Computer Vision and Pattern Recognition 153
☆ Less Decoder is More Encoder: Geometric Representation Learning from Novel View Synthesis NeurIPS 2026
Keerthi Kaashyap, Dennis Anthony, Akshay Krishnan, Nhi Ngoc Nguyen, Jeremy Collins, James Hays, Shreyas Kousik, Animesh Garg
This paper examines the role of Novel View Synthesis (NVS) in geometric representation learning. In principle, NVS should reason about 3D scene structure, thereby enabling transferable multi-view geometric representations. Yet, existing encoder-based NVS methods yield poor representations. This is not because of a lack of supervisory signal, but rather due to inconspicuous architectural choices: \textit{spatially expressive decoders} that dilute representational capabilities of the scene encoder, and \textit{low-level pixel-space targets} that hinder feature learning. We present SNAP, a self-supervised encoder-decoder transformer that addresses both through a pose-conditioned local decoder and a latent-space reconstruction objective. SNAP is task agnostic, and we show that it is competitive with special-purpose geometry-supervised methods. SNAP also performs competitively against self-supervised representations across five tasks: visual localization, pose estimation, point correspondence, depth estimation, and robot manipulation. Remarkably, SNAP's patch features exhibit emergent viewpoint invariance that approaches heavily supervised models despite lower compute and data budgets. Under camera shifts where standard 2D representations collapse, SNAP degrades more gracefully, revealing that restricting decoder expressivity actively prevents the suppression of transferable geometric structure. https://snap-nvs.github.io
comment: Accepted to NeurIPS 2026
☆ MoSE3: Learning World-Space SE(3) at Every Pixel NeurIPS 2026
Dense 3D point tracking has been a prominent paradigm for modeling motion in dynamic scenes, but a point track is just a 3-DoF translation curve per pixel: it captures where pixels go, not the rotation of the underlying part, nor which pixels move together as one body. We propose MoSE3, the first feed-forward model that predicts dense SE(3) motion from monocular RGB video, producing full 6-DoF rigid transforms at every pixel in world space. Per-pixel SE(3) motion offers a richer view of how a scene moves: rotation, translation, and grouping all at once. Directly predicting SE(3) is challenging: rotations lie on a curved manifold that is ill-suited to Euclidean regression, and annotations for SE(3) are particularly difficult to acquire. To address these challenges, MoSE3 predicts per-pixel SE(3) through two jointly learned intermediates, 3D point tracks and rigidity embeddings, and recovers SE(3) by differentiably fitting transforms within each soft rigid cluster, enabling end-to-end prediction and supervision. To close the data gap, we introduce Art-Kubric, a large-scale synthetic dataset with dense SE(3) and rigidity labels for articulated objects with rich physical interactions. MoSE3 achieves state-of-the-art SE(3) estimation at pixel, part, and object levels on both rigid and articulated benchmarks, and state-of-the-art average 3D point tracking accuracy across three datasets, while showing strong generalization to real-world videos despite being trained solely on synthetic motion data.
comment: NeurIPS 2026 Spotlight. Project page: https://mose3-tracker.github.io/
☆ 4DCodeBench: Benchmarking Agents on Inverse Graphics of Dynamic Scenes
Ruihong Shen, Žiga Kovačič, Peter Kulits, Xingrui Wang, Zizhang Li, Joshua B. Tenenbaum, Alan Yuille, Jieneng Chen, Jiajun Wu
We introduce 4DCodeBench, a benchmark for 4D inverse graphics through code generation, in which agents reconstruct dynamic scenes from video as executable graphics programs. To accomplish this, agents must translate visual observations into compact representations of scene structure and dynamics, by implementing abstractions such as physical simulations to reproduce complex behavior. To evaluate this capability, we curate a set of real-world videos and construct synthetic scenes spanning diverse physical phenomena, including deformation, fluid flow, and fracture. We perform extensive benchmarking of frontier models, finding that strong static reconstruction capabilities do not yet translate into reliable reconstruction of complex dynamics. 4DCodeBench provides a testbed for tracking progress toward agents that can interpret the dynamics of the world through code. Our benchmark is available at https://github.com/4DCodeBench/4DCodeBench
comment: https://4dcodebench.com/
☆ What Should World Models Forget? Stratified Retention for Continual Adaptation NeurIPS 2026
Continual learning treats degradation on previously seen data as evidence of failure, a convention inherited from settings with a stationary prediction target, where a correct label remains correct indefinitely. World models do not satisfy this condition. Their prediction target is the environment, which changes, so knowledge that was accurate when acquired may later become false, and discarding it is required behavior rather than a defect. Non-stationary ground truth is well studied in the concept drift literature and in the temporal factuality of language models, but has not been formulated for world models, which are distinctive in that they also encode knowledge that must never be revised. We argue that continual world models require retention stratified by invariance timescale, separating invariants such as physics and object permanence, which must never be revised, from instance-level facts that should be revised as soon as the environment changes. Standard forgetting metrics cannot distinguish a world model that has correctly revised outdated knowledge from one that has suffered catastrophic forgetting, and consequently rank a frozen model highest, while existing physical-reasoning benchmarks evaluate only frozen checkpoints. We propose differential retention, which reports invariant regression testing across the adaptation stream jointly with revision latency, without aggregation.
comment: Accepted to NeurIPS 2026 Continual World Models Workshop
☆ Decoding the Functional Roles of Register and High-Norm Patch Tokens in Vision Transformers
Self-supervised Vision Transformers (ViTs), such as DINOv2, learn rich visual representations, but the functions of their internal tokens remain poorly understood. Recent architectures introduce dedicated register tokens to reduce high-norm out- lier patch tokens that emerge in background re- gions, yet the semantic and functional roles of both token types have not been fully established. In this paper, we analyze these roles by training sparse autoencoders (SAEs) on register-token and outlier-token activations in DINOv2. Using an automated interpretability pipeline, UMAP clus- tering, and CLIP-space cross-checks, we find that register-token features are more strongly associ- ated with high-level semantic concepts. Outlier- token features, by contrast, are more often associ- ated with lower-level structural, background, and texture-dominant patterns. Causal ablations fur- ther reveal a substantial functional asymmetry: disrupting top-activating register-derived features produces a 48.17% drop in representation cosine similarity, whereas disrupting outlier-derived fea- tures produces only a 0.31% drop. Together, our results provide evidence for token specialization in self-supervised ViTs.
☆ FlowHMR: Physically Plausible Motion Capture from Video
Zhanke Wang, Chengfeng Zhao, Qing Shuai, Jingzhong Lin, Heng Li, Zeyu Ling, Yuxin Wen, Jing Li, Di Kang, Chunchao Guo, Linchao Bao
We present FlowHMR, a framework for recovering physically plausible global 3D human motion from monocular video. Previous learning-based methods typically regress human motion directly from video and train the network with geometric supervision. However, recovering human motion from monocular video is inherently ambiguous in depth, and direct regression tends to collapse toward an averaged solution. Moreover, the recovered motions are not guaranteed to be physically plausible, so physics-based tracking of them often fails. To address these challenges, we formulate video motion capture as a video-conditioned motion generation problem and first pretrain a flow matching model for this task. Given an input video, the pretrained model generates diverse motion candidates, but not all of them are faithful to the video or physically trackable. We therefore post-train the model using Group Relative Policy Optimization (GRPO) with two rewards. A fidelity reward encourages consistency with the input video. A tracking reward favors motions that a physics-based controller can track successfully. Together, these rewards shift the model's output preference, so the post-trained model stays faithful to the input video while producing more physically plausible motion. We further introduce Wild-4K, a large and diverse dataset of about 4K internet videos, for evaluating human motion recovery in the wild. Qualitative and quantitative experiments on Wild-4K show that our method outperforms state-of-the-art methods in overall motion fidelity and achieves a physical tracking success rate of 82.47%, compared with 62.82% for the strongest baseline, GVHMR.
comment: Project page: https://flowhmr.github.io/ Code: https://github.com/flowhmr/flowhmr
☆ SigLIP2 for aerial fire risk classification
We examine the transfer of a pretrained SigLIP2 image encoder to seven class fire risk classification from aerial imagery. We introduce a reproducible partition of the public FireRisk training mirror and an implementation that records data provenance, preprocessing and model selection. Two initial runs compare a frozen encoder probe with full model adaptation. On the validation partition, full adaptation reaches 63.05% accuracy and 58.94% macro F1, compared with 55.95% and 50.19% for the probe. Both runs use one training seed and select their checkpoint on the same validation partition. These development results support further evaluation of SigLIP2 but do not establish performance on an independent test set or unseen regions. The accompanying code provides a common framework for repeated experiments and comparisons with additional visual encoders.
comment: 7 pages, 3 figures, 2 tables. Code available at https://github.com/yunusserhat/firerisk
☆ ProAR: Learning Prospective Reasoning with Autoregressive Video Models
Autoregressive (AR) video models excel at causal generation, but their reliance on next-chunk prediction confines them to a short-sighted, reactive paradigm. This limitation is particularly consequential for reasoning-oriented generation, where achieving a target outcome through valid intermediate states matters more than local visual plausibility. To address this challenge, we propose Learning Prospective Reasoning with Autoregressive Video Models (ProAR), a novel framework that transforms autoregressive video generation into a goal-oriented reasoning process. ProAR introduces two key components: (1) To anchor generation to the long-range outcome, we integrate goal-frame prediction into the autoregressive loop via an asymmetric attention mask, enabling the predicted goal frame to guide the generation of intermediate states without being disrupted by them. (2) To guide short-range transitions, we introduce future representation self-alignment to encourage current hidden states to anticipate upcoming temporal dynamics. By leveraging teacher-forcing in AR training, we extract clean future representations in a single forward pass and align current representations with them using a lightweight, training-only predictor. Together, these two mechanisms seamlessly combine explicit, sparse target supervision with implicit, dense step-wise guidance, promoting coherent, goal-directed reasoning progress with modest computational cost. Experiments show that ProAR's complementary components consistently improve performance across diverse visual reasoning benchmarks. The framework proves highly training-efficient, surpassing fully trained standard AR baselines using only 25% of the training steps. This paradigm also demonstrates promising applicability to embodied reasoning tasks.
comment: Project Page: https://luka-group.github.io/ProAR/
☆ On-Board Anomaly Detection for Efficient Marine Environmental Monitoring
Thomas Goudemant, Clotilde Szywala, Benjamin Francesconi, Michelle Aubrun, Yves Bobichon, Marjorie Bellizzi, Adrien Girard
Marine ecosystems are impacted by various threats such as oil spills, algal blooms, and sediment floods, which disrupt habitats, wildlife, and human activities. Advances in satellite imagery and Artificial Intelligence (AI) have enhanced our capabilities for early detection and mitigation of such hazards. In this paper, we propose a marine event detection pipeline for Earth observation satellites equipped with multi- or hyperspectral sensors. Our approach includes a self-supervised neural network encoder that compresses satellite images into a reduced latent space, enabling efficient onboard processing. A machine learning anomaly detection model identifies deviations from normal sea patterns to detect environmental anomalies. We compare its performance against traditional algorithms such as Isolation Forest, One-Class Support Vector Machine and Local Outlier Factors. Our lightweight, resource-efficient pipeline is optimized for deployment on satellites with limited computational resources, ranging from embedded CPUs to AI hardware accelerators. By prioritizing the transmission of critical information, our solution enhances system responsiveness and optimizes satellite communication bandwidth. Demonstrated through current integration across multiple missions, including European Space Agency's (ESA) Phisat-2 mission and Microsoft/Thales Alenia Space IMAGIN-e mission, our pipeline aims to improve marine environmental monitoring by providing timely alerts and efficient data reduction.
comment: 8 pages, 3 figures. Presented at the 9th International Workshop on On-Board Payload Data Compression (OBPDC 2024), Gran Canaria, Spain, 2-4 October 2024
☆ LoGo: Local-Global Rewards for Consistent Long-Horizon Video Generation
Ziqi Ma, Shreya Sharma, Mohamed El Banani, Katja Schwarz, Chongjie Ye, Chao-Yuan Wu, Li Fei-Fei, Ben Mildenhall, Georgia Gkioxari, Justin Johnson, Gowthami Somepalli
Camera-controlled video models are rapidly advancing toward long generation horizons and complex camera control. A key failure mode is 3D inconsistency: as the camera moves, objects lose permanence and scene structures shift. Existing post-training techniques, which assign a single scalar reward to the entire generation, are poorly suited to correcting these inconsistencies over long horizons. We introduce LoGo, which blends global and spatially localized rewards for camera-controlled video models. The local reward provides fine-grained credit assignment, which substantially improves 3D consistency, while the global reward preserves camera following and video quality. Across three base models, LoGo shows a clear advantage on DL3DV and TrajectoryBench, a new benchmark for long-horizon, complex-camera-control generation that current evaluations lack. LoGo effectively reduces local object shifts, artifacts, and global scene changes, illustrating the importance of credit assignment in post-training video models. Project website: https://ziqi-ma.github.io/logo-website/
comment: Project website: https://ziqi-ma.github.io/logo-website/
☆ World Embedding Benchmark
Yiqi Liu, Ruifeng Yuan, Yang Wang, Long Li, Fengyu Cai, Hou Pong Chan, Jialin Yu, Hao Zhang, Chenghua Lin, Chenghao Xiao
Physical fidelity has received increasing attention in world models and video generation, yet how video representations encode physical information remains less understood. We introduce the World Embedding Benchmark, comprising 8,000 controlled simulation cases from 80 families spanning fluid mechanics, solid mechanics, dynamics, and optics & electromagnetism. Each case pairs a rendered video with simulation-derived physical annotations, supporting three complementary tasks: text-video retrieval, physical-property regression, and multiple-choice video-description pair classification. We use these tasks to distinguish cross-modal physical alignment from the recoverability of quantitative physical information. Evaluated pre-trained omnimodal embedding models show weak retrieval and near-chance within-family pair classification, while lightweight probes recover useful physical information from frozen video embeddings. Continual contrastive training with physics-specific video-text pairs improves retrieval and pair classification but degrades physical-property regression, revealing a trade-off between alignment and quantitative information recoverability. Finally, we use the embeddings to retrieve reference videos for retrieval-augmented generation with MiniMax-H3. Retrieved references improve the physical fidelity of generated videos, with stronger retrieval models yielding larger gains in our experiments. Together, these findings highlight the need to evaluate physical alignment and property recoverability jointly, and demonstrate the utility of physical representations for improving video generation.
