modeling, surface data smoothing and statistical analysis in a coherent unified mathematical framework. The cerebral cortex has the topology of a 2D highly convoluted sheet. Between two different clinical groups, the local surface area and curvature of the cortex may differ. It is highly likely that such surface shape differences are not uniform over the whole cortex. By computing how such surface metrics differ, the regions of the most rapid structural differences can be localized. To increase the signal to noise ratio, diffusion smoothing based on the explicit estimation of Laplace-Beltrami operator has been developed and applied to the surface metrics. As an illustration, we demonstrate how this new tensor-based surface morphometry can be applied in localizing the cortical regions of the gray matter tissue growth and loss in the brain images longitudinally collected in the group of children.
☆ MedQA-MM: Shortcuts Behind Medical Visual Reasoning
Benlu Wang, Yifan Zhang, Jiaqing Yu, Chin Siang Ong, Juncheng Huang, Zhuohao Li, Zhenyu Zhang, Arman Cohan, Hong Yu, Zonghai Yao
A benchmark score credits final answers, but not the route by which an item can be answered. In medical multimodal multiple-choice questions (MCQs), this distinction matters because a correct answer can be supported by the intended image finding or by benchmark-preserved cues in the wording of answers, non-visual clinical text, visible image text, artificial annotations, or device/context artifacts. We call the resulting score-level overinterpretation reasoning inflation. Here, a route is an observable input path that can support answer selection, not a claim about the model's hidden cognition. Across six medical multimodal MCQ datasets, we separate candidate cues from behavioral evidence through prompt- and image-side audits, modality ablations, and matched repairs that preserve the medical target and answer key. In a 13-configuration open-model panel, full-input accuracy is 62.63%, while text-only and options-only settings achieve 53.96% and 29.71%, respectively. Removing length-gap, absolute/conspicuous, and spatial/prepositional cues lowers accuracy by 6.58, 3.50, and 4.77 percentage points. We also construct MedQA-MM, a 1,000-item shortcut-mitigated subset, where text-only and options-only accuracy fall to 5.21% and 12.33%. This does not imply that models never use images; it shows that medical image-reasoning claims require route-level evidence.
☆ An Ensemble-Based Self-Taught Learning Approach for Parking Space Classification Under Limited Data
Parking spot classification is a fundamental task in intelligent transportation systems, yet most deep learning approaches rely on large amounts of annotated data and exhibit limited generalization across heterogeneous environments. To address these limitations, we investigate a self-taught learning framework based on unsupervised representation learning with convolutional autoencoders. The proposed approach learns transferable visual representations from unlabeled data and reuses the learned encoders as fixed feature extractors for supervised classification with limited annotated samples in the target domain. To further enhance robustness and mitigate architectural bias, an ensemble of heterogeneous autoencoders is employed, with independent classifier heads and prediction fusion at inference time. Experiments conducted on the PKLot and CNRPark benchmarks under cross-dataset evaluation protocols show that the proposed ensemble-based strategy substantially reduces annotation requirements while improving robustness under significant domain shifts, achieving accuracies between 93\% and 96\% in data-constrained scenarios.
☆ Counting Animals in Camera-Traps Image Sequences without Count Labels: Winning Solution to the iWildCam 2021 Challenge
Camera traps have become an essential tool for wildlife monitoring, motivating the development of computer vision methods for the automated extraction of information from these data. While most prior work has focused on species identification, many ecological applications also require estimating the number of unique individuals appearing across short image sequences. This task is particularly challenging because camera traps typically acquire bursts of images at approximately one frame per second, creating large temporal discontinuities that may make conventional multi-object tracking methods unreliable, and because manually collecting individual count annotations is prohibitively expensive. In this work, we describe the winning solution to the iWildCam 2021 Challenge, which introduced a benchmark for counting animals at the sequence level under realistic annotation constraints where count annotations are unavailable for training. Our approach, MaxBoxCount, combines a strong species classification pipeline with a simple yet effective counting heuristic based on MegaDetector detections to estimate the number of unique individuals without requiring count annotations. Code is available at https://github.com/alcunha/iwildcam2021ufam.
♻ ☆ PoseDreamer: Scalable and Photorealistic Human Data Generation Pipeline with Diffusion Models
Acquiring labeled datasets for 3D human mesh estimation is challenging due to depth ambiguities and the inherent difficulty of annotating 3D geometry from monocular images. Existing datasets are either real, with manually annotated 3D geometry and limited scale, or synthetic, rendered from 3D engines that provide precise labels but suffer from limited photorealism, low diversity, and high production costs. In this work, we explore a third path: generated data. We introduce PoseDreamer, a novel pipeline that leverages diffusion models to generate large-scale synthetic datasets with 3D mesh annotations. Our approach combines controllable image generation with Direct Preference Optimization for control alignment, curriculum-based hard sample mining, and multi-stage quality filtering. Together, these components naturally maintain correspondence between 3D labels and generated images, while prioritizing challenging samples to maximize dataset utility. Using PoseDreamer, we generate more than 500,000 high-quality synthetic samples, achieving a 76% improvement in image-quality metrics compared to rendering-based datasets. Models trained on PoseDreamer achieve performance comparable to or superior to those trained on real-world and traditional synthetic datasets. In addition, combining PoseDreamer with synthetic datasets results in better performance than combining real-world and synthetic datasets, demonstrating the complementary nature of our dataset. We will release the full dataset and generation code.
♻ ☆ Skyfall-GS: Synthesizing Immersive 3D Urban Scenes from Satellite Imagery ECCV 2026
Jie-Ying Lee, Yi-Ruei Liu, Shr-Ruei Tsai, Wei-Cheng Chang, Chung-Ho Wu, Jiewen Chan, Zhenjun Zhao, Chieh Hubert Lin, Yu-Lun Liu
Synthesizing large-scale, explorable, and geometrically accurate 3D urban scenes is a challenging yet valuable task for immersive and embodied applications. The challenge lies in the lack of large-scale and high-quality real-world 3D scans for training generalizable generative models. In this paper, we take an alternative route to create large-scale 3D scenes by leveraging readily available satellite imagery for realistic coarse geometry and open-domain diffusion models for high-quality close-up appearance synthesis. We propose Skyfall-GS, a novel hybrid framework that synthesizes immersive city-block scale 3D urban scenes by combining satellite reconstruction with diffusion refinement, eliminating the need for costly 3D annotations, and also featuring real-time, immersive 3D exploration. We tailor a curriculum-driven iterative refinement strategy to progressively enhance geometric completeness and photorealistic texture. Extensive experiments demonstrate that Skyfall-GS provides improved cross-view consistent geometry and more realistic textures compared to state-of-the-art approaches. Project page: https://skyfall-gs.jayinnn.dev/
comment: ECCV 2026. Project page: https://skyfall-gs.jayinnn.dev/
♻ ☆ A Comparative Study in Surgical AI: Potential and Limitations of Data, Compute, and Scaling
Kirill Skobelev, Eric Fithian, Yegor Baranovski, Jack Cook, Sandeep Angara, Shauna Otto, Zhuang-Fang Yi, John Zhu, Neeraj Mainkar, Margaux Masson-Forsythe, Daniel A. Donoho, X. Y. Han
Recent Artificial Intelligence (AI) models have matched or exceeded human experts in several benchmarks of biomedical task performance, but surgical benchmarks in particular are often missing from prominent medical benchmark suites. Since surgery requires integrating disparate tasks, generally-capable AI models could be particularly attractive as a collaborative tool if performance could be improved. On the one hand, the canonical approach of scaling architecture size and training data is attractive, especially since there are millions of hours of surgical video data generated per year. On the other hand, preparing surgical data for AI training requires significantly higher levels of professional expertise, and training on that data requires expensive computational resources. These trade-offs paint an uncertain picture of whether and to-what-extent modern AI could aid surgical practice. In this paper, we explore this question through a case study of surgical tool detection using state-of-the-art AI methods available in 2026. We demonstrate that even with multi-billion parameter models and extensive training, current Vision Language Models fall short in the seemingly simple task of tool detection in neurosurgery. Additionally, we show scaling experiments indicating that increasing model size and training time only leads to diminishing improvements in relevant performance metrics. Thus, our experiments suggest that current models could still face significant obstacles in surgical use cases. Moreover, some obstacles cannot be simply ``scaled away'' with additional compute and persist across diverse model architectures, raising the question of whether data and label availability are the only limiting factors. We discuss the main contributors to these constraints and advance potential solutions.