☆ Low-Cost Video--Time Priors as a Strong Baseline for EEG--fNIRS Emotion Regression on Familiar Videos
Continuous emotion regression estimates moment-to-moment valence and arousal while a viewer watches a video. In familiar-video deployment, responses fron training participant-specific estimate, and prior-dominating fixed fusion tests whether physiology adds residual correction. In five-fold subject-held-out evaluation on 24was within 0.05 and 0.32 MAE of fusion in the internal and external evaluations, respectively. Source-explicit ablations showed that video identity and within-video tine accounted for most of the reduction, while EG-FNIRS gains were smaller and varied across participants and videos. These results identify the video-time prior as a strong, low-cost baseline and position EEG-fNIRS as an optional residual signal for familiar-video emotion regression.
☆ DEPICT: Scoring Text-to-Image Alignment by Answer Agreement
Image-text alignment is a core problem in computer vision with applications in caption evaluation, hallucination detection, data curation, and the benchmarking of text-to-image (T2I) generators. As T2I models improve, benchmarking has become demanding, requiring metrics capable of finding a series of issues like missing objects, swapped attributes, miscounts, and ignored negations. Recent work addresses this by fine-tuning evaluators on preference data or by prompting a vision-language model, either holistically with the caption or with decomposed verification questions. However, existing approaches fall short: fine-tuned metrics remain bound to one backbone and training distribution; holistic metrics miss fine-grained details; and decomposed metrics rely on a fixed-YES assumption that penalizes faithful images whenever that assumption fails. In contrast, we propose DEPICT, a training-free metric that replaces fixed reference answers with expected agreement between image-based and caption-only answers, weighting questions by how decisively the caption determines them. By replacing fixed references, our agreement rule increases negation accuracy from 19% to 88%. To recover the context lost during decomposition, DEPICT merges this agreement score with a holistic score. We evaluate DEPICT on five benchmarks and eleven backbones from three model families and find that it surpasses all training-free metrics and exceeds fine-tuned evaluators on two out of three human-correlation benchmarks.
☆ ManifoldSplat: Language-Guided Semantic Shape Editing of 3D Gaussian Head Avatars
High-fidelity 3D head avatars have reached near-photorealistic quality. While recent methods enable text-driven manipulation, they struggle to provide fine-grained localized control, often entangling features or lacking geometric consistency. Modifying geometry through natural language currently requires slow per-prompt optimization or compromises identity and rigging. We present ManifoldSplat, the first end-toend framework for language-guided semantic shape editing of animatable 3D Gaussian Splatting avatars reconstructed from monocular videos. By performing edits within the structured FLAME manifold rather than directly optimizing an unstructured Gaussian cloud, we strictly preserve identity and animation. We introduce DeltaRegion, a per-region disentangled Conditional Variational Autoencoder (CVAE) delivering feedforward shape deltas, alongside a refining stage to recover view-consistent details. ManifoldSplat reconstructs and edits an avatar in ~90 seconds on a consumer GPU, rendering at ~800 FPS. Extensive evaluations demonstrate our approach sets a new state-of-the-art in localized prompt alignment, geometric coherence, and identity preservation. Project page and code: https://a-canela.github.io/manifoldsplat/
comment: GCPR 2026
☆ Rethinking What to Cache in Few-Step Diffusion Transformers: Solver-Aware Target Selection
Diffusion Transformers (DiTs) can generate high-quality images and videos, but generating each sample requires multiple costly DiT forward passes. Two common ways to accelerate DiT sampling are step distillation, which reduces the number of sampling steps, and caching, which skips some DiT evaluations by reusing a tensor computed at an earlier step. Most caching methods decide in advance which tensor to reuse. After distillation, adjacent sampling steps are farther apart. Reusing a tensor across this larger gap introduces more error, so choosing what to cache becomes especially important. We therefore introduce AutoTarget, a method that chooses the cached tensor for a given model, solver, and reuse schedule. AutoTarget uses a small set of runs without cache reuse to measure the error caused by reusing each candidate tensor, then selects the candidate with the lowest error. We also analyze how an error at one reuse step affects the final sample. For Euler sampling, we identify cache targets that produce the same trajectory and show why a stored solver update may not. Experiments on distilled image and video DiTs show that the best cache target changes with the model, image resolution, and solver. AutoTarget reduces DiT evaluations and retained cache storage. Generation quality remains close to the corresponding uncached run. On the tested PixArt-LCM and FLUX.1-schnell settings, its calibration ranking matches the ranking from held-out cached runs. To help others reproduce the method, we provide its core implementation on GitHub at https://github.com/wali1024-offical/AutoTarget.
comment: 20 pages, 9 figures
☆ DuoMatching: Joint-Marginal Distribution Matching for Few-Step Video Generation
Streaming video generation has benefited from distribution matching distillation (DMD), which matches the joint distribution of video frames to a video teacher's approximation of the real video distribution. Although this joint matching mitigates drift during autoregressive rollouts, limitations remain in visual quality and semantic alignment. To address these limitations, we propose DuoMatching, a distribution matching framework that approximates the real video distribution through a unified joint-marginal formulation. On top of existing joint matching formulations, the additional marginal matching objective provides dedicated frame-level supervision from an image generator, transferring complementary visual and semantic priors from it. To apply this frame-level supervision in video generation, we introduce LatentBridge to resolve the latent representation mismatch between the video student and the image teacher. Latent Variation Sampling further distributes such frame-level supervision across distinct temporal segments, reducing redundancy. Experiments demonstrate that DuoMatching improves visual quality, composition, and semantic alignment while largely preserving motion dynamics. Human evaluations show overall preference rates above 80% against all evaluated baselines. The project page is available at https://johnzhan2023.github.io/DuoMatching/.
☆ Feedforward Novel View Synthesis for Heterogeneous Cameras
Feed-forward novel view synthesis has recently shown promising results from sparse posed images, but most existing methods assume that context and target views share a fixed camera family. This homogeneous-camera assumption breaks in practical multi-sensor systems, where perspective, fisheye, and panoramic cameras may coexist and where the target projection may be unseen during training. We study feed-forward NVS across heterogeneous central cameras and identify a key ambiguity introduced by tokenization: a visual token aggregates a projection-dependent bundle of pixel rays, while existing camera encodings mainly expose absolute rays or token-center relations. To address this, we combine token-center relative Camera Positional Encodings and proposed local raymaps, a token-level representation that explicitly describes the intra-patch ray distribution summarized by each token. We further propose projection-aware 2D RoPE, which replaces raw image-grid coordinates with ray-induced angular coordinates so that relative positional reasoning is aligned across camera projections. Together, these components treat diverse cameras as calibrated samplings of a shared ray space rather than separate visual domains. On ScanNet++ with heterogeneous-camera system, our method improves over camera-conditioned baselines under mixed-camera evaluation and demonstrates zero-shot generalization to panoramic views.
comment: Accepted at NeuralIPS 2026
☆ XGenAct: Geometry-Enhanced World Action Models through Cross-Task Generation
World action models (WAMs) have advanced robot control by predicting how observations and actions evolve over time. Despite this progress, RGB and action based future prediction does not explicitly address the spatial understanding needed for robot manipulation. Existing efforts often add a limited set of spatial prediction tasks through specialized heads or branches, leaving both the range of spatial supervision and the model architecture fragmented. We introduce XGenAct, a world action model that represents RGB observations, robot actions, metric depth, surface normals, and functional role segmentation as RGB videos through deterministic codecs. By sampling perception and action tasks during training, XGenAct uses one video diffusion transformer and one objective to learn temporal prediction across these spaces without modality specific learned heads. On held out RLBench tasks, structured perception training improves average closed loop success over RGB only training, and XGenAct achieves 52% success in the five task external comparison, versus 26% for the strongest evaluated baselines. It also predicts future depth and segmentation more accurately than the evaluated pipelines that generate RGB first and then apply a frozen perception expert.
comment: 27 pages, including appendix
☆ ProgressNet: Sketching and Prompting with a Frozen Text-to-Image Model
Humans draw progressively: a few strokes, a look at the result, a stroke erased, a prompt revised. Image generators do not work this way. They typically take a finished sketch and produce the image in a single pass, so every edit starts the picture again, and the models that do keep state across turns are driven by text, cannot take a stroke, and are too slow to draw with. We present ProgressNet, a training-free framework that lets a frozen text-to-image model follow a drawing session as it unfolds: strokes are added and erased, the prompt is revised, and the image keeps up at about a second per turn. It needs no new parameters because the frozen model already has what a progressive generator needs, a pathway through which the previous turn can be remembered, layers that can carry appearance forward without freezing structure, and an internal signal of how far to trust an unfinished sketch; three inference-time mechanisms (Previous-Concept Memory, Layer-Selective K/V Injection and Banded Adaptive Control) use each in turn. As a sketch fills in, every existing method degrades, the FID of the FLUX+ControlNet baseline doubling between 10% and 100% completion on FS-COCO, while ProgressNet's barely moves; it maintains strong fidelity and progressive coherence across three sketch domains and is preferred by users over five competitors, most widely on erasure.
☆ Weave Forcing: Compositional Memory Routing for Interactive Long Video Generation
Recent advances in autoregressive video generation have improved temporal consistency over extended durations, yet interactive storytelling requires more than continuous scene extension: a new shot may combine characters and backgrounds from different historical shots. Whole prompt retrieval can overlook the distinct reference needs of individual components, while directly combining all historical memories may introduce unrelated visual content. To address these problems, we present Weave Forcing, a training-free framework for compositional memory reuse in interactive long video generation. First, we use an LLM for semantic slot routing to decompose user prompts into character and background descriptions and explicitly select suitable historical references for each component. To isolate the required content, masked memory weaving uses contrasting attention maps conditioned on semantic slots to construct refined semantic masks, selectively exposing relevant tokens from compressed historical KV memories to guide the generation of the current shot. We further introduce coverage adaptive RoPE to adjust temporal offsets and memory retention according to no, partial, or full reference coverage, addressing visual artifacts observed when incomplete historical references are positioned close to the current generation. Extensive experiments demonstrate that Weave Forcing improves cross-shot subject and background consistency while maintaining competitive visual quality and text alignment.
☆ Fed-ADApt: Federated Anytime Depth Adaptation for Resource-Aware Medical Image Segmentation
Abhijeet Parida, Zhifan Jiang, Pooneh Roshanitabrizi, Austin Tapp, Maria J. Ledesma-Carbayo, Syed Muhammad Anwar, Ziyue Xu, Marius George Linguraru, Holger R. Roth
Federated learning (FL) enables collaborative training of medical image segmentation models without sharing raw patient data, yet existing approaches assume a homogeneous compute budget across institutions, limiting participation of low-resource sites. We propose Fed-ADApt, a depth-adaptive federated framework for UNet-based segmentation that jointly addresses low-compute training and inference. Fed-ADApt integrates multi-depth supervision with hierarchical depth-wise aggregation, allowing each site to train according to its local compute budget while contributing to a global model that supports dynamic depth selection at deployment. We evaluated Fed-ADApt on multi-site 2D retinal fundus disc segmentation and 3D brain tumor segmentation. Across both tasks, federated collaboration substantially improves robustness under domain shift. Fed-ADApt matched the full-resource FedAvg performance in 3D and achieved competitive 2D performance with a 4.7% average Dice reduction, while reducing average inference cost by 19.5% in 3D and 34.5% in 2D and substantially reducing training cost by 98% at the most constrained sites. Importantly, Fed-ADApt enables low-resource institutions that cannot train full-capacity models to participate in federations while maintaining competitive global performance under a favorable accuracy to efficiency trade-off. By considering training and inference compute budgets, Fed-ADApt provides a practical and equitable solution for federated medical image segmentation across heterogeneous clinical and edge-enabled imaging environments.
comment: Accepted to The 4th International Conference on Federated Learning Technologies and Applications (FLTA 2026)
☆ UniDynamics: Event-RGB Fusion for Unified Future 4D Dynamic Scene Generation
We propose UniDynamics, a diffusion-based framework for future 4D dynamic scenes (RGB, depth, and optical flow) generation from a single event-RGB pair, without requiring long histories or control priors as in existing methods, while explicitly modeling future motion fields. The core idea is to leverage event streams to offer an alternative motion prior for single-RGB extrapolation, and to enforce geometric and motion constraints throughout generation via multimodal modeling. Specifically, we design an Event Latent Enhancement (ELE) module to align and enhance event latents into diffusion-injectable conditioning features, providing robust initial motion priors and reliable texture/structure cues. We further introduce a Perceptual Dynamics Space (PDS) embedded in the multi-scale U-Net, which decouples and adaptively interacts depth and flow while continuously feeding back constraints to appearance features, improving geometric-motion consistency for physically plausible and spatiotemporally coherent prediction. Experiments on VKitti2 and DSEC demonstrate state-of-the-art performance, producing high-quality, temporally coherent, and 4D-consistent future predictions, especially under challenging high-speed motion blur.
comment: 19 pages, 6 figures, conference, code: https://github.com/KK-xi/Unidynamics
☆ A Vision-Language Model (VLM)-based Pipeline for End-to-End Procedural Modeling of Field-Grown Maize from Point Clouds
Editable 3D models of field-grown crops support high-throughput phenotyping and in silico breeding trials, but building them from scanned point clouds requires organ-level segmentation and fitting. Procedural generators can turn an organ-level parameter set into an analysis-suitable 3D model, but obtaining that set requires hours of manual tuning per plant or segmentation models trained on species-specific labels. We present an automated pipeline that reconstructs procedural maize models from raw 3D point clouds without manual tuning or species-specific training data. A multimodal vision-language model (VLM) annotates leaf midlines in rendered orthographic views. Deterministic geometric algorithms back-project the annotations onto the point cloud, merge them into 3D leaves by cross-view consensus, and grow the midlines to full blades on an orientation-weighted surface graph. Measured organ parameters populate a plant descriptor for a Non-Uniform Rational B-Spline (NURBS)-based procedural model generator. Each leaf surface is then refined against its scan points by differentiable NURBS fitting. The pipeline reached a median whole-plant Chamfer distance of 5.4 mm on 100 genotypically diverse field-grown maize plants from the MaizeField3D dataset. The reconstructions were closer to the scans than those of an earlier semi-automated pipeline based on manual annotations. The pipeline recovered 1,017 of 1,023 (99.4%) curated reference leaves at an intersection-over-union of at least 0.5 without using those labels as input. These results show that VLM annotations become usable organ-level measurements when downstream geometric stages can correct them. This makes automated generation of editable 3D plant assets feasible at the scale of modern phenotyping experiments.
☆ Preserving Anatomical Continuity: Three-Stage Pipeline for Colon Segmentation in 3D Abdominal CT Scans
Accurate colon segmentation from CT images is essential for colorectal disease analysis, yet deep learning based methods often produce disconnected predictions due to complex anatomy. This study introduces a three-stage, topology-preserving segmentation pipeline to address this issue. The first stage performs initial deep learning-based segmentation, followed by centreline bridging to reconnect disjoint regions and a reconstruction stage to refine continuity. Evaluations on TotalSegmentator and RAOS datasets using overlap, distance and topology-based metrics demonstrate improved structural consistency while maintaining segmentation accuracy. The proposed method enhances topological integrity, enabling more reliable colon segmentation for clinical and research applications.
comment: 5 pages, 2 figures
☆ I2CD: Direct Image-to-Convex Decomposition for Simulation-Ready Collision Geometry
Physics simulators and motion planners require convex collision geometry, yet image-to-3D generative models output dense, frequently non-manifold visual meshes. Bridging the two today takes a slow, brittle reconstruct-then-decompose pipeline of repair, decimation, and approximate convex decomposition. We present I2CD, which predicts a convex decomposition directly from a single RGB image. Rather than train a new image-to-3D model, I2CD freezes the pretrained Hunyuan3D-2 image-conditioned diffusion transformer and shape decoder and trains only a lightweight cross-attention head (38M parameters, under ten GPU-hours) whose learned "convex-slot" tokens emit the halfplane parameters of $K$ convex polytopes. The output is compact, convex by construction, and loads into physics engines without any post-processing, in ${\sim}0.5$s per image. On $227$ held-out OmniObject3D and Google Scanned Objects instances, I2CD attains the highest volumetric IoU among eight reconstruct-then-decompose pipelines while running $6$-$37\times$ faster end-to-end. In a cross-simulator study in MuJoCo, PyBullet, Genesis, and Isaac Sim, every engine uses I2CD geometry as delivered, whereas raw generated meshes "load" everywhere but are silently replaced by a different collision shape in most cases or need seconds to minutes of per-object preprocessing. On a physical xArm7, I2CD produces planner-ready geometry for a $20$-object cluttered scene in $11$s versus $328$s for the strongest baseline, at comparable pick-and-place execution success ($85$ vs. $90$ of $100$ trials).
☆ Corrupted but Correct: Why Vision-Language Models Lie to Themselves Internally NeurIPS 2026
A targeted adversarial perturbation can drive a vision-language model's (VLM's) teacher-forced training loss for a fixed target caption to near zero, yet the same model, allowed to generate freely, produces the original, correct description with no trace of the target. We call this dissociation the train/inference gap, and give it a precise mechanistic account on Qwen2.5-VL-7B-Instruct using a controlled two-stage PGD attack on 200 held-out COCO images. First, we show that image-level pixel statistics, including a correctly re-implemented, texture-based attackability measure from the CNN robustness literature, have essentially no predictive power over which images are corrupted (best predictor r=-0.050, p=0.484; ridge regression R^2=0.069). Second, using the logit lens, we localise the gap to a single autoregressive step: the rank of the target token, conditioned on the correct first token already being generated, is fixed at exactly 3,488 out of 152,064 vocabulary entries for every image and every condition, with zero variance. Third, tracking target-token rank across all 28 LLM decoder layers reveals that the visual encoder corrupts every image's representation by a comparable margin regardless of eventual outcome, but the language model decoder then differentially arbitrates: amplifying the corrupted signal for susceptible images and actively suppressing it, past its clean-image baseline, for resistant ones (p<0.001, rank-biserial r=0.579). A linear probe on the merger hidden state separates these two outcomes with AUC=0.858, though we flag a circularity concern in this estimate. Together these results argue that adversarial robustness in autoregressive VLMs is substantially a property of the language decoder's prior, not the visual encoder, with direct implications for where faithfulness evaluations and defenses for deployed VLM systems should be targeted.
comment: Accepted at the VLM4RWD Workshop (Grounded and Faithful Vision-Language Models for Real-World Deployment), NeurIPS 2026. 8 pages, 2 figures, 3 tables
☆ ChromaGS: Text-Driven Semantic Editing of 4D Gaussian Avatars
We present ChromaGS, a method for real-time, language-guided color editing of animatable 3D Gaussian head avatars. Given a trained animatable avatar, users can instantly modify the color of semantic regions through natural language, with edits applied at render time and no retraining required. Our key insight is to augment each Gaussian primitive with learned soft assignments to semantic regions and decompose colors into region-level base colors and Gaussian-level residuals. This decomposition enables coherent color transfer: modifying a region's base color propagates naturally through all associated Gaussians while preserving fine appearance details encoded in residuals. A two-stage language pipeline translates text instructions into target colors, supporting both absolute specifications and relative adjustments. Unlike generative editing methods that may introduce unintended modifications, our approach provides deterministic, precisely localized semantic control. Experiments demonstrate faithful appearance preservation and intuitive interaction across diverse subjects. Project page and code are available at: https://a-canela.github.io/chromags/
comment: CGIP 2026
☆ Depth Hypothesis Guided Iterative Refinement for Event-Image Monocular Depth Estimation
Event cameras hold excellent dynamic properties, showing great potential for monocular depth estimation (MDE). However, existing methods mainly improve performance by optimizing contextual features, but still struggle with the ill-posed and nonlinear nature of direct full-depth regression. In this paper, we propose HypoDepth, the first event-image monocular depth iterative refinement framework. By introducing a discrete Depth Hypothesis Volume (DHV), we transform the depth regression problem into a constrained depth search task. Specifically, we construct a 3D cost volume between the DHV features and contextual features and perform a multi-scale correlation search to guide stable residual optimization. This lightweight cost volume enables efficient global-to-local refinement across multi-resolution. Our method outperforms existing approaches on DSEC and MVSEC with state-of-the-art results and strong zero-shot generalization. Meanwhile, our tiny model achieves an excellent balance between accuracy and efficiency, enabling real-time performance on resource-limited devices.
comment: 14 pages, 13 figures, conference
☆ The Shape of Speech: A Geometric Measure of Coarticulation for Speech-Driven 3D Facial Animation
Speech-driven 3D facial animation can reproduce recognizable mouth poses. However, it can simplify the motion between them, and that motion carries coarticulation, the way the sounds around each sound shape its articulation. We introduce a geometric measure of this trajectory shaping: lip-path length compared with the shortest route through the vowel, consonant and vowel positions of a speech segment. In contrast to the endpoint chord, this consonant-aware route accounts for obligatory transit and avoids degeneracy, while preserving invariance to uniform motion gain. The measure needs only a forced alignment, so it applies where no ground truth exists. We demonstrate it on four state-of-the-art methods, one per architectural family, real-time and offline. All four trace flatter lip trajectories than captured speech. Against frame-rate-matched ground truth, DiffPoseTalk, ARTalk and FaceFormer show clear deficits, equivalent on this measure to removing 15-60% of real speech's fast articulatory component. CodeTalker is marginal on the primary measure and clear on a companion measure. A pre-registered study with 97 viewers and 3,523 judgments underpins the measured direction: controlled damping of real motion lowers the score and is penalized, whereas exaggeration shows no detected penalty over the tested range. Viewers also prefer real speech in 73.4% of sentence comparisons and, in the aggregate, on single words. Together, the measure, its calibration and the study identify a perceptually relevant loss of trajectory shaping and a concrete target for improving synthesized articulation.
comment: 11 pages, 9 figures, 3 tables, under review
☆ OuroReward: Sequential Reward Scheduling for Reinforcement Learning in Text-to-3D Generation
Reinforcement learning (RL) for Text-to-3D (T23D) generation requires optimization across multiple quality dimensions such as semantic alignment and texture clarity. Existing methods typically optimize these dimensions simultaneously through multiple reward aggregation, without explicitly modeling inter-dimension dependencies. This can cause imbalanced optimization and persistent interference among conflicting dimensions. To address this limitation, we propose OuroReward, an interference-aware sequential reward scheduling strategy for T23D RL. OuroReward first estimates pairwise dependencies among dimensions and constructs a cyclic optimization path that minimizes cumulative interference. By incorporating the tail-to-head dependency, the cycle captures global compatibility across the entire schedule. Then, OuroReward converts the cycle into a one-pass sequence, and starts optimization from the dimension with the lowest aggregate interference. Rather than assigning a fixed optimization budget to each dimension-wise reward, training adaptively determines when to advance to the next reward according to the remaining optimization headroom of the current one. We further introduce AdaSelect, an adaptive prompt selection strategy that identifies reliable and informative prompts aligned with the model's current capability. By focusing policy updates on these prompts, AdaSelect effectively improves training stability. Extensive experiments across different T23D models and RL algorithms demonstrate that our framework consistently improves generation quality across multiple dimensions.