♻ ☆ ScoreMix: Synthetic Data Generation by Score Composition in Diffusion Models Improves Recognition ICML 2026
Synthetic data generation is increasingly used in machine learning for training and data augmentation. Yet, current strategies often rely on external foundation models or datasets, whose usage is restricted in many scenarios due to policy or legal constraints. We propose ScoreMix, a self-contained synthetic generation method to produce hard synthetic samples for recognition tasks by leveraging the score compositionality of diffusion models. The approach mixes class-conditioned scores along reverse diffusion trajectories, yielding domain-specific data augmentation without external resources. We systematically study class-selection strategies and find that mixing classes distant in the discriminator's embedding space yields larger gains, providing up to 3% additional average improvement, compared to selection based on proximity. Interestingly, we observe that condition and embedding spaces are largely uncorrelated under standard alignment metrics, and the generator's condition space has a negligible effect on downstream performance. Across 8 public face recognition benchmarks, ScoreMix improves accuracy by up to 7 percentage points, without hyperparameter search, highlighting both robustness and practicality. Our method provides a simple yet effective way to maximize discriminator performance using only the available dataset, without reliance on third-party resources. Paper website: https://parsa-ra.github.io/scoremix/.
comment: ICML 2026
♻ ☆ Quantum Implicit Neural Representations for Novel View Synthesis
Quantum implicit neural representations have recently emerged as compact function approximators for continuous visual signals. In parallel, Neural Radiance Fields (NeRFs) have become a dominant framework for novel-view synthesis by recovering continuous volumetric scene representations from posed 2D images, but often require substantial model capacity and intensive optimisation. We introduce 3D Quantum Implicit Scene Representation (3D-QISR), the first hybrid quantum-classical radiance-field model for novel-view synthesis from 2D observations. 3D-QISR replaces the classical NeRF backbone with parameterised quantum circuits that encode spatial and view-dependent information through quantum state transformations, enabling compact quantum-enhanced implicit representations while preserving compatibility with standard volumetric rendering. We propose two architectures: Full 3D-QISR, which maximises the representational role of a unified quantum state, and Dual-Branch 3D-QISR, which separates spatial and view-dependent quantum embeddings to introduce a task-aligned inductive bias, reduce state-preparation complexity, and improve scalability and hardware compatibility. Experiments on moderate-resolution novel-view synthesis benchmarks show that 3D-QISR executed on simulated quantum hardware matches or outperforms classical baselines while using fewer than half the trainable parameters. These results position quantum neural networks as compact and competitive building blocks for continuous volumetric scene representation, opening a new direction for quantum-enhanced implicit neural rendering.
comment: 30 pages, 15 figures, 12 tables; project page: https://4dqv.mpi-inf.mpg.de/3D-QISR/
♻ ☆ Spectral Hierarchy of the Cosmic Web
We introduce a spectral hierarchy of cosmic-web classifications obtained by applying simple scale-weighting kernels to the density field before performing a standard eigenvalue-based web classification. This unifies and extends several widely used web definitions within a single framework: the familiar potential/tidal web (large-scale, nonlocal), a curvature-based web (more local, peak- and ridge-sensitive), and additional higher-derivative levels that progressively emphasize smaller-scale structure. Because the classification is built from second derivatives of the filtered field, successive hierarchy levels align naturally with operator families that appear in renormalised bias and effective descriptions of large-scale structure, providing an explicit bridge between cosmic-web environments and long- and short-range nonlocal bias ingredients.
We quantify the information content of the hierarchy with a compact statistic: we map each cell to one of four ordered web types (void, sheet, filament, knot), construct a corresponding ``web contrast'' field, and measure its cross-correlation with halos from the AbacusSummit simulation suite on a coarse mesh with $ΔL\simeq 5.5\,h^{-1}\mathrm{Mpc}$. We find that the hierarchy retains significant tracer-relevant information from very large scales down to the mesh Nyquist limit, with the more local (curvature/higher-derivative) levels dominating toward nonlinear scales. This makes the spectral hierarchy a practical, interpretable conditioning basis for fast mock-galaxy production and field-level modelling, and a flexible tool for studying environment-dependent clustering and assembly bias.
comment: 33 pages, 7 figures, 1 table, revised version
♻ ☆ AnyBox: Efficient Zero-Shot 9DoF Pose Estimation of Boxes for Robotic Manipulation
Yintao Ma, Sajjad Pakdamansavoji, Charles Eret, Rui Heng Yang, Xuan Zhao, Yingxue Zhang, Tongtong Cao, Amir Rasouli
Recovering the 9D pose of objects, both their 6D pose and 3D dimensions, under clutter and occlusion is a core requirement for warehouse automation, logistics, and manufacturing. Model-based methods are accurate but assume an instance-specific CAD model for every object, which is costly to maintain as inventories change. Model-free and category-level methods relax this assumption, yet they remain vulnerable to the symmetry, weak texture, and heavy occlusion that characterize stacked storage boxes, and they ignore the strong structural priors such scenes provide. We present \textbf{AnyBox}, an efficient zero-shot framework that exploits the geometric regularity of boxes to jointly recover pose and dimensions from a single RGB-D observation. Starting from a canonical category template, AnyBox alternates between pose and scale estimation, using the discrepancy between the reprojected template and the observed mask to drive a binary search over box dimensions. Two lightweight components make this practical: a depth-consistency filter that rejects the implausible hypotheses induced by box symmetry, and an early-stopping rule that replaces the remaining search with a single closed-form update. On public benchmarks and an in-house warehouse dataset, AnyBox improves detection AP by up to 36 points, more than doubling the previous best, and approaches instance-level pipelines that have access to ground-truth CAD models. These gains transfer downstream, raising success by 28\% on a cluttered robotic box-shelving task.
comment: accepted to EECV 2026 R6D Workshop
♻ ☆ Counterfactual Contrastive Analysis MICCAI 2026
Visual Counterfactual Explanations (VCEs) aim to explain image classifiers by generating minimally edited and realistic versions of an input image that change the classifier's prediction. Existing VCE methods are inherently classifier-dependent and therefore susceptible to classifier biases and failure modes, such as sensitivity to shortcut features and calibration errors. In this paper, we propose a classifier-free approach for visual counterfactual generation based on Contrastive Analysis (CA). Given two datasets corresponding to different classes (e.g., healthy and patients), we disentangle the generative factors that are common across the two datasets from those that are salient to each dataset, and generate counterfactual images by swapping only the salient factors. By operating directly on data distributions rather than decision boundaries, our method provides model-agnostic VCEs that are less sensitive to classifier biases. Our approach leverages the high-quality synthesis and well-structured latent space of StyleGAN2. We use the feature space F, instead than the usual W-space, to improve detail preservation. Unlike conventional CA approaches, which typically assume salient factors in only one dataset, we introduce an adapted framework and loss functions for VCE that allow multiple salient factors in each dataset. We evaluate our method on three medical imaging datasets and demonstrate superior counterfactual generation quality compared to existing approaches.
comment: MICCAI 2026
♻ ☆ Accelerating Masked Image Generation by Learning Controlled Latent Dynamics
Kaiwen Zhu, Quansheng Zeng, Yuandong Pu, Shuo Cao, Xiaohui Li, Yi Xin, Qi Qin, Jiayang Li, Juncheng Yan, Yu Qiao, Jinjin Gu, Yihao Liu
Masked Image Generation Models (MIGMs) have achieved great success, yet their efficiency is hampered by the multiple steps of bi-directional attention. In fact, there exists notable redundancy in their computation: when sampling discrete tokens, the rich semantics contained in the continuous features are lost. Some existing works attempt to cache the features to approximate future features. However, they exhibit considerable approximation error under aggressive acceleration settings. We attribute this to their limited expressivity and the failure to account for sampling information. To fill this gap, we propose learning a lightweight model that incorporates both previous features and sampled tokens, and regresses the average velocity field of feature evolution. The model has moderate complexity that suffices to capture the subtle dynamics while keeping lightweight compared to the original base model. We apply our method to two representative MIGMs and tasks. In particular, on the state-of-the-art Lumina-DiMOO, it achieves over 4x acceleration of text-to-image generation while maintaining quality, significantly pushing the Pareto frontier of masked image generation. The code and model weights are available at https://github.com/Kaiwen-Zhu/MIGM-Shortcut.