☆ Iterating Consistency Models: Stability, Error Bounds and Noise Schedules
Alessio Spagnoletti, Abdul-Lateef Haji-Ali, Andrés Almansa, Alain Oliviero Durmus, Eric Moulines, Marcelo Pereyra
Consistency models (CMs) have become a leading approach for generating high-quality samples in few steps. However, adding steps can improve or degrade sample quality in ways that are highly sensitive to the schedule and that existing theory does not fully explain. To provide accuracy guarantees and guide CM sampler design, we analyze multistep CM sampling as a composition of noising and approximate denoising operators. Under explicit, verifiable stability assumptions, we derive a non-asymptotic error bound that separates contraction of the initialization error from accumulation of approximation error. The bound assigns distinct roles to the schedule: large early noise levels drive contraction, while small late noise levels control the residual bias. As a corollary, we obtain explicit constants for strongly log-concave and semi-log-concave targets. We further establish a complementary guarantee whose assumptions, one-step accuracy and stability, can be estimated for a given trained model. Experiments show that the contraction and approximation profiles entering our bounds can be reliably measured and closely match the predicted functional forms. Together, these results provide a meaningful convergence theory for multi-step CMs and a practical route to sampler design.
comment: 27 pages, 6 figures
☆ ForestQuery: Boundary-Aware and Spatially Anchored Query Learning for Unified Forest Point Cloud Segmentation
Forest point cloud segmentation is fundamental for fine-grained 3D forest scene understanding, yet remains challenging due to irregular tree structures, severe occlusions, density variations, and ambiguous instance boundaries. Recent query-based forest segmentation methods have shown promise for unified semantic and instance prediction, but they still insufficiently exploit forest-specific spatial structure and account for boundary uncertainty. In this paper, we propose ForestQuery, a boundary-aware and spatially anchored query learning framework for unified forest point cloud segmentation. ForestQuery enhances instance and semantic query learning through two complementary designs. Specifically, boundary uncertainty is explicitly modeled to guide reliable instance query construction and modulate query optimization through adaptive loss reweighting. Meanwhile, spatially anchored semantic query enhancement (SA-SQE) introduces learnable 3D anchors encoding forest vertical stratification priors to enrich semantic queries with explicit spatial references. We evaluate ForestQuery on multiple public forest point cloud benchmarks and a self-collected annotated real-world dataset. Extensive experiments demonstrate consistent improvements in both individual-tree segmentation and semantic segmentation across diverse forest scenes. Code and data are publicly available at https://zhan994.github.io/ForestQuery
☆ Beyond Entropy: Self-Diagnostic Multi-Role Token Optimization for Video Reasoning
Reinforcement learning with verifiable rewards has substantially advanced multimodal reasoning, yet it remains fundamentally limited by ambiguous token-level credit assignment. While high-entropy token heuristics encourage possibility exploration, naively extending them to video reasoning tends to induce lengthy reasoning, as the model becomes overly reliant on high-entropy visual activations. Alternative approaches that rely on counterfactual-based visual token localization for credit assignment also tend to over-prioritize visual exploration at the expense of decisive reasoning cues for answer derivation, thereby exacerbating the interference from spurious visual nuances. Moreover, these methods employ static counterfactual strategies that fail to co-evolve with the policy during training. In this paper, we introduce DyCPO, a co-evolutionary framework that jointly optimizes reliable token selection and adaptive counterfactual intervention. It constructs a multi-role dependence metric to balance visual exploration and answer-relevance mining in token-wise contrastive learning, while suppressing exploration-only filler tokens and spurious visual noise. Rather than relying on static counterfactual priors, DyCPO dynamically derives counterfactual signals from the model's own successful and failed rollouts, enabling self-diagnostic analysis and co-evolution of the optimization objective with the policy. Extensive experiments on complex video reasoning and general video understanding benchmarks demonstrate consistent performance improvements, establishing DyCPO as a robust token-level credit assignment paradigm for multimodal reinforcement learning.
comment: 19 pages, 6 figures, under review
☆ Native Action-Prior Learning from Videos for World Action Models
Zhaochong An, Fei Zhang, Menglin Jia, Duncan Frost, Zijian Zhou, Yikai Wang, Xudong Wang, Aditya Patel, Belinda Zeng, Tao Xiang, Serge Belongie, Amir Bar, Sen He
World action models integrate future visual dynamics with robot action prediction, but their scalability remains limited by the need for action-annotated robot trajectories. Observation-only videos contain rich evidence about interaction dynamics, but existing approaches typically use them either to pretrain visual representations that must later be adapted for control, or to infer latent actions that are subsequently grounded to robot commands. We present NAVA-WAM, which introduces native action-prior learning by directly pretraining the action policy from observation-only videos, avoiding indirect representation-to-control transfer or a separate latent-action model. Our training consists of two stages. First, we pretrain on observation-only videos, where future-video flow-matching supervision over visual transitions is propagated through transition-structured joint attention to optimize the Action-DiT and learn action-relevant priors. Second, we use action-labeled demonstrations to post-train the Action-DiT for robot control through joint video--action flow matching, while asymmetric attention decouples the visual branch from iterative action denoising and enables efficient action-only inference. Extensive experiments show that NAVA-WAM consistently outperforms prior approaches under both in-distribution and out-of-distribution settings, while demonstrating strong action-label efficiency and effective real-robot generalization. These results establish native action-prior learning as an effective approach to directly pretrain action policies from observation-only videos, providing a scalable path beyond action-labeled robot data.
comment: Project Page: https://zhaochongan.github.io/projects/NAVA-WAM
☆ From Patching to Pruning Visual Computation in Vision Language Models
Vision language models (VLMs) incur substantial inference cost because every visual token is processed by the attention and MLP projections of every decoder layer, even when token-specific visual computation is unnecessary at many depths. We introduce Patch-to-Prune (P2P), inspired by Mechanistic Interpretability, a training-free framework that converts activation patching from a diagnostic tool into an inference-time computation bypass. P2P performs validation-guided forward and backward layer sweeps to identify decoder regions whose visual-token projection outputs can be replaced by fixed neutral proxy activation vectors within a user-specified accuracy tolerance. Unlike conventional token-pruning methods, P2P preserves the sequence length, token order, positional information, attention mask, and residual pathways, thereby pruning computation without removing tokens or modifying the pretrained model weights. We evaluate P2P on four VLMs from the Qwen2.5-VL and LLaVA families across seven multi-modal benchmarks using mutually disjoint calibration, validation, and test partitions. P2P at a 3% tolerance retains around 94% of dense accuracy while reducing FLOPs by 55%. Beyond these efficiency gains, our layer-wise analysis suggests that visual processing in VLMs is non-uniformly distributed across decoder depth: early and late layers often require little token-specific visual computation, whereas intermediate layers appear to perform most task-relevant visual integration, enabling later reasoning to rely largely on visual information already embedded in shared residual and textual representations. This makes P2P both an efficient inference framework and a causal lens into visual information processing in VLMs.
☆ Interpretable Deepfake Detection in Videos via Explicit Forensic Features and Temporal Modeling
Deepfake detection in videos remains challenging, as manipulated content may appear visually consistent at the frame level while exhibiting subtle temporal inconsistencies. This paper introduces an interpretable deepfake detection framework that models spatially and temporally coherent facial features in video sequences. Unlike end-to-end deep models relying on implicit representations, the proposed approach explicitly encodes physically grounded forensic cues, enabling transparent analysis and improved multi-dataset generalization. The pipeline transforms videos into identity-consistent facial trajectories, segments them into fixed-length temporal windows, and represents each frame using 68 structured descriptors spanning four complementary domains: photometric, textural, geometric, and compression-based features. These descriptors provide a compact multi-domain representation of manipulation artifacts and are processed by a Long Short-Term Memory (LSTM) network to capture temporal dependencies and subtle irregularities. Evaluation on four benchmark datasets, FaceForensics++, Celeb-DF v2, a curated subset of the DeepFake Detection Challenge (DFDC), and DeeperForensics, yields strong and consistent F1-scores of 98.0%, 91.0%, 97.6%, and 96.2%, respectively. The approach also demonstrated a good cross-dataset generalization, providing a robust and interpretable solution for video deepfake detection.
comment: 10
☆ EVEWorld: Physical Evolution Supervision for Embodied World Models
Kaiqi Wang, Songxin Zhang, Zejian Xie, Xiao Xiong, Zhuoyang Song, Ziwei Wu, Jun Yu Lu, Yitan Teng, Ziying Song, Jiaxing Zhang
Embodied world models enable scalable simulation of embodied interactions for robot learning. However, existing models are prone to Model Laziness, as they focus on visual fidelity at the expense of physical reasoning and lack process-level supervision over the temporal dynamics of manipulated objects. In this work, we propose EVEWorld, a physical evolution-supervision framework for physically consistent target evolution. EVEWorld consists of two components: Instance-Guided Restoration (IGR) and Temporal Instance Alignment (TIA). First, IGR promotes instance consistency through restoration supervision. Second, TIA promotes cross-frame consistency by aligning target instances across adjacent frames. We further introduce the Model Laziness Rate (MLR), a metric that measures persistent violations of instance consistency in generated trajectories. Extensive experiments on DreamGenBench, EWMBench, and PBench demonstrate the effectiveness of EVEWorld, notably achieving an 87.5% reduction in MLR compared with GigaWorld-0. On the WorldArena 2.0 Track 1 leaderboard, our model ranks 6th in JEPA Similarity and 17th overall, which further validates the performance of our evolution supervision strategy.
comment: 44 pages
☆ LAS-CLIP: A Lightweight Adapter Steering Approach for CLIP's Visual Encoder
CLIP's visual encoder produces only global image representations, limiting its use in region-level tasks. Existing adaptations rely on visual prompting, input masking, or encoder fine-tuning, each compromising pre-trained representations. We propose LAS-CLIP, a Lightweight Adapter Steering approach that keeps every CLIP parameter frozen. A compact MaskAdapter generates per-head, per-layer attention biases from an input mask and injects them into the frozen self-attention layers, steering attention toward the target region. Crucially, because the backbone remains strictly untouched, LAS-CLIP seamlessly reverts to vanilla CLIP when no mask is provided, preserving its foundational zero-shot capabilities. With approximately 116K to 145K trainable parameters and 100K training samples on two T4 GPUs, LAS-CLIP achieves competitive or superior results compared to Alpha-CLIP on ImageNet-S zero-shot classification and RefCOCO referring expression comprehension, despite the latter fine-tuning its entire encoder on millions of samples. Qualitative analysis further confirms stronger representational fidelity under incorrect masks and in downstream generation. Our project page is link to https://github.com/AnhKhoa585/lasclip
☆ A Fully Automatic Pipeline for 3D Dendrite Instance Segmentation in SBF-SEM
Accurate three-dimensional (3D) reconstruction of individual dendrites in serial block-face scanning electron microscopy (SBF-SEM) is essential for quantifying structural plasticity in the brain, yet manual annotation at scale is infeasible. We present a fully automatic pipeline for 3D dendrite instance segmentation that unifies YOLOv6-guided Segment Anything Model (SAM) prompting on downsampled slices, iterative two-dimensional mask refinement, random forest 3D instance linking, and instance-aware high-resolution refinement using nnU-Net at native resolution into a single system requiring no manual prompting at inference. Applied to hippocampal CA1 SBF-SEM datasets from a control rat and a pilocarpine- induced epileptic rat, our pipeline reconstructs coherent, well- separated dendrites with high semantic accuracy (Dice 0.93 and 0.91) and strong instance-level performance on control tissue, while analysis of the more challenging epileptic tissue identifies instance recognition in dense regions as the principal remaining limitation. The high-resolution refinement stage recovers thin dendritic protrusions, providing a basis for downstream spine- level analysis. Code is available at https://github.com/ ZE-WEN/dendrite-3d-instance-seg.
comment: Accepted at 2026 IEEE-EMBS Conference on Biomedical Engineering and Sciences (IECBES)
☆ T3lescope: Arbitrary-Resolution High-Fidelity Generative Surface Reconstruction from Images
Atsuhiro Noguchi, Tianhan Xu, Yiming Liang, Yuta Kikuchi, Masahiro Ishiyama, Shintaro Takagi, Hitoshi Murai, Eiichi Matsumoto
We reconstruct high-fidelity 3D scene meshes from posed multi-view images without per-scene optimization, across scales ranging from single objects to large outdoor scenes. Per-scene optimization methods lack the learned 3D prior needed when observations are sparse or surfaces are glossy or transparent. Existing generative methods leverage such priors to complete geometry in sparsely observed regions, but typically operate at a fixed resolution over a limited spatial extent, trading spatial coverage against detail. Reconstructing a large scene therefore often requires partitioning it into independently processed overlapping local regions, making it difficult to maintain global geometric consistency. To address these issues, we propose T3lescope, which applies a single fixed-resolution generator across scene scales in an inference-time coarse-to-fine cascade. A coarse level establishes the scene layout, and finer levels perturb and denoise geometry inherited from the coarser level within progressively finer spatial cells to recover surface detail. The model is trained on individual cells at multiple scales and shares its weights across all levels, so no hierarchy is fixed during training, and the number of levels, cell scales, and cell locations are determined at inference time. On indoor, outdoor, and city-scale scenes, T3lescope outperforms feed-forward and generative baselines, matches or surpasses per-scene optimization, and recovers fine structures as well as glossy and transparent surfaces. These results show that our method generalizes across diverse scenes, view counts, and image resolutions. Project page: https://pfnet-research.github.io/t3lescope/
comment: 45 pages
☆ Wrong Organ, Right Physics: Transferring Echocardiography Pretraining to Lung Ultrasound for Tuberculosis Screening
Christiaan M. Geldenhuys, Joshua M. Jansen van Vüren, Véronique Suttels, Trevor Brokowski, Ablo P. Wachinou, Mary-Anne Hartley, Rensu P. Theart, Grant Theron, Thomas R. Niesler
Lung ultrasound (LUS) is attractive for tuberculosis (TB) screening at primary-care level, but labelled cohorts are small. Echocardiography carries no such constraint, while sharing the same underlying ultrasound imaging physics, signal processing and B-mode appearance as LUS. We ask whether an encoder pretrained on that high-resource ultrasound domain carries representations that remain usable in the low-resource one. Only the encoder varies, across seventeen encoders spanning three architecture families. Among them, a latent-predictive video encoder pretrained on generic video (V-JEPA2-L) and its echocardiography counterpart (EchoJEPA-L) differ in pretraining corpus alone. The choice among these encoders does not resolve the classification, the whole family spanning 2.50 percentage points against a measurement resolution of 2.71. What moves the task instead is feature conditioning. Standardising the features between the encoder and the classifier improves all seventeen encoders by a mean of +1.23 percentage points at $p=1.5\times10^{-5}$. On the held-out test set every encoder selected on the development folds stands above the baseline system by up to +2.57 percentage points of area under the receiver operating characteristic curve (AUROC), and specificity at 90% sensitivity reaches 79.3% against 60.3%. The contrast specified in advance, EchoJEPA-L against V-JEPA2-L, measures -0.16 percentage points at $p=0.926$. We therefore find no evidence that shared ultrasonic physics alone makes echocardiography a more productive pretraining corpus than generic video, and any advantage, if present, is smaller than this cohort can resolve. The video encoders receive replicated still images, however, so whether this absence of an effect reflects the pretraining domain or a video encoder applied to static frames cannot be separated. The limiting factor is the labelled cohort rather than the encoder.
comment: 10 pages, 3 figures, 4 tables. Accepted at SATNAC 2026, Drakensberg, South Africa, 11-14 October 2026
☆ HexVIO: Towards All-Day Stereo-Inertial Tracking Through Commodity DSPs
The ability of a device to localize itself within its surroundings is a fundamental prerequisite for spatial computing. Visual-inertial odometry (VIO) has proven to be a cost-effective and accurate solution for this task. Robots, wearables, XR devices, and drones can benefit significantly from efficient implementations of VIO since they allow for cooler, lighter, and cheaper devices with longer battery life and a better user experience. In this work, we propose to enhance the efficiency of a VIO system by leveraging the Hexagon DSP, a commodity co-processor present in many modern smartphones and XR devices. Our approach offloads the visual frontend of a stereo-inertial odometry system to the DSP while keeping the backend on the main CPU. By optimizing the implementation for the DSP architecture, we achieve significant reductions in power consumption and latency compared to CPU-only execution. Our system, HexVIO, demonstrates a 67% reduction in power consumption or an 86% increase in throughput on a commodity smartphone, with the ability to sustain long-term real-time 30 fps tracking for 0.83 W, corresponding to ~18 hours of tracking on the testing device. These results highlight the potential of commodity DSPs for enabling all-day visual-inertial tracking in robotics and mobile devices.
☆ Moving Forward with Video Saliency: A New Dataset and Benchmark where Motion Matters
Susmit Agrawal, Rebecca Wanner, Juliane Verwiebe, Matthias Tangemann, Matthias Bethge, Matthias Kümmerer
Video saliency prediction is inherently harder to model than static image saliency due to the additional temporal dimension. Video saliency benchmarks rest on the premise that predicting gaze on video requires utilizing temporal activity distributed across frames. Prior work has challenged this, showing that static baselines recover a significant fraction of the explainable gaze information on LEDOV, a popular video saliency dataset, and that video saliency models fail in the same places as this static baseline. We verify that this diagnosis still stands: under a more capable gold standard than the original analysis, and an updated panel of recent architectures, the strongest temporal architecture in the panel still does not substantially improve over a fine-tuned static baseline. However, it remains unclear whether the marginal gain reflects limitations of current temporal architectures or a lack of temporal patterns in the benchmark itself. We introduce SalTempto, a video saliency benchmark with greater dynamism: 224 clips of highly dynamic content, sourced from the HACS-Segments dataset so that each clip contains an event together with its lead-up and aftermath, with gaze recordings from up to 16 subjects and a training split for adapting pretrained models. On SalTempto, the static baseline recovers only about 13\% of the headroom above the centerbias, against more than half on LEDOV. A fine-tuned temporal architecture shows a substantial gain in performance over the static baseline, indicating that it does capture meaningfully more temporal information, which LEDOV fails to measure. Yet, even this SoTA model still leaves nearly half of SalTempto's headroom unexplained, indicating room for improvement in video saliency modelling. Examination of SalTempto also lets us describe human tendencies that models miss. SalTempto link: https://huggingface.co/datasets/bethgelab/video_saliency.
☆ Consecutive Posterior Fusion for Diffusive Recovery of Unobservable Image Structures
Solving severely ill-posed imaging inverse problems requires recovering image structures that are unobservable or weakly constrained by the measurements. Diffusion models provide expressive learned priors for inferring such missing information, while posterior sampling incorporates measurement consistency along the reverse process. Standard diffusion posterior samplers, however, rely on instantaneous measurement-aware estimates, without explicitly exploiting information carried by previous posterior corrections.
We introduce Consecutive Posterior Fusion Denoising Diffusion Null-Space Models (CPF-DDNM), an inference-time strategy that fuses consecutive measurement-aware estimates to improve the diffusive recovery of unobservable image structures, without requiring retraining or additional denoiser evaluations. We instantiate this principle within DDNM, whose range/null-space decomposition reveals that consecutive fusion preserves the measurement-determined component while acting exclusively on the prior-driven null-space estimate. We thus provide a geometric interpretation of CPF-DDNM and a local error analysis that characterizes the optimal time-dependent fusion coefficient, including the extrapolative regime.
Experiments on sparse-view and simulated low-dose computed tomography, as well as medical image super-resolution, show consistent improvements over DDNM and competitive performance against diffusion-based inverse solvers.
comment: 21 pages, 7 figures, 2 tables
☆ COSMI: COmpositional Synthesis of Multi-object Interactions
Generative models of human-object interaction are bounded by the data that exists: everyday activities involve several objects, but most captured datasets record one at a time, as multi-object capture is combinatorially expensive. Our observation is that interactions are local, so single-object captures already contain the parts of multi-object activities. We compose them: contact-consistent clips of single interactions, mirrored to balance the hands, transfer between bodies, and a language model and geometric checks admit only the pairings that are plausible, semantically and physically. Therefore, the dataset grows combinatorially with the clips rather than recording time. The COSMI dataset holds 222k sequences and 275 hours with up to five objects, nearly thirty times the largest multi-object capture, and can be extended by adding datasets or even hand-object recordings. On this data we train the COSMI method, a text-to-interaction diffusion transformer that follows how the data is built: weight-shared object slots generate a variable number of objects, predicted relative to the body parts that move them. On a benchmark with an unseen object and unseen interaction combinations, models trained on the dataset generalize to the unseen combinations. COSMI outperforms baselines in text alignment and contact accuracy, where its margin is largest on the unseen object. Code, models, and the dataset pipeline will be released on the project page: https://ptrvilya.github.io/cosmi.
☆ EmbPASS: Towards Cross-Embodiment Open Panoramic Segmentation
Panoramic images provide a complete 360-degree field of view, enabling comprehensive scene understanding for embodied perception. However, heterogeneous embodied platforms exhibit substantial differences in observation viewpoints and spatial layouts, giving rise to cross-embodiment observation shifts that pose additional challenges to consistent and reliable panoramic perception, while systematic studies of this problem remain limited. To bridge this gap, we introduce a new task, termed Cross-Embodiment Open Panoramic Segmentation. Meanwhile, we establish EmbPASS, a multi-platform panoramic semantic segmentation benchmark spanning Vehicle, Drone, Wearable, and Quadruped platforms under a unified semantic taxonomy, providing a testbed for systematically studying cross-embodiment panoramic perception. We further propose EPONet, an open-vocabulary panoramic semantic segmentation network that integrates Relation-Aware Metric Adapter (RAMA) and Content-Adaptive Semantic Transfer (CAST) to enhance spatial modeling and semantic transfer under heterogeneous embodied observations. Extensive experiments show that EPONet achieves the best platform-balanced performance on EmbPASS with 35.82% mIoU, outperforming the strongest baseline by 1.10%, while remaining competitive on existing panoramic segmentation benchmarks. The source code and EmbPASS benchmark will be made publicly available at https://github.com/guopj1/EmbPASS.
comment: 9 pages, 5 figures
☆ Uncertainty as a Proxy for Semantic Correctness in Diffusion-Based Medical Image Synthesis
Diffusion models can synthesise contrast-enhanced CT (CECT) from non-contrast CT (NCCT), avoiding contrast administration and its environmental and patient-access costs. However, visually realistic images are not necessarily anatomically correct, and the pixel-intensity and feature-space similarity metrics used to assess generation quality do not directly measure anatomical correctness. In this work, we investigate whether uncertainty can serve as a proxy for semantic correctness in diffusion-based medical image synthesis.
We study NCCT-to-CECT synthesis using AortaDiff, a multitask diffusion framework that jointly generates CECT images and lumen segmentations. The segmentation output provides an explicit representation of the generated vascular anatomy, enabling segmentation-derived errors to be used as a quantitative measure of generation correctness. Six methods spanning weight (Ensemble, HyperDiff, BayesDiff), architecture-perturbation (MCDropout), generative-stochasticity (RDS) and input-perturbation (TTA) uncertainty are compared at the pixel, region and image levels, and for detection of clinically relevant out-of-distribution (OOD) cases.
Uncertainty proves informative at all three spatial scales, remains informative on an external multi-centre dataset under distribution shift, and supports OOD detection. MCDropout stands out among the six: it ranks among the leading methods at every scale, generalizes well on the external dataset, and can be enabled at inference on any model already trained with dropout, so reliable uncertainty comes at no extra training cost. Uncertainty reliably flags severe failures but discriminates poorly among already high-quality images. These findings support uncertainty as a practical and computationally economical signal for quality filtering, reliability assessment and OOD detection in NCCT-to CECT synthesis.
☆ VDOT++: Unified Few-Step Video Generation via Unbalanced Optimal Transport Distillation
Yutong Wang, Xingtong Ge, Enhuai Liu, Yunke Wang, Tianfan Xue, Yu Qiao, Yaohui Wang, Xinyuan Chen, Chang Xu
Video creation spans text-to-video (T2V), image-to-video (I2V), and condition-based generation, yet video diffusion models remain costly because they repeatedly evaluate large backbones during sampling. Distribution matching distillation (DMD) reduces this cost, but its reverse Kullback--Leibler (KL) objective can provide unstable or incomplete guidance when the student and teacher distributions have limited overlap. VDOT addressed this issue by adding optimal transport distillation (OTD), whose explicit coupling supplies geometric directions for condition-based generation. Balanced OTD, however, performs full-mass matching between the spatial tokens of each corresponding student--teacher frame pair. This assumption weakens for T2V and I2V, where one condition admits many valid outputs and spatial content need not align across different realizations. We present VDOT++, a unified distillation framework that applies the same training recipe separately to generators for the three task families. It makes OTD robust to output diversity through an asymmetric unbalanced formulation that allows unreliable student tokens to carry less mass while maintaining coverage of the teacher tokens. An $\ell_1$ ground cost further replaces mean-based aggregation with a more mode-preserving weighted median that limits the influence of distant transport targets. The two changes respectively determine whom to match and how the selected targets should be aggregated. We additionally combine distribution matching and adversarial refinement through sequential backward passes, and exploit the decoupled score networks for cross-scale distillation, where larger score networks improve a compact generator. Experiments on UVCBench, VBench, VBench-I2V, and the VACE benchmark show that the resulting four-step generators are competitive with many-step teachers and strong few-step baselines across all three task families.
☆ Evolving Hybrid Quantum-Classical Architectures for Image Classification
Hybrid quantum classical neural networks integrate parameterized quantum circuits (PQCs) with established deep learning architectures, but their performance depends strongly on the choice of quantum circuit architecture, a choice that remains largely manual. Most existing approaches rely on hand-designed or fixed circuit ansätze, requiring circuit structure, gate composition, and qubit connectivity to be specified in advance with no guarantee that they suit the task. This limitation is especially acute in image classification, where quantum circuits must transform features extracted by classical networks while remaining compact enough for practical training, requirements that generic, task-agnostic ansätze are unlikely to satisfy simultaneously. We extend EXAQC, an evolutionary framework for automated quantum circuit discovery, to image classification. EXAQC evolves PQCs as intermediate processing modules while retaining classical feature-extraction and prediction layers. On MNIST, Fashion-MNIST, and CIFAR-10, EXAQC achieves 98.42%, 90.62%, and 85.47% accuracy, respectively, while using comparable gate counts to other quantum architecture-search methods. Against classical networks, evolved hybrid models maintain comparable accuracy with substantially fewer trainable parameters, reaching 85.68% on CIFAR-10 with over 25$\times$ fewer parameters than a 10-layer CNN. Encoding choice also matters: rotation-based encodings (RX, RY, U3) outperform amplitude encoding by 22-25 points on CIFAR-10. These results demonstrate that automated circuit discovery yields compact quantum modules that can replace larger classical components in vision architectures while retaining competitive accuracy.
comment: Under Review at The Fifteenth International Conference on Learning Representations 2027
☆ VisionMX: Unlocking Microscaling Post-Training Quantization for Vision Models
Microscaling (MX) formats are emerging as a hardware-supported approach to efficient training and inference. They combine low-precision elements with shared block scales, but their impact on vision models remains underexplored. We systematically investigate post-training MX quantization across vision models and tasks. An analysis of direct conversion identifies three sources of error: block-scale representation, the poor alignment of some small convolutional weight tensors with nonuniform element grids, and the underuse of signed codes by nonnegative activations. These findings motivate VisionMX, a post-training MX quantization method that optimizes bounded weight rounding and applies a foldable affine correction to activations. We evaluate VisionMX across image classification, object detection, semantic segmentation, and low-light image enhancement using several MX-style formats. It improves on direct conversion and the evaluated post-training quantization baselines, with the largest performance recoveries in architectures most sensitive to MX conversion
☆ Contextual Flow Matching: Adaptive Step Selection in Flow Models for Efficient Visual Generation NeurIPS 2026
Flow Matching enables high-quality visual generation via continuous-time dynamics, but inference remains costly due to multiple sequential function evaluations. Existing acceleration methods reduce the number of function evaluations but often introduce additional training overhead, degrade quality, or fail to account for input-dependent variability. We propose COFLOW, an inference-time method that adaptively selects the step counts each generation based on the prompt features. Our context-aware COFLOW is trained online with an unsupervised reward that balances inference efficiency and generation fidelity. Our method is plug-and-play, requiring no retraining of the underlying generative model. It generalizes to image and video generation, achieving over 2.5x speedup while preserving perceptual and semantic quality. We further provide a theoretical analysis establishing an O(1/K) forward-Euler discretization error bound under standard regularity conditions.