♻ ☆ ROMS-IMLE: A Minimalist Approach to Competitive Single-Step Generative Modelling
Generative models have undergone many generations of evolution, from VAEs/GANs to diffusion/flow matching. Along the way, the underlying techniques have become more complicated and various beliefs about what drives strong empirical performance have taken hold. Due to the success of diffusion models and flow matching, one of the more common beliefs is the importance of transforming the noise distribution to the data distribution gradually through many small transformations. We ask whether this is truly necessary, and take a minimalist approach to designing a competitive generative model. We start with the bare-bones essentials, namely just a training objective and a model. We purposefully make both simple. For the training objective, we choose Implicit Maximum Likelihood Estimation (IMLE), and eschew more complicated alternatives such as variational inference, adversarial training and numerical integration. For the model, we eschew transformers and instead choose a moderately sized convolutional network. Then we judiciously added elements that are truly essential, which surprisingly do not include iterative denoising. The result is a single-step parameter-efficient generative model that produces high quality samples at fast speed: it achieves an FID of 2.56 on ImageNet 256 and simultaneously attains good precision and recall.
♻ ☆ A Real-Calibrated Synthetic-First Data Engine
Modern computer vision systems increasingly encounter performance limitations in data-scarce domains, where collecting large-scale, high-quality labeled data is costly or impractical. While controllable diffusion models enable scalable synthetic image generation, directly applying synthetic augmentation often leads to unstable performance gains due to dataset-level quality issues and insufficient feedback mechanisms. In this work, we present a Real-Calibrated Synthetic-First Data Engine, a modular data engineering framework that combines controllable diffusion generation and multi-stage curation/filtering within a unified pipeline, with optional support for uncertainty-driven selection and human verification. Instead of introducing new generative algorithms, our approach focuses on systematic dataset construction for improving the practical reliability of synthetic augmentation in low-data regimes. The framework is implemented as a modular CLI-based pipeline, where generation, filtering, selection, and validation components can be independently configured and replaced. This design emphasizes reproducibility, flexibility, and practical deployment in real-world data workflows. Through empirical evaluation centered on human pose estimation, we show that synthetic data improves a real-data baseline when used as near-zero-human-annotation-cost augmentation alongside real anchors, while synthetic-only training remains substantially below real-only performance. Supplementary segmentation diagnostics show the same domain-gap pattern. These results highlight the practical value of data-centric orchestration for low-data augmentation.
comment: 16 pages, 5 figures
♻ ☆ ISP-AD: A Large-Scale Real-World Dataset for Advancing Industrial Anomaly Detection with Synthetic and Real Defects
Automatic visual inspection using machine learning plays a key role in achieving zero-defect policies in industry. Research on anomaly detection is constrained by the availability of datasets that capture complex defect appearances and imperfect imaging conditions, which are typical of production processes. Recent benchmarks indicate that most publicly available datasets are biased towards optimal imaging conditions, leading to an overestimation of their applicability in real-world industrial scenarios. To address this gap, we introduce the Industrial Screen Printing Anomaly Detection Dataset (ISP-AD). It presents challenging small and weakly contrasted surface defects embedded within structured patterns exhibiting high permitted design variability. To the best of our knowledge, it is the largest publicly available industrial dataset to date, including both synthetic and real defects collected directly from the factory floor. Beyond benchmarking recent unsupervised anomaly detection methods, experiments on a mixed supervised training strategy, incorporating both synthesized and real defects, were conducted. Experiments show that even a small amount of injected, weakly labeled real defects improves generalization. Furthermore, starting from training on purely synthetic defects, emerging real defective samples can be efficiently integrated into subsequent scalable training. Overall, our findings indicate that model-free synthetic defects can provide a cold-start baseline, whereas a small number of injected real defects refine the decision boundary for previously unseen defect characteristics. The presented unsupervised and supervised dataset splits are designed to emphasize research on unsupervised, self-supervised, and supervised approaches, enhancing their applicability to industrial settings.
comment: 36 pages, 8 figures, Accepted for publication in the Journal of Intelligent Manufacturing, the dataset is available at https://doi.org/10.5281/zenodo.14911042, the GitHub repository is available at https://github.com/p4ulk/isp-ad
♻ ☆ Attend to Evidence: Evidence-Anchored Spatial Attention Supervision for Multimodal RLVR EMNLP 2026
Reinforcement learning with verifiable rewards (RLVR) improves vision-language models (VLMs) by optimizing outcome rewards derived from final answers. However, such outcome-only rewards do not tell the model which image regions justify an answer. For questions that require visual grounding, these rewards cannot distinguish responses supported by relevant visual evidence from those produced by language-prior shortcuts or lucky guesses. We introduce EASE (Evidence-Anchored Spatial Attention), which augments multimodal RLVR with visual-evidence process supervision. EASE converts annotated evidence regions into a smoothed visual-token target and uses it to guide response-to-image attention during RL training, but only on high-reward trajectories. The annotations are used solely as privileged training labels, while inference requires only the original image and question. Across Qwen2.5-VL-7B, Qwen3-VL-4B, and Qwen3-VL-8B, EASE raises average scores over DAPO by 2.5 to 3.1 points on perception, hallucination, visual math, and multimodal reasoning benchmarks. Diagnostics and ablations show that EASE better aligns visual attention with annotated evidence regions.
comment: Accepted to EMNLP 2026
♻ ☆ Decentralized Vision-Based Autonomous Aerial Wildlife Monitoring
Makram Chahine, William Yang, Alaa Maalouf, Justin Siriska, Ninad Jadhav, Daniel Vogt, Stephanie Gil, Robert Wood, Daniela Rus
Wildlife field operations demand efficient parallel deployment methods to identify and interact with specific individuals, enabling simultaneous collective behavioral analysis, and health and safety interventions. Previous robotics solutions approach the problem from the herd perspective, or are manually operated and limited in scale. We propose a decentralized vision-based multi-quadrotor system for wildlife monitoring that is scalable, low-bandwidth, and sensor-minimal (single onboard RGB camera). Our approach enables robust identification and tracking of large species in their natural habitat. We develop novel vision-based coordination and tracking algorithms designed for dynamic, unstructured environments without reliance on centralized communication or control. We validate our system through real-world experiments, demonstrating reliable deployment in diverse field conditions.
♻ ☆ ORMOT: A Dataset and Framework for Omnidirectional Referring Multi-Object Tracking
Omnidirectional cameras provide 360° spatial coverage, making them increasingly valuable in applications such as autonomous driving and video surveillance. While Multi-Object Tracking (MOT) and its language-guided extension, Referring Multi-Object Tracking (RMOT), have achieved notable progress, existing methods rely on conventional cameras with limited fields of view, causing critical contextual cues to be lost when targets move outside the frame. This fundamentally limits the model's ability to interpret long-horizon language descriptions involving sequential actions, spatial relations, and group behaviors. In this work, we propose Omnidirectional Referring Multi-Object Tracking (ORMOT), a novel task extending RMOT to omnidirectional imagery, where 360° coverage ensures complete scene context for accurate language-guided tracking. To advance this task, we construct ORSet, a dataset comprising 27 omnidirectional scenes, 848 language descriptions, and 3,401 annotated objects. Furthermore, we propose ORTrack, an LVLM-driven framework that enables zero-shot language-guided detection and robust cross-frame association in complex 360° environments. Experiments on ORSet demonstrate that ORTrack achieves state-of-the-art performance, providing a strong baseline for future research. The dataset and code will be open-sourced at https://github.com/chen-si-jia/ORMOT.