comment: Accepted in NeurIPS 2026
☆ Bridging Research and Practice: A Systematic Evaluation of Generalist and Dermatology-Specific Models in Clinical Skin Lesion Classification MICCAI 2026
Emanoel dos Santos, Kelvin Cunha, Rodrigo Mota, Fabio Papais, Thales Bezerra, Natalia Lopes, Erico Medeiros, Shirley Cruz, Jessica Araujo, Paulo Borba, Tsang Ing Ren
The application of machine learning to dermatology has grown substantially in recent years, moving beyond proof-of-concept studies toward potential applications. However, clinical dermatology remains a challenging and still open problem. Diagnostic assessment is often ambiguous, and skin lesions exhibit high variability, compounded by differences in acquisition modality, device quality, and patient demographics. These factors hinder the development of robust models suitable for safe and equitable clinical use. To support translation into practice, it is essential to systematically evaluate how contemporary models generalize across heterogeneous data sources. In this work, we benchmark a diverse set of architectures on recent dermatology datasets, spanning dermoscopic images and smartphone-based clinical photographs. We assess the robustness of recent general-purpose and medical vision-language models, as well as foundation models, and compare them against task-specific dermatology classifiers, including embedding-based approaches and convolutional neural networks. Our study provides an evaluation of model performance under distribution shifts, modality changes, and demographic variability. By quantifying the gap between current state-of-the-art models and the requirements of clinical deployment, we aim to contribute to the development of reliable, accessible, and clinically applicable AI systems for dermatology.
comment: 10 pages, 1 figure, 3 tables, approved at MICCAI 2026
☆ PocketSplat: Mobile Gaussian Reconstruction via World-Space Latent Allocatio
Mobile Gaussian reconstruction must satisfy two requirements: the reconstruction model must execute within a device resource envelope, and the resulting Gaussian asset must expose a representation size suited to downstream mobile use. Existing feed-forward Gaussian reconstructors commonly decode dense, image-aligned candidates whose final cardinality is implicitly determined by the input resolution and number of views. We present PocketSplat, a feed-forward framework for budgeted mobile Gaussian asset construction. Given a prescribed output budget, PocketSplat organizes dense geometry-aware latent candidates in predicted world space, allocates exact integer capacity across local latent cells, and decodes complete Gaussian attributes only for retained candidates. Cell-conditioned latent fusion aggregates repeated multi-view evidence before decoding, while spatial responsibility decoding adapts Gaussian support after local sparsification. Experiments on DL3DV and out-of-distribution benchmarks establish a strong quality--budget trade-off against feed-forward Gaussian reconstruction baselines. On Mip-NeRF 360, PocketSplat executes directly on a target iPhone and constructs compact, higher-quality Gaussian assets substantially faster than a deployable streamed MVSplat variant; native MVSplat and DepthSplat exceed the device memory budget.
☆ Lightweight and Resource-Efficient Perception for Robotic Guide Dogs ACCV 2026
Multi-camera streaming perception is increasingly deployed on heterogeneous edge platforms shared with co-resident workloads, yet accelerator placement is often evaluated using isolated single-stream experiments and mean streaming average precision (sAP). Using two end-to-end pipelines on a single GPU--NPU platform, we show that isolated evaluation can mis-rank deployment-time placement. Although the GPU pipeline is preferred in isolation, GPU-localized contention introduces deadline misses that make detections stale and can reverse the preferred placement before full GPU saturation. The NPU pipeline is less accurate than the GPU pipeline on small and medium objects in isolation, but nearly matches it on large objects. The largest absolute sAP losses in our latency and contention experiments occur for large objects. In our four-stream experiments, the preferred placement depends on which path becomes stale, and increasing GPU-side contention shifts the best placement from All-GPU to All-NPU. Under a GPU-saturating vision--language co-tenant, All-NPU achieves $5.2\times$ the worst-stream sAP of All-GPU. Because mean sAP can hide severe single-stream degradation, evaluation should report contention sweeps, deadline-miss rates on both paths, and worst-stream sAP alongside mean sAP.
comment: accepted in ACCV 2026
☆ Geometry-Aligned Semantic Matching for Cross-Modal Planar Image Registration
Cross-modal image matching establishes stable and accurate geometric correspondences across modalities for planar registration. Existing semantic representations provide cross-modal consistency, but semantic similarity does not necessarily imply geometric correspondence. Meanwhile, fine-grained CNN features provide accurate local details but lack global cross-modal semantic guidance for stable refinement. To address these issues, we propose CDPM, which first establishes geometrically consistent semantic representations and then preserves their dominant role in correspondence estimation during fine-grained localization. Specifically, we progressively adapt DINOv3 using geometrically consistent cross-modal patch pairs, enabling feature similarity to better reflect true cross-modal spatial correspondences. We then construct a DINO-Centric Feature Pyramid, where multi-scale DINO representations maintain stable cross-modal correspondences, while a lightweight CNN branch provides auxiliary structural details for precise local refinement. Extensive experiments on three cross-modal datasets demonstrate the superior performance of CDPM. On VIS-IR, compared with the dense matcher RoMa, CDPM improves AUC@3/5/10/20 by 7.36, 13.40, 13.75, and 10.42 percentage points, respectively, and reduces mACE from 5.83 to 2.78 pixels. It also outperforms RoMa v2 across all metrics while requiring 45.6% fewer FLOPs. The online demo and dataset are available, and the code will be released on our project page at https://warren-wzw.github.io/CDPM/.
☆ Budgeted-GS: Real-Time Large-Scale Gaussian Splatting via Factoring LOD
3D Gaussian Splatting achieves excellent visual quality with real-time rendering, but at the scale of entire cities it does not fit: a trained model carries millions of primitives and gigabytes of memory, and real-time rendering at high quality on a consumer GPU remains out of reach. We introduce Budgeted-GS, a post-hoc method that turns any trained 3DGS model into a factoring tree, a multi-resolution hierarchy of moment-matched aggregates. After a construction pass of a few seconds, a single quality parameter selects, for each view, the level of detail that fits the memory of the target device, so the same city-scale model serves GPUs with widely different memory capacities. When a new scene is to be trained, the same theory applies: instead of growing a full-sized model and compressing it afterwards, budget-centered training first measures how many primitives the scene needs and then trains the model directly at that size, avoiding the wasted effort of optimizing primitives that are later discarded. Both methods are grounded in a measurable capacity floor, a budget-error law derived from optimal transport in phase space; selection rules certified by recent covering theorems decide which primitives are redundant. The floor answers how many primitives a scene actually needs and how many can safely be given up. We validate the floor on 13 public scenes under a preregistered protocol, and exercise both methods from object scenes to an official city capture, rendering it at native 1920x1080, full SH, in real time on one consumer GPU.
comment: 28 pages, 21 figures. Preprint of the EG 2027 submission (paper1075)
☆ Does Physics Live in the Activations? Localizing Physical Quantities in Video Diffusion Models
Video generation models produce strikingly realistic sequences and are increasingly proposed as world models, yet recent benchmarks reveal pronounced deficits in their physical reasoning. This raises the question of whether these models internalize physical principles or merely reproduce familiar motion patterns. We address this by probing internal representations of video Diffusion Transformers (DiTs) for simulator-derived ground-truth physical quantities spanning kinematic motion and rigid-body dynamics under gravity and contact. We find that these quantities are linearly decodable with high accuracy early in the denoising process, substantially outperforming a baseline decoded directly from the model's own noised latents, indicating that the relevant physical information is actively constructed during denoising rather than already present in the input. Additionally, we show that activations at on-object tokens carry the relevant physical information and that quantities defined over multiple frames are readable from single latent frames. Hence, information is sharply localized within the token sequence and is computed globally but stored locally. The probes further show partial extrapolation, transferring to scene variations and object configurations outside their training regime, so what they read is not simply a correlate of the scenes they were fit on. When fitted directly in the full-resolution activation space, the probing directions can serve as steering vectors to change the model's output.
comment: 22 pages, 8 figures, 5 tables
☆ CalCErt: Bin-wise Certification of Confidence Calibration in Medical Image Classification
Deep neural networks remain vulnerable to adversarial perturbations, which can distort not only predictions but also confidence scores, undermining uncertainty calibration. While existing certification methods focus on preserving the predicted category, providing guarantees on how calibration behaves under adversarial attacks remains overlooked. In this work, we introduce CalCErt, a simple and efficient post-hoc strategy that certifies bin-wise confidence calibration for any pretrained differentiable classifier. Our approach combines empirical calibration estimates, statistical concentration bounds, and local Lipschitz estimates of the confidence function to derive data-dependent upper bounds on worst-case miscalibration within an $ell_2$-ball of radius R. We evaluate CalCErt across 11 medical image classification tasks and multiple adversarial perturbations, demonstrating substantially higher certified coverage than baseline strategies while maintaining competitive tightness. Our code is available at https://github.com/leofillioux/calcert.
☆ Behavior Pack Optimization for Video MLLM Post-Training NeurIPS 2026
Zhaolu Kang, Shiyu Liu, Tailong Luo, Wei Zhang, Yingjie He, Lei Wei, Guansu Wang, Liang He, Siheng Wang, Guangyuan Dong, Jiaqi Su, Shuang Chen, Haoyu Ji, Qishi Zhan, Kaiyue Zhou
Video multimodal large language models (MLLMs) keep climbing video question answering benchmarks, yet shuffling the frames, masking the segment that supports the answer, or occluding the target object barely changes their predictions. The accuracy rests on appearance and language priors, not on the temporal evidence the question asks for. We trace this to the unit of post-training: rewards are computed on a single response to the original clip, so the model is never asked to behave consistently across views. We propose Behavior Pack Optimization (BPO), which replaces the single response with a behavior pack of outputs across counterfactual views chosen by question type, scored jointly. The pack reward asks for stability when the intervention is irrelevant, sensitivity when key evidence is removed, and abstention when no evidence remains. To keep this objective stable at small pack sizes, BPO uses an anchor-relative advantage: the response on the original view serves as a per-prompt reference instead of a group mean over mixed views. On TempCompass, MVBench, and NExT-QA, BPO improves the macro accuracy of Qwen2.5-VL-7B-Instruct by 4.7 pp, the temporal-hard subset by 7.8 pp, and abstention F1 by 20.0 pp over a budget-matched vanilla GRPO baseline from the same SFT checkpoint. The gains transfer to Video-MME, LongVideoBench, and to LLaVA-Video-7B; ablations confirm they follow the view sets, not the rollout count. We hope this pack-level perspective offers a useful starting point for the video MLLM and multimodal post-training community as the field moves toward evidence-grounded video reasoning.
comment: NeurIPS 2026 poster
☆ Foresight: planning future perception in streaming VLMs without retraining
Ashok Prasad Neupane, Dipan Bartaula, Ankit Belbase, Saugat Adhikari, Samip Ghimire, Saroj Poudel, Binod Bhattarai, Danda Pani Paudel
Existing streaming vision-language models (VLMs) continuously perceive and reason over visual streams, but their computational pathways remain fixed throughout inference. Consequently, they cannot adapt computation to evolving scene dynamics, where different future events demand different levels and forms of perception. We show that streaming VLMs inherently possess the ability to anticipate the immediate future, and leverage this capability to dynamically configure future computation in a training-free manner. Realizing such anticipatory computation, however, is very challenging: future anticipation must be sufficiently reliable to guide computation, planning must run concurrently with streaming inference, and online reconfiguration must incur negligible overhead. To address these challenges, we introduce FORESIGHT, a dual-stream architecture comprising two Siamese LLMs with shared weights, input encoders, and KV cache. The first LLM continuously processes incoming tokens, while the second runs ahead of the stream to anticipate future context, plan future computation, and generate task responses without interrupting streaming inference. Each plan decides when to reason next, what to check then, and how densely to sample, keeping transient evidence separate from persistent control. The resulting computation plan is executed online through an efficient reconfiguration protocol with schemaguided decoding and lightweight diff-based updates, enabling dynamic adaptation with low overhead. With a frozen Qwen3-VL-8B backbone, FORESIGHT achieves 23.0 mean joint F1 on OmniPro Online evaluation beating strongest trained baseline by 9.5%, while improving the backbone by 6.7 on StreamingBench and 15.4 on OVO-Bench, with the largest gain of 18.7 when evidence arrives later in the video stream. Our source code will be made publicly available.