comment: Accepted by PRCV 2026. Dataset and code: https://github.com/chen-si-jia/ORMOT
♻ ☆ F4Splat: Feed-Forward Predictive Densification for Feed-Forward 3D Gaussian Splatting
Feed-forward 3D Gaussian Splatting methods enable single-pass reconstruction and real-time rendering. However, they typically adopt rigid pixel-to-Gaussian or voxel-to-Gaussian pipelines that uniformly allocate Gaussians, leading to redundant Gaussians across views. Moreover, they lack an effective mechanism to control the total number of Gaussians while maintaining reconstruction fidelity. To address these limitations, we present F4Splat, which performs Feed-Forward predictive densification for Feed-Forward 3D Gaussian Splatting, introducing a densification-score-guided allocation strategy that adaptively distributes Gaussians according to spatial complexity and multi-view overlap. Our model predicts per-region densification scores to estimate the required Gaussian density and allows explicit control over the final Gaussian budget without retraining. This spatially adaptive allocation reduces redundancy in simple regions and minimizes duplicate Gaussians across overlapping views, producing compact yet high-quality 3D representations. Extensive experiments demonstrate that our model achieves superior novel-view synthesis performance compared to prior uncalibrated feed-forward methods, while using significantly fewer Gaussians.
comment: Project Page: $\href{https://mlvlab.github.io/F4Splat}{\text{this http URL}}$
♻ ☆ Fast-BEV++: Fast by Algorithm, Deployable by Design IROS 2026
The advancement of vision-only BEV (Bird's-Eye-View) perception is hindered by the fundamental trade-off between perception accuracy and deployment efficiency. We introduce Fast-BEV++, resolving this tension through two principles: Fast by Algorithm and Deployable by Design. By decomposing view transformation into a hardware-oriented Index-Gather-Reshape pipeline, Fast-BEV++ eliminates custom kernels while achieving no less than 3 times speedup over baseline methods. Empirically, Fast-BEV++ establishes a new state-of-the-art accuracy-speed trade-off on nuScenes, achieving 0.488 NDS while sustaining real-time inference at over 134 FPS. In particular, depth supervision yields consistent and tangible performance gains, maintaining the highest accuracy among comparable methods. The decomposed architecture enables seamless real-time deployment on production-level platforms, eliminating hardware constraints without loss of efficiency. Code and models are released on the linked project page.
comment: Accepted by IROS 2026
♻ ☆ A Unifying Perspective on Causal World Models: From Observations to Representations to Structure UAI 2026
World Models (WM) are increasingly seen as a foundation for intelligent agents that can predict, plan, and act beyond their training distribution. In this paper, we study WMs from a causal perspective across multiple levels of abstraction, ranging from perceptual observations to building a conceptual representation of the structure governing the environment dynamics. We argue that useful WMs must go beyond generative capabilities alone: they should also capture entity properties, entity-to-entity interactions, and entity-to-environment interactions that determine and explain the dynamics of a system. We provide a formal definition of Causal WMs (CWMs) grounded in the tasks they are intended to support, connecting world modelling with existing work in causal representation learning, object-centric learning, causal discovery, structural causal models, and model-based decision-making. Finally, we relate CWMs to the literature on identifiability, clarifying when the components of a WM can be recovered from data and up to which equivalence. With this, we ground WMs in representations and structures that support causal reasoning and informed decision-making.
comment: Accepted at Causality in Decision Making workshop at UAI 2026
♻ ☆ Subgroup performance analysis of adaptation strategies for chest X-ray foundation models MICCAI
Foundation models are increasingly adapted for downstream medical imaging tasks, yet the influence of the chosen adaptation strategy on subgroup fairness remains poorly understood. We investigate how three parameter-efficient adaptation techniques, including linear heads on the raw CLS token, an MLP, and an attention-pooling module over multi-layer patch features, affect both pathology classification performance and subgroup disparities when applied to the frozen Rad-DINO chest X-ray encoder. Using MIMIC-CXR, we evaluate eight pathologies across race, sex, and imaging-view subgroups on a prevalence-preserving, demographically balanced test set, and additionally probe how strongly each adapter encodes protected attributes. We find that attention pooling achieves the strongest overall discriminative performance and encodes attributes, particularly race, most strongly, but that improved overall performance does not consistently reduce subgroup disparities. Notably, stronger attribute encoding did not correspond to larger disparities: early network layers encoded race most weakly yet produced the largest subgroup performance gaps. Exploring different attention-pooling layer combinations further revealed no consistent relationship between the layers pooled, attribute encoding strength, and subgroup fairness. Our results indicate that richer, more expressive representations can improve accuracy while leaving fairness implications task-dependent and unpredictable, which must be assessed directly and per-task rather than inferred from encoding strength or overall performance alone.
comment: Accepted at MICCAI Workshop on Fairness of AI in Medical Imaging (FAIMI) 2026
♻ ☆ DINOcular: Self-Supervised Visuospatial Representations
We introduce a self-supervised framework for learning joint visuospatial representations from RGB-D observations. While modern vision foundation models are trained almost exclusively on RGB images, many embodied systems have access to explicit depth sensing, which provides geometric information that monocular inputs cannot recover. Our method integrates depth-derived geometric priors with a visual backbone through inter-patch and intra-patch fusion, enabling the model to encode both appearance and spatial structure efficiently. The resulting representation shows promising improvements on 3D awareness while preserving semantic transfer: it outperforms prior methods of comparable scale on multiple 3D geometry benchmarks, and remains competitive when probed for standard RGB-D semantic segmentation tasks.
♻ ☆ Fully Unleashing the Multimodal Attacker: Meta-Adaptive Jailbreaking of Vision-Language Models EMNLP 2026
Benlei Cui, Shen Pang, Yuke Wang, Xuemei Dong, Yuwen Zhai, Jingqun Tang, Haiyang Yu, Hui Xue, Longtao Huang, Haiwen Hong
The safety of large vision-language models is increasingly stress-tested by multimodal jailbreaks, yet existing attacks remain largely static at the meta level: template-based attacks freeze the image-text layout, while iterative attacks adapt only the image-text content with fixed attack strategies and frozen attacker parameters. We propose Meta-Adaptive Multimodal Jailbreaking (MAMJ), which instead optimizes the attacker itself along two axes: an attack strategy prompt (ASP) governing attack iteration and attacker model weights determining attack effectiveness. Across groups of multimodal attack trajectories, an LLM-based critique first refines the ASP, after which group-aggregated attack success rate (ASR) rewards update those weights. On MM-SafetyBench, MAMJ achieves 81.0%, 78.9%, and 82.3% ASR against GPT-4o, Gemini-3-Pro-Preview, and Seed 2.0, respectively, outperforming the strongest sample-level baseline by up to 24.1 percentage points. The learned attacker, comprising the optimized ASP and attacker weights, also transfers without retraining to unseen victims and remains effective under representative defenses. These results reveal a systemic vulnerability of frontier VLMs to meta-adaptive jailbreaks and motivate defenses against meta-level adversaries. Code is available at https://github.com/Alibaba-VELLDEPTH/MetaJailbreak-VLM.
comment: Accepted by EMNLP 2026 Main Conference
♻ ☆ Spectral Gating via Damped Oscillations for Adaptive Implicit Neural Representations ECCV 2026
Implicit Neural Representations (INRs) have been proven successful in encoding continuous signals through coordinate-based networks, yet facing a spectral dilemma: periodic activations capture fine details but act as all-pass filters that memorise noise, while spatially compact activations regularise effectively but suffer from low-frequency bias. Existing attempts to resolve this trade-off introduce computational overhead or tuning frailty. We propose to model each neuron's activation as the steady-state response of a sinusoidally-forced damped harmonic oscillator, whose amplitude naturally governs the network's spectral selectivity during training. By jointly optimising the oscillator parameters alongside the network weights, our method adapts to the target signal's spectral content without explicit regularisation. Initialised in the stopband, the network exhibits a coarse-to-fine learning curriculum that progressively expands its spectral gate, capturing low-frequency structures first and high-frequency details only when justified by the reconstruction objective. Comprehensive experiments show that our approach consistently achieves state-of-the-art or competitive results against established INRs, while requiring no task-specific tuning of any hyperparameters.