☆ In-Distribution Forcing for Long Video Generation at Test Time
Jeongwoo Shin, Youngyoon Choi, Sangwoo Jo, Hyunmog Kim, Sungjoon Choi, Joonseok Lee, Jaewoong Choi, Jaemoo Choi
Modern autoregressive (AR) video diffusion models excel at short-horizon video generation, yet generating long videos remains challenging due to drifting, where colors and textures shift, and motion dynamics decay. Existing works primarily rely on KV conditioning, which selects or modifies cached key-value (KV) entries to mitigate drifting. However, we observe that KV conditioning alone is insufficient as it assumes cached KV entries remain in-distribution. This assumption fails beyond the training horizon: nothing constrains the construction of KV entries during rollout, giving rise to the KV-provenance problem where cached entries themselves become out-of-distribution (OOD). To address this, we propose In-Distribution Forcing (ID-Forcing), a test-time framework that aligns both KV caching and KV conditioning with training configurations. Its key mechanism, self-caching, prevents OOD KV entries at their source. Each chunk is cached without attending to prior KV entry, keeping the rolling window exactly in-distribution. Consequently, ID-Forcing seamlessly extends short-horizon models to minute-scale video generation. Extensive evaluations show that our method remains competitive on standard video generation benchmark while substantially outperforming prior work in mitigating drifting, as validated by both our drift metrics and a user study.
comment: Preprint
☆ A Benchmark for Spatially Grounded Gesture Generation ECCV 2026
Communication in shared space interweaves verbal and non-verbal signals, and pointing gestures anchor language to the environment: "put the cup on that one" is uninterpretable without the gesture that fixes the referent. Yet no common framework exists for evaluating whether generated gestures indicate their intended referent; distributional metrics reward a gesture aimed at the wrong object as long as it looks natural. We introduce a benchmark for spatially grounded gesture generation, comprising ~2K pointing-annotated clips from naturalistic VR dialogue with ground-truth 3D referents, a task in which systems must decide when, how and where to point within conversational speech, and a protocol that separates temporal alignment, spatial grounding and perceived naturalness. We also provide a flow-matching baseline, MM-Conv-Flow. Evaluating it alongside an independent retrieval-based system and captured human motion, we find that geometric grounding can exceed that of human pointing without any gain in perceived naturalness, showing that referential gesture quality must be measured along separate dimensions.
comment: 13 pages, 9 figures. Benchmark of the Referential Gesture Challenge at the HSI Workshop, ECCV 2026. Data and video: https://huggingface.co/datasets/hsi-workshop/referential-gesture-challenge
☆ Beyond Single Videos: Benchmarking and Active Evidence Seeking for E-Commerce Cross-Video Reasoning
E-commerce videos are information-dense and frequently compared by consumers evaluating products and merchants assessing marketing strategies. However, existing multimodal models mainly focus on single-video understanding and have limited ability to compare information across videos. We introduce AdsCVR, the first e-commerce cross-video reasoning benchmark, containing 2,483 videos and 6,110 question-answer pairs across six reasoning dimensions. Cross- video reasoning requires models to locate fine-grained evidence among many redundant frames and integrate visual details, speech, and on-screen text. We therefore propose AdSeek, an agentic framework that dynamically selects visual and audio tools during multi-turn exploration, replacing static uniform sampling with active evidence acquisition. To address the sparse credit assignment of reinforcement learning, we develop an offline trajectory rectification mechanism that identifies reasoning errors and missing multimodal evidence in RL-generated trajectories. The corrected trajectories provide supervised fine-tuning signals that reduce biases learned during RL. This mechanism supports a rectified bootstrapping pipeline in which initial RL exposes reasoning bottlenecks, supervised fine-tuning corrects them, and a final RL stage further improves the policy. AdSeek achieves 74.30 percent accuracy on the AdsCVR test split, outperforming its Qwen3-VL-8B-Instruct backbone by 27.90 percentage points. It also generalizes to the open- domain CrossVid benchmark, demonstrating effective active evidence gathering.
☆ NegT2IBench: When Negation Changes the Picture. A Polarity Benchmark for Text-to-Image Models
Text-to-image (T2I) models are judged by benchmarks that measure whether requested content appears, but these benchmarks largely overlook the complementary ability to satisfy negated constraints, for example, generating "a non-red cup." Measuring negation raises challenges not faced by affirmation-based benchmarks and requires careful prompt and evaluation design. We introduce NegT2IBench, a benchmark of 4,800 prompts covering two attribute types and four relation categories. Prompts are organized by polarity: the number of positive statements that must hold and negated statements that must not, each ranging from 0 to 2. Varying the two independently separates the effect of negation from the effect of prompt complexity. Our detector-based scoring is reproducible, auditable, and pinpoints which requirement failed. On 600 images with three-annotator labels, it agrees with humans as closely as vision-language judges up to 30x larger, while using only a fraction of their GPU memory. Across eleven T2I models and 211,200 images, nine score lower on a single negated statement than on a single positive one. Per-statement scoring reveals that the loss is largest for color and near zero for proximity, and that 41.5% of failed statements render exactly what the prompt forbids. Rendering what a prompt asks for and withholding what it forbids are distinct capabilities that an aggregate compositional score cannot distinguish. NegT2IBench measures the latter directly, providing a controlled testbed for diagnosing negation failures and developing methods to overcome them.
comment: *Equal contribution
☆ Where to Look Is Not How to Fix: Pre-Denoising Diagnostics and Modality-Dependent Control in Diffusion Composition
Understanding compositional failures in text-to-image diffusion requires identifying both where stress is detectable and how intervention changes the output. We study these questions through a controlled anchor--stress protocol that jointly evaluates text-encoder diagnostics and denoiser interventions. We introduce a text-only Compositional Stress Index (CSI), which separates common from rare compositions across SD1.5, SDXL, and the SD3 text path and provides an upstream diagnostic coordinate. A matched six-prompt localization study links intervention location to distinct outcomes: residual-minimizing embedding adapters improve representation fit, while downstream cross-attention intervention increases color hit rate (CHR) by 0.0272. Across SD1.5 and SDXL denoiser blocks, the largest positive signed diagnostic-accessibility mean occurs at the deep encoder, whereas selective boost has its largest positive mean CHR response at decoder blocks. Selective subtraction and broad ablation reveal further modality- and architecture-dependent responses, including a substantial CHR decrease when SDXL decoder cross-attention is broadly ablated. We find a diagnosis-control dissociation under our controlled attribute-object composition setting: compositional defects are diagnosable before denoising, but the representation coordinate that exposes risk is not necessarily the coordinate or modality that improves generation.
☆ BeeWhere: Segmenting Bumble Bee Colonies to Quantify Behavioral Effects ECCV 2026
Social bees are important pollinators that support biodiversity and crop pollination globally and serve as important model systems for collective behavior, but scalable measurement of individual- and colony-level behavior remains difficult in dense, occluded nest environments. Existing monitoring workflows use fiducial tags (e.g., ArUco) to preserve individual identity, yet tag-based tracking can fail when markers are obscured and provide limited information about body extent, spatial context, and untagged individuals. We present BeeWhere, an AI-assisted annotation and analysis workflow that combines ArUco detections with deep-learnt instance segmentations to quantify bumble bee behavior from high-resolution colony images and videos. Using bumble bee (Bombus impatiens) microcolonies as a test case, we annotate 483 frames containing 8,443 bee instances. We additionally annotate pollen balls, nest structures, and chamber boundaries, and train YOLO instance segmentation models for downstream behavioral analysis. Instance segmentations enable quantification of important behavioral metrics based on body contours, including nearest-neighbor distance, proximity to nest structures, spatial occupancy within the nest, and detection counts over time. We apply the BeeWhere models to tag-based tracking in an exploratory validation study assessing the behavioral impacts of neonicotinoid pesticide exposure. BeeWhere increased detection rates compared to tag-based tracking, particularly when bees were partially obscured or under challenging imaging conditions, and also captured treatment-associated changes in bee spatial organization not captured using tag-based tracking alone. These results suggest that instance segmentation can complement fiducial-marker tracking by recovering behaviorally meaningful signals under challenging colony conditions.
comment: Preprint. Accepted to ECCV 2026 Computer Vision for Ecology Workshop Proceedings. Proceedings DOI pending
☆ Parasitic Co-Denoising: Unlocking 3D Human Motion Generation in a Frozen Video Diffusion Model
Despite never being supervised on explicit 3D motion, large-scale text-to-video diffusion models synthesize realistic human motion in their generated videos. We ask whether this implicit knowledge can be turned into explicit 3D motion generation, without training a separate motion model. Probing a frozen Wan2.1 reveals that a recoverable motion signal is present in its intermediate states across the entire denoising schedule, not confined to the clean output. Motivated by this, we introduce parasitic co-denoising, a paradigm in which motion is decoded from the host model along its denoising schedule rather than produced by an independent generator. We instantiate it as the Parasitic Motion Decoder (PMD), an efficient flow-matching decoder that shares the host's noise schedule and reads its intermediate features through a $σ$-adaptive multi-layer fusion, leaving the host unmodified. Drawing its coverage from the host rather than from motion data, PMD leads dedicated motion generators on text-motion alignment at a small fraction of their trainable parameters, while producing paired video and motion in a single pass that motion-only baselines cannot match.
☆ WebFovea: When the Model Is Right but the Click Is Wrong -- Reliable Round Trips for Vision-Based Web Agents on Live Websites
We present WebFovea, a vision-based web agent that placed 2nd in the WebRetriever Challenge 2026 with a final score of 57.0 out of 100. The challenge evaluates agents end to end on Protocol III of the WebRetriever benchmark (arXiv:2607.06118): starting from an entry URL on a live website, the agent must operate the site's own interface and return a verifiable answer. A capable multimodal large language model (LLM) is necessary for this, but not sufficient. The model's decisions reach the browser through the harness, the code between the model and the page. At every step, four things must go right: the model's reply must be parsed into the intended action, the action must take effect on the page, the result must be reported back accurately, and the model must be shown the information it needs. On real websites, many of the failures we observed occurred at one of these four stages rather than in the model's reasoning. A coordinate-space mismatch placed every click at 3/4 of its intended coordinates; actions on native dropdowns, inside iframes, and in text boxes failed silently; and self-generated chat-template tokens contaminated 4.9% of task episodes. WebFovea hardens each stage and surrounds the loop with guardrails that keep the agent within the rules and its budget. The four-stage view does not depend on the model, although some individual fixes do. Because we used the same model in all four submissions, the rise of our official hidden-set score from 31.0 to 57.0 reflects changes to the harness, up to run-to-run variance on live sites. We describe the design, the evidence for each component (including negative results), a failure analysis, the limitations, and a roadmap that includes routing different steps to different models.
comment: 10 pages, 4 figures, 7 tables. Technical report of the 2nd-place solution in the WebRetriever Challenge 2026
☆ Adaptive Second-Order Solvers for Fast Stochastic Diffusion Sampling ICLR 2027
Diffusion models rely on numerical solvers requiring time-discretization, which has a large influence on the tradeoff between sampling cost and quality. However, the computational difficulty of the reverse process varies along the sampling trajectory and across data distributions, making the choice of discretization important. We adapt proportional-integral (PI) step-size control to diffusion, using our diffusion noise-normalised error estimator. Unlike existing adaptive methods in diffusion that respond only to the current error, the PI solver also incorporates the previous error, yielding smoother step adaptation. We further show that these per-sample trajectories exhibit shared structure and can be aggregated into a fixed schedule that retains much of the benefit of adaptive sampling. We evaluate both approaches on natural-image and language datasets, in terms of quality, measured by FID at a matched number of neural network evaluations (NFE), comparing them with widely used stochastic solvers and schedules. For images, our fixed discretization outperforms the commonly used EDM schedule in terms of sample quality when used with the stochastic Heun sampler, and with the EDM-churn sampler at low NFE. Additionally, our PI adaptive solver obtains better FID than most stochastic and adaptive baselines, although it does not beat the EDM-churn sampler at low NFE. Moreover, we find our solver outperforms both the EDM and the entropy schedule on language diffusion at low-to-medium NFE in terms of perplexity, with the drawback of lower token entropy. Lastly, we find that the benefit of per-sample adaptivity is problem-dependent. It is highly beneficial in 1D toy examples, while only marginal for image and language data, where the average schedule sometimes even outperforms the PI-adaptive solver. Code is available at https://github.com/ellakemperman/adaptive-second-order-diffusion-solvers
comment: Submitted to ICLR 2027
☆ CrowdOcc: Monocular Semantic Scene Completion for Quadruped Robots in Crowded Indoor Environments IEEE
Feiyang Chen, Jincheng Hu, Yiduo Chen, Jihao Li, Yue Liang, Bingzhao Gao, Yanjun Huang, Yuanjian Zhang
Monocular semantic scene completion (SSC) for quadruped robots remains underexplored in real crowded indoor environments, where human-scene occlusion disrupts static geometry and human occupancy predictions are often incomplete or spatially misplaced. We present CrowdOcc, an RGB-D dataset and monocular SSC framework for this setting. CrowdOcc contains 25.1K frames from 11 indoor scenes, with semantic occupancy annotations constructed through static dynamic decoupling. Our framework combines: (i) Normal Guided Scene Geometry Fusion (NGSGF) to complement depth-aware lifting with surface-normal cues for occlusion robust geometry; and (ii) Human-Centric Sparse Interaction (HCSI) to selectively model human-human and local human scene relations in 3D. Our method achieves state-of-the-art SSC performance on CrowdOcc's scene-disjoint test set, reaching 15.80 IoU, 11.40 mIoU, and 46.23 Human IoU, demonstrating generalization to unseen indoor scenes.