comment: Accepted at ECCV 2026 as a Spotlight Oral. Project Page: https://alex-costanzino.github.io/fdho/
♻ ☆ ViSAR: Training-Free Adaptive-$k$ Retrieval for Visual Document Question Answering
Document Visual Question Answering (DocVQA) often leverages Retrieval-Augmented Generation (RAG), where late-interaction encoders are commonly used to identify document pages relevant to a user query, before answer generation by a Large Vision-Language Model (LVLM). Existing approaches typically retrieve a fixed top-$k$ number of pages regardless of query complexity, which increases LVLM latency and may degrade answer accuracy. We introduce ViSAR (Visual Semantic Activation Retrieval), a training-free adaptive-$k$ retrieval method for late-interaction visual document retrieval. ViSAR operates directly in the embedding space to construct a query-conditioned page-level similarity matrix that highlights query-relevant semantics and dynamically determines the number of pages to retrieve. Across multiple encoders and LVLMs, ViSAR retrieves compact, query-adapted page sets that reduce RAG latency by up to 58.7\%, while maintaining or improving answer accuracy compared with fixed top-$k$ and adaptive retrieval heuristics. Furthermore, we show that the similarity matrix structure correlates with answer accuracy, suggesting future directions for retrieval quality-aware document understanding.
comment: 13 pages, 5 figures, 4 tables
♻ ☆ Hold-Out Self-Validation Cannot Certify Photogrammetric Accuracy: Saturation and Blindness to Coherent Distortion
Internal self-consistency cannot certify the accuracy of a photogrammetric reconstruction, and the failure is structural rather than a matter of tuning. This matters because hold-out self-validation scores are increasingly offered as quality evidence for metric deliverables whose correctness is otherwise unknown without an external survey. We formalise a track-leakage-free hold-out protocol: a deterministic image subset is withheld, and each withheld view is re-localised against only those 3D points supported by two or more retained images, so no view is tested against structure it helped create. We evaluate it on five GNSS-referenced captures across four sites, 13 ETH3D scenes, a EuRoC flight and 30 IMC 2025 scenes. The protocol is well-posed but does not measure accuracy. It saturates: the internal confidence score stays pinned at 1.00 while true error swings 14.1x within one capture. It is blind to coherent distortion: fragmenting corruption is caught, but internally self-consistent, globally distorted models are not, and were wrong by 55-106 m at confidence 1.00 at three of four captures. On IMC 2025 it separates failed from successful reconstructions (rho = 0.68) yet ranks nothing among the successful (rho = 0.01). Track-leakage-free hold-out measures internal geometric consistency: a fragmentation warning, not a substitute for control-point accuracy assessment.
comment: 16 pages, 4 figures. v4: retitled to lead with the finding, and the abstract rewritten accordingly. No change to the results, methods, data or conclusions. Code, harness and result tables archived at Zenodo (doi:10.5281/zenodo.21737748)
♻ ☆ Towards Lifelong Aerial Autonomy: Geometric Memory Management for Continual Visual Place Recognition in Dynamic Environments
Xingyu Shao, Zhiqiang Yan, Liangzheng Sun, Mengfan He, Chao Chen, Jinhui Zhang, Chunyu Li, Ziyang Meng
Robust geo-localization under changing environmental and operational conditions is critical for long-term aerial autonomy. Aerial visual place recognition (VPR) commonly uses pre-acquired remote-sensing imagery of the intended operating area, so the geographic label space can remain fixed while successive airborne missions introduce substantial visual distribution shifts. Continual adaptation to these shifts can cause catastrophic forgetting. We therefore formulate aerial VPR as a mission-based domain-incremental learning (DIL) problem and develop a heterogeneous memory framework. Before sequential adaptation, the satellite reference dataset is used once to train the initial model and construct a static satellite exemplar memory; a bounded replay buffer then retains selected airborne observations across missions. For replay management, we compare loss- and diversity-based selection criteria and introduce DBS-Hybrid, which combines prototype-based diversity trimming with representative-first feature-space coverage. Experiments on 21 visible and infrared UAV missions evaluate generalization to held-out missions, immediate adaptation, and knowledge retention. Under the primary Forward mission order, DBS-Hybrid achieves the highest mean final average accuracy, generalization, and knowledge retention among the evaluated methods, improving over the Random baseline by $5.06$, $5.32$, and $6.33$ percentage points, respectively, and improving backward transfer from -6.41% to 1.07%. Across five additional random mission orders, DBS-Hybrid ranks second in mean final average accuracy, backward transfer, generalization, and knowledge retention. Overall, heterogeneous memory and diversity-aware replay provide an effective basis for continual aerial VPR in mapped operating areas.
♻ ☆ Camera Splatting for Continuous View Optimization
We propose Camera Splatting, a novel view optimization framework for novel view synthesis. Each camera is modeled as a 3D Gaussian, referred to as a camera splat, and virtual cameras, termed point cameras, are placed at 3D points sampled near the surface to observe the distribution of camera splats. View optimization is achieved by continuously and differentiably refining the camera splats so that desirable target distributions are observed from the point cameras, in a manner similar to the original 3D Gaussian splatting. Compared to the Farthest View Sampling (FVS) approach, our optimized views demonstrate superior performance in capturing complex view-dependent phenomena, including intense metallic reflections and intricate textures such as text.
comment: 12 pages, Computer Graphics Forum (Proc. Pacific Graphics 2026)
♻ ☆ PAWBench: How Far Are We from Probabilistically Aligned World Modeling?
Yuandong Pu, Le Zhuo, Sayak Paul, Gabriel Jorge Menezes, Avram Đorđević, Shiyang Li, Yifan Zhou, Bin Fu, Wenlong Zhang, Junjun He, Yu Qiao, Yihao Liu, Jinbo Xing, Xi Chen
Recent video generation models are increasingly framed as world models. Many physical processes can unfold in more than one valid way. Therefore, a world model should reproduce not only a plausible trajectory, but also the distribution of possible behaviors under the same initial observation and action. We call this distribution-level requirement probabilistic alignment. However, existing evaluations largely assess individual-video plausibility and do not test whether repeated generations recover the correct distribution. This raises a central question: how far are current video generators from probabilistically aligned world modeling? To answer it, we formalize probabilistic alignment as a distributional criterion for world models and introduce PAWBench, a benchmark for evaluating video generators as stochastic samplers of world dynamics. We further introduce PAWEval, an outcome-level protocol that converts repeated video rollouts into empirical distributions over possible physical behaviors. Across 50 scenarios and eleven current systems, no model consistently matches the reference probabilities while recovering the range of valid behaviors. Having established this gap, we test whether language prompts, initial noise sampling, or model training can reshape the model's predictive distribution. We believe our work can serve as a foundation for future efforts to move towards probabilistically aligned world modeling.
♻ ☆ Region-Constrained Group Relative Policy Optimization for Flow-Based Image Editing
Instruction-guided image editing requires balancing target modification with non-target preservation. Recently, flow-based models have emerged as a strong and increasingly adopted backbone for instruction-guided image editing, thanks to their high fidelity and efficient deterministic ODE sampling. Building on this foundation, GRPO-based reward-driven post-training has been explored to directly optimize editing-specific rewards, improving instruction following and editing consistency. However, existing methods often suffer from noisy credit assignment: global exploration also perturbs non-target regions, inflating within-group reward variance and yielding noisy GRPO advantages. To address this, we propose RC-GRPO-Editing, a region-constrained GRPO post-training framework for flow-based image editing under deterministic ODE sampling. It suppresses background-induced nuisance variance to enable cleaner localized credit assignment, improving editing region instruction adherence while preserving non-target content. Concretely, we localize exploration via region-decoupled initial noise perturbations to reduce background-induced reward variance and stabilize GRPO advantages, and introduce an attention concentration reward that aligns cross-attention with the intended editing region throughout the rollout, reducing unintended changes in non-target regions. Experiments on CompBench show consistent improvements in editing region instruction adherence and non-target preservation.
♻ ☆ EmbedTalk: Talking Head Synthesis using Gaussian Embeddings
Deformable 3D Gaussian Splatting (3DGS) has emerged as a popular method for real-time talking head synthesis, offering high-quality renderings at low latency. Tri-planes are a common choice for encoding Gaussians prior to deformation since they provide a compact and continuous representation. However, tri-plane encodings are limited by grid resolution and approximation errors introduced by projecting 3D volumetric fields onto 2D subspaces. Recent work has demonstrated the effectiveness of per-Gaussian embeddings for driving temporal deformations in 4D scene reconstruction. We introduce EmbedTalk, which leverages these embeddings to model speech-driven facial deformations for talking head synthesis. Comprehensive experiments show that EmbedTalk improves rendering quality, lip synchronisation, and motion consistency over previous 3DGS-based methods, while remaining competitive with state-of-the-art generative models. Replacing tri-plane features with embeddings also yields significantly more compact models that achieve 60+ FPS on a laptop GPU (RTX 2060 6 GB). Our code will be placed in the public domain on acceptance.
comment: Preprint
♻ ☆ StreamTTT: Reconciling Real-Time Perception and Long-Term Memory in Streaming VLMs
Humans effortlessly perceive the present while remembering the past, yet streaming VLMs often trade off real-time perception against long-term memory. Prior work shows that shortening the context can sharpen current-scene perception at the expense of long-range recall. To reconcile these abilities, we introduce StreamTTT, which writes long-range history into online-updated fast weights outside the attention context. This leaves a short sliding key-value cache dedicated to recent evidence, mitigating attention dilution. We train StreamTTT jointly on offline long-video QA and a newly constructed real-time QA corpus. On OVO-Bench, under each model's reported input protocol, StreamTTT-4B outperforms the same-scale SimpleStream-4B by 1.4 points in real-time perception and 3.7 points in backward tracing. It also remains competitive with the larger SimpleStream-8B on StreamingBench's Real-Time Visual Understanding (RTVU) subset. Our code is publicly available at https://github.com/zeyun-zhong/StreamTTT.
♻ ☆ Explainable Convolutional Neural Networks for Retinal Fundus Classification and Cutting-Edge Segmentation Models for Retinal Blood Vessels from Fundus Images
Fatema Tuj Johora Faria, Mukaffi Bin Moin, Pronay Debnath, Asif Iftekher Fahim, Faisal Muhammad Shah
Early detection of vision-threatening conditions such as diabetic retinopathy, glaucoma, and age-related macular degeneration depends on retinal fundus image analysis, but manual assessment is slow and expert-dependent. Automated convolutional neural networks classify fundus images accurately yet act as black boxes, and existing retinal vessel segmentation methods lose discriminative power under pathology and seldom exploit attention or transformer backbones. Using the FIVES and DRIVE fundus datasets, we develop a two-pipeline framework that pairs four-class disease classification with attention- and transformer-based vessel segmentation, organised in three stages: (1) FIVES images are augmented by rotation and horizontal and vertical flips and used to fine-tune eight ImageNet-pretrained CNNs: ResNet101, DenseNet169, Xception, InceptionV3, DenseNet121, InceptionResNetV2, ResNet50, and EfficientNetB0. (2) Five gradient-based explanation methods, Grad-CAM, Grad-CAM++, Score-CAM, Faster Score-CAM, and Layer-CAM, are computed on the final convolutional block of each classifier and compared qualitatively across architectures. (3) Ten U-Net variants are benchmarked for vessel segmentation: TransUNet (hybrid CNN--Transformer encoder) and Attention U-Net (gated skip connections), evaluated with ResNet50V2, ResNet101V2, and ResNet152V2 backbones, along with additional Attention U-Net configurations using DenseNet backbones, and the fully transformer-based Swin-UNet. ResNet101 gives the highest classification accuracy: 94.17% (F1 0.942) $>$ 88.33% for EfficientNetB0. For segmentation, the architecture ranking is consistent on both datasets: Attention U-Net $>$ TransUNet $>$ Swin-UNet. The strongest configuration is Attention U-Net with a ResNet101V2 backbone: FIVES IoU 0.722, Dice 0.838; DRIVE IoU 0.648, Dice 0.787, lifting DRIVE IoU 60.80 $\rightarrow$ 64.83 over a prior custom U-Net.
♻ ☆ Ex-Omni-2D: Expressive Omni-Modal Dialogue Models with Native Visual Presence
Omni-modal dialogue models can understand multimodal inputs and synthesize spoken replies, but a spoken answer still leaves the agent visually absent. We introduce \textbf{Ex-Omni-2D}, a framework that answers a multimodal query with coordinated text, personalized speech, and reference-conditioned video. The dialogue model first writes a structured \textit{Visual Thought Plan} (VTP) for scene, emotion, and motion, then generates the response text and multi-codebook speech units. These speech units are decoded into audio and aligned with video frames, giving the speech and avatar modules a common timing signal while allowing them to learn from different data sources. The video module is trained as a full-sequence Teacher conditioned on reference appearance, VTP semantics, and frame-aligned speech units. We further explore to distill it into a few-step block-causal \emph{Streaming Student}; its Prefix Streaming mechanism carries the previous clean latent into the next chunk and is analyzed as a partial mitigation for late-chunk subject drift. At $400\times720$/$720\times400$, the four-step four-GPU Student provides incremental output with lower startup latency than the full-sequence Teacher.
♻ ☆ Ex-Omni: Enabling 3D Facial Animation Generation for Omni-modal Large Language Models
Omni-modal large language models (OLLMs) aim to unify multimodal understanding and generation, yet extending them to jointly produce speech and 3D facial animation remains largely underexplored. A key challenge is the mismatch between the discrete semantic reasoning of LLMs and the dense temporal dynamics required for 3D facial motion. We propose Expressive Omni (Ex-Omni), a framework that augments OLLMs with speech-accompanied 3D facial animation. Ex-Omni decouples semantic reasoning from temporal generation through a speech-unit generator with blendshape co-supervision and a non-autoregressive blendshape decoder, where speech units provide temporal scaffolding and hidden speech representations carry facially relevant cues. We further introduce a token-as-query gated fusion (TQGF) interface for controlled semantic injection, as well as InstructS2SF-1200K, a 1.2M-sample weakly supervised dataset for speech-accompanied facial animation. Extensive experiments show that Ex-Omni retains competitive speech QA capability while natively generating coordinated text, speech, and 3D facial animation, and approaches the Audio2Face-3D teacher cascade in synchronization and human preference.
♻ ☆ A Lightweight Multi-Metric No-Reference Image Quality Assessment Framework for UAV Imaging
Reliable image quality assessment is essential in applications where large volumes of images are acquired automatically and must be filtered before further analysis. In many practical scenarios, a pristine reference image is unavailable, making no reference image quality assessment (NR-IQA) particularly important. This paper introduces Multi-Metric Image Quality Assessment (MM-IQA), a lightweight multi-metric framework for NR-IQA. It combines interpretable cues related to blur, edge structure, low resolution artifacts, exposure imbalance, noise, haze, and frequency content to produce a single quality score in the range [0,100].MM-IQA was evaluated on five benchmark datasets (KonIQ-10k, LIVE Challenge, KADID-10k, TID2013, and BIQ2021) and achieved SRCC values ranging from 0.647 to 0.830. Additional experiments on a synthetic agricultural dataset showed consistent behavior of the designed cues. The Python/OpenCV implementation required about 1.97 s per image. This method also has modest memory requirements because it stores only a limited number of intermediate grayscale, filtered, and frequency-domain representations, resulting in memory usage that scales linearly with image size. The results show that MM-IQA can be used for fast image quality screening with explicit distortion aware cues and modest computational cost.
comment: A new methodologie has been used and new title too
♻ ☆ VKnowU: Evaluating Visual Knowledge Understanding in Multimodal LLMs
While Multimodal Large Language Models (MLLMs) have become adept at recognizing objects, they often lack the intuitive, human-like understanding of the world's underlying physical and social principles. This high-level vision-grounded semantics, which we term visual knowledge, forms a bridge between perception and reasoning, yet remains an underexplored area in current MLLMs. To systematically evaluate this capability, we present VKnowU, a comprehensive benchmark featuring 1,680 questions in 1,249 videos, covering 8 core types of visual knowledge spanning both world-centric (e.g., intuitive physics) and human-centric (e.g., subjective intentions). Evaluation of 28 SOTA MLLMs reveals that leading models still fall short of human performance, with particularly notable gaps in the world-centric. To bridge this gap, we introduce a new dataset, VKnowQA, and VideoKnow+, a baseline model that explicitly incorporates visual knowledge into MLLMs. VideoKnow+ follows a structured See-Think-Answer paradigm and adopts reinforcement learning with visual knowledge reward, achieving a +3.7% improvement on VKnowU and consistent gains on MVBench (+5.4%), Video-MME (+7.0%), and MMVU (+5.7%). Our work highlights visual knowledge as a missing cornerstone for developing more generalizable MLLMs that can not only see but also truly understand our worlds.
comment: Code: https://github.com/OpenGVLab/VKnowU
♻ ☆ FlexMap: Robust HD Map Construction under Flexible Camera Configurations
High-definition (HD) maps provide essential semantic information about road structures for autonomous driving, but existing HD map construction methods typically require calibrated multi-camera rigs and explicit 2D-to-BEV transformations. Such pipelines degrade when camera views are missing or pose estimates are inaccurate, limiting their use across heterogeneous fleet configurations. We introduce FlexMap, a vectorized HD mapping framework that adapts to varying camera configurations without architectural changes or per-configuration retraining and does not require camera parameters as model input. FlexMap replaces explicit geometric projection with a geometry foundation model that encodes cross-view 3D structure. A spatial-temporal enhancement module then separates cross-view spatial reasoning from temporal aggregation, while a camera-aware decoder uses the token produced for each input view to adapt its attention without camera poses. Experiments on nuScenes and Argoverse 2 show that FlexMap outperforms pose-dependent baselines using estimated poses and maintains comparable accuracy across all evaluated camera configurations, including those with missing views.
♻ ☆ ProAct: Harnessing Streaming Motion Generation and Agentic Reasoning for Real-Time Embodied Social Interaction SIGGRAPH
Real-time embodied social interaction places two equally demanding requirements on an agent: continuously generating fluent multimodal interaction behavior, and proactively reasoning over accumulated dialogue and visual context to decide when to take initiative. These requirements must both be satisfied under a strict latency budget, making them difficult to meet simultaneously. We present ProAct, a dual-system framework that manages these time-critical requirements by integrating a low-latency Behavioral System for streaming multimodal interaction with a slower Cognitive System that performs long-horizon social reasoning and produces high-level proactive intentions. The Cognitive System incorporates an efficient memory mechanism and a user-motivation prediction module to reason over accumulated dialogue and visual context and determine when proactive intervention is appropriate. The Behavioral System further includes an intention-conditioned streaming flow-matching motion generator with a disentangled ControlNet branch, which translates deliberative intentions into continuous non-verbal behavior without disrupting interaction fluency. We deploy ProAct on a physical humanoid robot and validate the framework through comprehensive experiments, including real-world user studies, motion-generation benchmarks, and evaluation on ProActBench, a new, targeted benchmark for evaluating proactive trigger detection and restraint in embodied interaction.
comment: SIGGRAPH ASIA 2026 (Journal Track). Project Page: https://proactrobot.github.io/
♻ ☆ GramLoop: Training-Free Gram-Gated Replay for Robust Dense Prediction
We aim to improve frozen DINOv3 dense-prediction models under distribution shift by adding inference computation inside the visual backbone, without changing model weights, task adapters, or prediction heads. The challenge is that repeated transformer-block computation must refine dense features without disrupting the pairwise patch relations that DINOv3 uses to preserve spatial structure. We introduce GramLoop, a training-free framework that replays a short transformer window and controls each replay through final-layer cosine-Gram consistency. Each proposal is propagated through the frozen suffix, measured against the standard DINOv3 trajectory, and accepted through a patchwise gate at the replay-window endpoint. Across object detection and semantic segmentation under corruptions, perturbations, and natural shifts, GramLoop improves all five shifted benchmarks over the paired DINOv3 baseline. On COCO-O, it improves mAP by +0.252 and Effective Robustness by +0.250, while preserving clean ADE20K performance. Code will be released at https://github.com/cheyan9/GramLoop.
comment: Code will be released at https://github.com/cheyan9/GramLoop
♻ ☆ DIAL-GS: Dynamic Instance Aware Reconstruction for Label-free Street Scenes with 4D Gaussian Splatting ICRA2026
Urban scene reconstruction is critical for autonomous driving, enabling structured 3D representations for data synthesis and closed-loop testing. Supervised approaches rely on costly human annotations and lack scalability, while current self-supervised methods often confuse static and dynamic elements and fail to distinguish individual dynamic objects, limiting fine-grained editing. We propose DIAL-GS, a novel dynamic instance-aware reconstruction method for label-free street scenes with 4D Gaussian Splatting. We first accurately identify dynamic instances by exploiting appearance-position inconsistency between warped rendering and actual observation. Guided by instance-level dynamic perception, we employ instance-aware 4D Gaussians as the unified volumetric representation, realizing dynamic-adaptive and instance-aware reconstruction. Furthermore, we introduce a reciprocal mechanism through which identity and dynamics reinforce each other, enhancing both integrity and consistency. Experiments on urban driving scenarios show that DIAL-GS surpasses existing self-supervised baselines in reconstruction quality and instance-level editing, offering a concise yet powerful solution for urban scene modeling.
comment: ICRA2026
♻ ☆ Vitality-Aware Compression for Efficient Image-to-Shape Diffusion Transformers ECCV 2026
We propose the first compression approach for image-to-shape Diffusion Transformers (DiTs) that substantially reduces model size while preserving geometric fidelity. Despite remarkable progress in 3D shape generation, large DiT-based models remain computationally prohibitive in resource-constrained settings. Furthermore, it is difficult to directly transfer existing diffusion model compression strategies developed for different domains to 3D generation, and prior 3D efficiency approaches focus primarily on inference speed rather than backbone compression. To address this limitation, we build a geometry-aware compression framework tailored to image-to-shape DiTs. Guided by the observation that 3D DiT layers exhibit non-uniform importance for geometry synthesis, we introduce a vitality-guided framework integrating structured pruning, adaptive quantization, and targeted fine-tuning. Our method achieves up to 66% model-size reduction across state-of-the-art image-to-3D models while maintaining synthesis fidelity comparable to full-sized counterparts. This highlights the potential of our framework as a plug-and-play solution for efficient 3D shape generation across diverse models.
comment: Accepted to ECCV 2026
♻ ☆ Ask Twice, Look Twice: Prompt Echoing Resolves the Question-First Paradox in Vision-Language Models ECCV 2026
Where should the question go in a vision-language model (VLM) prompt: before the image or after it? Intuition says before: knowing what is asked should tell the model where to look. Yet across visual question answering benchmarks, question-first prompting consistently underperforms the image-first ordering recommended for frontier VLMs, a phenomenon we term the question-first paradox. We trace this paradox to a conflict between two stages of VLM computation. Logit-lens and attention probes show that question-first prompting steers perception, shifting image patch representations toward question-relevant concepts. But downstream, stranded behind hundreds of image tokens, the question is barely attended by the answer token, which instead commits to image-driven, often wrong answers. Causal attention knockout confirms that the answer reads the question only when it follows the image. This diagnosis yields a training-free fix: question echoing, restating the question on both sides of the image so one copy steers perception while the other is available at answer time. A similar division of labor appears in a fifty-year-old finding on human 'adjunct questions', where repeating a question before and after a passage improves comprehension. Echoing the image as well brings further gains by restoring the whole-image view otherwise lost by a causal decoder. The paradox holds across five open VLMs, costing up to 17.5 group-accuracy points. Echoed prompts recover most of the gap and, on NaturalBench and Winoground, surpass the best single-pass ordering by up to 19 group-accuracy points on Winoground, with no training, fine-tuning, or architecture change. The paradox reveals a tension between steering what a model sees and preserving access to what it was asked; echoing resolves this through prompt design. Project Page: https://rakshanda-cmu.github.io/ask-twice-look-twice/
comment: Accepted at the eXCV Workshop, ECCV 2026. Project page: https://rakshanda-cmu.github.io/ask-twice-look-twice/
♻ ☆ VoRTeC: Taming Foundation Flow for One-step Real time Video Compression
Ultra-low bitrate video compression still faces critical challenges: traditional neural video compression inevitably introduces blurring artifacts, while diffusion-based generative video compression suffers from excessive decoding latency and poor temporal consistency. To address these issues, we propose $\mathtt{VoRTeC}$, a Video Compression framework built upon a foundational flow model (Wan2.1). By compactly encoding latent video representations, predicting the positions of compressed representations along flow trajectories, and integrating multi-scale priors, $\mathtt{VoRTeC}$ enables the compressor to harness generative video flow priors effectively. Without accessing the parameters or gradients of flow matching networks, our framework achieves one-step decoding and reconstructions with high perceptual fidelity. Meanwhile, we maintain consistency across frame groups via tail-frame reuse and prior caching. Extensive experiments demonstrate that our method reduces bit consumption by 58\% compared to prior diffusion-based approaches, with decoding speed boosted by 3 to 197 times: $\mathtt{VoRTeC}$ achieves a decoding speed of 13 FPS at 720p and 32 FPS at 480p.
♻ ☆ Off the Planckian Locus: Using 2D Chromaticity to Improve In-Camera Color ECCV 2026
Traditional in-camera colorimetric mapping relies on correlated color temperature (CCT)-based interpolation between pre-calibrated transforms optimized for Planckian illuminants such as CIE A and D65. However, modern lighting technologies such as LEDs can deviate substantially from the Planckian locus, exposing the limitations of relying on conventional one-dimensional CCT for illumination characterization. This paper demonstrates that transitioning from 1D CCT (on the Planckian locus) to a 2D chromaticity space (off the Planckian locus) improves colorimetric accuracy across various mapping approaches. In addition, we replace conventional CCT interpolation with a lightweight multi-layer perceptron (MLP) that leverages 2D chromaticity features for robust colorimetric mapping under non-Planckian illuminants. A lightbox-based calibration procedure incorporating representative LED sources is used to train our MLP. Validated across diverse LED lighting, our method reduces angular reproduction error by 22% on average in LED-lit scenes, maintains backward compatibility with traditional illuminants, accommodates multi-illuminant scenes, and supports real-time in-camera deployment with negligible additional computational cost.
comment: Accepted to ECCV 2026, Project page: https://ccmmlp.github.io
♻ ☆ Short-Window Sliding Learning for Real-Time Violence Detection via LLM-based Auto-Labeling
This paper proposes a Short-Window Sliding Learning framework for real-time violence detection in CCTV footages. Unlike conventional long-video training approaches, the proposed method divides videos into 1-2 second clips and applies Large Language Model (LLM)-based auto-caption labeling to construct fine-grained datasets. Each short clip fully utilizes all frames to preserve temporal continuity, enabling precise recognition of rapid violent events. Experiments demonstrate that the proposed method achieves 95.25\% accuracy on RWF-2000 and significantly improves performance on long videos (UCF-Crime: 83.25\%), confirming its strong generalization and real-time applicability in intelligent surveillance systems.
comment: 5 pages, 2 figures. Accepted paper for the IEIE (Institute of Electronics and Information Engineers) Fall Conference 2025. Presentation on Nov 27, 2025
♻ ☆ BrainDiff: Longitudinal Report Generation for Multimodal Brain MRI
Neuroradiologists rarely read a brain MRI in isolation, yet automated brain-MRI report generation has been built almost entirely for single studies. Temporal analysis has been explored on chest radiography and chest CT, but to our knowledge, longitudinal reporting for brain MRI, where interval change is often subtle and spatially distributed, remains unaddressed. We present BrainDiff, the first longitudinal vision-language system for brain MRI. BrainDiff outperforms both frontier general-purpose and single-study neuroimaging models on the same patient pairs. Moreover, BrainDiff retains 91% of internal RadGraph-XL entity+relation F1 (rg_er) on an external, cross-hospital cohort. Beyond the system, we contribute three analyses. First, we identify two independent grounding levers: a counterfactual objective with prior-report dropout, which increases measured image reliance by ~47%, and a staged curriculum. Together, these interventions raise image reliance 2.5-fold from the baseline. Second, we provide a factorial over prior-report availability and image identity, isolating a visual contribution of +0.0387 rg_er, which grows when the prior report is withheld. Third, a cheap change-decodability test for candidate backbones shows that interval change is decodable far more weakly than single-study pathology (0.60 vs. 0.77 AUROC). Code is publicly available at https://github.com/jhuldr/BrainDiff.
comment: 13 pages, 3 figures
♻ ☆ Medical Reasoning in the Era of LLMs: A Systematic Review of Enhancement Techniques and Applications
Zizhan Ma, Wenxuan Wang, Meidan Ding, Shiyi Zheng, Shengyuan Liu, Jie Liu, Jiaming Ji, Linlin Shen, Yixuan Yuan, Wenting Chen
The proliferation of Large Language Models (LLMs) in medicine has enabled impressive capabilities, yet a critical gap remains in their ability to perform systematic, transparent, and verifiable reasoning, a cornerstone of clinical practice. This has catalyzed a shift from single-step answer generation to the development of LLMs explicitly designed for medical reasoning. This paper provides the first systematic review of this emerging field. We propose a taxonomy of reasoning enhancement techniques, categorized into training-time strategies (e.g., supervised fine-tuning, reinforcement learning) and test-time mechanisms (e.g., prompt engineering, multi-agent systems). We analyze how these techniques are applied across different data modalities (text, image, code) and in key clinical applications such as diagnosis, education, and treatment planning. Furthermore, we survey the evolution of evaluation benchmarks from simple accuracy metrics to sophisticated assessments of reasoning quality and visual interpretability. Based on an analysis of 60 seminal studies from 2022-2025, we conclude by identifying critical challenges, including the faithfulness-plausibility gap and the need for native multimodal reasoning, and outlining future directions toward building efficient, robust, and sociotechnically responsible medical AI.
♻ ☆ Invoice Haystack: Benchmarking Document Retrieval and Visual Question Answering Under Strong Visual Homogeneity
Heethanjan Kanagalingam, Thenukan Pathmanathan, Mokeeshan Vathanakumar, Basim Azam, Sarah Monazam Erfani, Naveed Akhtar
Vision Language Models have achieved near-human performance on single-document Visual Question Answering, yet their effectiveness degrades significantly when retrieving information from large collections of visually homogeneous documents. Existing multi-document benchmarks aggregate diverse document types, creating artificial separation in embedding space that does not reflect enterprise document repositories where thousands of records share identical visual templates. We identify this as embedding collapse and introduce Invoice Haystack, a benchmark with 1,500 anonymized invoice images paired with 200 discriminative question-answer pairs, specifically designed to stress-test retrieval under strong visual homogeneity. Invoice Haystack exhibits a mean pairwise cosine similarity of 0.73, compared to 0.38 (DocHaystack) and 0.31 (InfoHaystack) in existing benchmarks, posing a fundamentally more challenging retrieval problem. Addressing the identified challenge, we propose VL-RAG, a hybrid retrieval-augmented generation framework that jointly leverages text and visual embeddings to harness the complementary strengths of both modalities, followed by a VLM-based verification filter for precise document identification. VL-RAG achieves 60.0\% Recall@1 on Invoice Haystack-500, outperforming existing state-of-the-art method by up to an absolute 13.5 percentage points. It further improves retrieval considerably on DocHaystack-1000 (77.1\% vs.\ 75.2\%) and InfoHaystack-1000 (84.5\% vs.\ 80.0\%), establishing the proposed dual-stream fusion as a consistently superior retrieval strategy across both homogeneous and heterogeneous document collections.
comment: Benchmark