comment: 8 pages, 4 figures. Submitted to IEEE International Conference on Robotics and Automation (ICRA) 2027
☆ ReSCUE: Re-translation with Sentence Commitment for Unsegmented Long-Form Simultaneous Sign Language Translation NeurIPS 2026
Simultaneous Sign Language Translation (SLT) is critical for real-time communication, yet existing methods remain largely confined to sentence-level, offline settings that assume pre-segmented inputs. These assumptions hinder deployment in realistic scenarios involving continuous, unsegmented video streams. We present ReSCUE, a unified framework for simultaneous SLT on unsegmented long-form sign language videos that aligns training and inference with realistic streaming conditions. ReSCUE combines inference-aware training to handle partial inputs, non-signing pauses, and multi-sentence contexts, stabilized re-translation to enable low-latency yet revisable predictions with reduced output flicker, and a sentence commitment mechanism for online segmentation and memory management. Experiments on standard sentence-level benchmarks show that ReSCUE achieves lower latency and the best translation quality under low-latency settings. On long-form unsegmented datasets, ReSCUE approaches the translation quality of oracle offline systems that use ground-truth sentence boundaries, while operating at substantially lower latency, demonstrating its practicality for real-world streaming scenarios.
comment: Accepted at NeurIPS 2026
☆ From Expression to Reaction: Role-aware Visual Transfer and Stimulus-guided Reasoning for Interlocutor Emotion Recognition ACM MM 2026
In this paper, we propose a Role-aware Stimulus-guided (RASG) framework for interlocutor emotion recognition, which predicts listener emotions from listener-only videos and speaker-only audios. RASG consists of Role-aware Visual Transfer (RVT) and Stimulus-guided Boundary Reasoning (SBR) modules, which address supervision mismatch due to the lack of labeled listener data and ambiguity among visually similar listener reactions whose interpretation depends on speaker context, respectively. More specifically, RVT selects speaker samples whose facial expressions support their emotion labels. It then filters listener tracks and uses reliable pseudo-labels to train a listener-centric visual expert. SBR uses a two-class language reasoner only when the visual model is uncertain. It treats speaker audio and text as context rather than direct emotion evidence to distinguish similar listener reactions. Experiments conducted on MER-Cross dataset shows that RASG achieves 76.25\% on MER-Cross and improves the performance of the baseline over 17\%. Our team ranks second in Track 1 (MER-Cross) of the MER Grand Challenge at ACM MM 2026.
comment: Technical report of the second-place solution in Track 1 (MER-Cross) of the MER Grand Challenge at ACM MM 2026
☆ OmniAct3D: Leveraging Foundation Geometry and Evidence-Grounded Reasoning for Panoramic 3D Detection
Accurate 3D detection is essential for mobile embodied agents, while Vision Foundation Models (VFMs) offer transferable visual and geometric priors. Yet existing VFM-based 3D detectors rely on narrow-view monocular images or discrete perspective views, limiting coherent surround perception; equirectangular projection (ERP) instead encodes a continuous 360 scene in a single image. Direct transfer remains difficult because ERP organizes geometry and visual information differently, making object-relevant cues hard to model, localize, and preserve. We propose OmniAct3D, a framework that adapts perspective-trained VFM detectors to ERP while preserving transferable VFM priors. To resolve geometric mismatch, the ERP-Ray Geometry Adapter (ERGA-Ray) models spherical viewing rays and periodic spatial structure. To localize evidence in scene-wide context, the Visual-Action Reasoning Chain (VARC) grounds each hypothesis in relevant panoramic evidence and converts it into a structured geometric action. To recover local cues lost under fixed token budgets, the Appearance-Guided Heading Expert (AGHE) re-encodes object regions at higher resolution for heading estimation. Experiments show that OmniAct3D improves over the previous best 3D detector by 2.96 NDS points on Spheriverse and over the unadapted VFM baseline by 24.87 mAP points on PanoMMOcc. With target-specific geometry adaptation, VARC retains 95--98% of the same-configuration mAP, indicating reusable object-level 3D reasoning across sensing configurations. The source code will be made publicly available at https://github.com/FeiT-FeiTeng/OmniAct3D.
☆ RYOPO: Bringing End-to-End Category-Level Object Pose Estimation into Real Time
Category-level object pose estimation predicts the rotation, translation, and metric size of unseen instances within known categories. Many accurate RGB-D methods rely on external instance segmentation and crop-based pose estimation, introducing separate stages and object-dependent processing costs that hinder real-time inference. To bring accurate pose estimation into real time, we present \ours{}, an end-to-end trainable query-based RGB-D set predictor. It jointly detects and segments objects and estimates their \mbox{9-DoF} poses without explicit CAD-derived shape priors or a separately trained instance segmentor. Shared image and scene encoding avoids repeated per-object crop encoding. A query-conditioned geometry pathway associates observed 3D points and RGB features with object queries and incorporates shared scene context. Object-centric refinement uses the resulting point descriptors to update an explicit pose state through pose-conditioned cross-attention and recurrent residual corrections. On NOCS, \ours{} substantially improves on published RGB-D joint detection and pose estimation results. It achieves competitive performance compared with two-stage methods under all-object evaluation on REAL275 and HouseCat6D, while enabling real-time full-frame pose estimation at $31.8$ FPS on an RTX~A6000. Project page: https://yopo-series.github.io/RYOPO-project-page/.
comment: Project page: https://yopo-series.github.io/RYOPO-project-page/
☆ Rethinking Fixed Temporal Grids: Frequency-Disentangled Motion Generation
Most human motion generation methods encode motion as tokens on a uniform temporal grid, where every token spans the same fixed time window. Human motion, however, is temporally heterogeneous: slowly evolving global trajectories coexist with rapid transient events such as foot contacts and joint impulses. Forcing such multi-scale dynamics onto tokens of identical temporal resolution entangles motion frequencies, leaving slow regions redundant while smoothing out the rapid details that distinguish realistic motion. We propose \textbf{FreqMo}, a scale-adaptive motion representation that decomposes motion into wavelet frequency bands, separating dynamics across temporal scales while preserving temporal localization and exact reconstruction. Unified Frequency Residual Quantization (UFRQ) then encodes all bands within a single shared codebook, compressing the token sequence threefold and enabling stable single-stage generation. Experiments show FreqMo attains SOTA fidelity with substantially improved high-frequency preservation, and the same decomposition transfers to continuous diffusion backbones.
☆ Recursive Self-Improvement in Unified Multimodal Models
Unified multimodal models (UMMs) understand and generate both text and images, which lets a model produce its own training data. Existing self-improvement in UMMs keeps supervision on the visual side, where image understanding judges image generation. We propose recursive cross-capability self-improvement (RSI), a training loop in which the text and visual abilities of a UMM supply training data for one another. In each round, the model generates images and reads them to find where it falls short. It then writes programs aimed at these shortcomings, and execution verifies every result against its specification. Verified renders train image generation, while labeled renders and the model's own correct programs train visual understanding and program writing. Program execution thus acts as a source of truth outside the model, so errors do not accumulate across rounds. We study RSI on charts and build BasicChartBench to evaluate open models early in training. On requests worded differently from training, four rounds of RSI raise the score from 45.7% to 60.2%, while continued training stays at 46.3%. Verified construction carries most of the gain, and targeting the model's failures adds 3.5%. Along the way, the share of verified programs rises from 48.9% to 95.2%, and the reader's accuracy on edited renders rises from 55.6% to 87.4%.
☆ From Language Priors to Field Adaptation: Preference Learning for Traversability Estimation
Simon Schwaiger, David Seyser, Alessandro Scherl, Zlatan Ajanović, Wilfried Wöber, Gerald Steinbauer-Wagner
Image-based traversability estimation is inherently dependent on the robot platform, deployment domain, and mission preferences, which limits the applicability of purpose-trained models. To facilitate domain adaptation, this work aims to reduce the number of required annotations in the target domain using sample-efficient preference learning. Our method represents traversability through von Mises-Fisher mixture prototypes in a frozen vision-language feature space. Relative natural-language rules provide a commonsense prior, while sparse relative image annotations adapt the prototype directions and utilities to a target domain through computationally and sample-efficient fine-tuning. Experiments on WayFAST demonstrate accuracy competitive with end-to-end trained estimators while enabling sample-efficient image-based adaptation. Qualitative experiments further demonstrate the language prior's zero shot applicability and the fine-tuned estimator's improved dense prediction on semantic maps. Evaluation is complemented via semantic interpretation of learned prototypes by dissecting semantically close natural language prompts. Code and trained estimators available at https://resireg.github.io
☆ Post-Training Frontier Text-to-Image Models by Composing Preference and Rubric Rewards
Recent text-to-image generation models have achieved remarkable visual quality, but improving them through post-training remains challenging because no single reward signal captures the full range of human preference. In this work, we develop a simple and effective post-training recipe for open-domain text-to-image generation based on the composition of complementary reward signals. Our reward system consists of two main components: a preference reward, trained on large-scale human preference data using a Bradley-Terry objective to capture overall human aesthetic and perceptual preferences, and rubric-based rewards, which explicitly evaluate prompt faithfulness and other desirable properties while providing safeguards against reward hacking. A key challenge is how to combine these heterogeneous reward signals. We show that a naive weighted average leads to suboptimal optimization behavior, and propose a simple reward composition strategy that more effectively balances preference optimization with rubric satisfaction. In the Arena text-to-image leaderboard (https://arena.ai/), our RL-trained Flux2dev achieves an Elo rating 69 points above the base model, and our post-trained Ideogram-4 surpasses every open-source model on the leaderboard, reaching an Elo of 1223.5. (Claims of state-of-the-art performance are based on the Arena leaderboard snapshot as of September 4, 2026.) Our results suggest that effective rewards for frontier generative-model training require broad coverage of user intent and robustness to exploitation under optimization. To support reproducible research, we release Arena-T2I-Training, a 1K subset of training data that recovers some gains of full-scale training, providing a resource that we hope will facilitate future work on post-training for text-to-image models.
☆ TerraVis: Towards Evaluation of World-Grounded Visual Consistency in Text-to-Image Generation via MLLM Workflows NeurIPS 2026
Recent text-to-image models have made substantial progress in photorealism, aesthetics, and text-image alignment. Yet visually appealing images can still violate real-world plausibility, exhibiting malformed object structures, impossible anatomy, physically implausible interactions, or inconsistent spatial relationships. Such failures are not well captured by existing fidelity, aesthetics, preference, or alignment metrics. To address this gap, we introduce TerraVis, a framework for evaluating world-grounded visual consistency in generated images. TerraVis defines a structured taxonomy of world-consistency violations spanning object-, interaction-, and scene-level failures, and employs a multi-stage evaluation framework to identify and quantify them. Given an image, TerraVis first uses an MLLM to assess its eligibility for evaluation, then detects violations across 18 taxonomy-defined types and classifies them as minor or major to derive an overall world-consistency score. Across diverse open-source and proprietary text-to-image models on two widely used benchmarks, TerraVis achieves the strongest correlation with human judgments of world consistency among existing metrics. Our benchmark results further show that models that achieve strong performance on conventional metrics can still exhibit substantial world-consistency failures. These findings highlight world consistency as a complementary evaluation dimension and demonstrate that TerraVis enables systematic quantification, diagnosis, and comparison of such failures. Our code is publicly available at https://github.com/ShyFoo/TerraVis.
comment: Accepted by NeurIPS 2026 (ED Track)
☆ When Predicting Nothing Beats SAM 3: Revisiting Evaluation in Video Object Segmentation NeurIPS 2026
Video Object Segmentation (VOS) in complex and long videos is increasingly important for real-world applications, where target objects often appear only intermittently within long temporal horizons. However, existing benchmarks largely focus on temporally salient objects that remain visible for most of the video. To address this gap, we introduce FaVOS (A Benchmark for Video Object Segmentation with Fractional Temporal Visibility), a benchmark designed to evaluate VOS methods under low temporal visibility. We show that, in this regime, the standard J&F metric can collapse VOS evaluation into absence classification, because empty predictions receive high rewards on target-absent frames. Consequently, even a trivial empty-mask predictor can outperform strong models such as SAM 3, revealing a fundamental mismatch between current metrics and practical VOS performance. To mitigate this issue, we propose Volumetric J&F, which evaluates mask sequences as spatio-temporal volumes and reduces the dominance of target-absence rewards while preserving sensitivity to segmentation quality and temporal structure. Project page: https://aidaslab.github.io/FaVOS.
comment: NeurIPS 2026 E&D
☆ Kinematics-Induced Multimodal 3D Human Pose Estimation with Subject-Level Privacy
Multimodal 3D Human Pose Estimation (3D HPE) combines complementary information from RGB, LiDAR, and mmWave radar, but models trained on correlated observations from the same individuals, raise privacy risks overlooked by record level analysis. We present a unified framework for multimodal 3D HPE that couples kinematics-induced sensor fusion with subject level privacy auditing and private training. First, our multimodal model aligns modality specific joint representation, injects skeletal structure and adaptively aggregates complementary sensor evidence for accurate pose prediction. Second, we formulate a black-box subject membership inference attack for 3D HPE, complemented by an empirical pointwise maximal leakage analysis, which characterizes how individual attack score outcomes change inference about the membership outcome. Third, we instantiate user-level differential privacy via Action Temporal Stratification, a population weighted within-subject sampling strategy that enforces action and temporal coverage. We evaluate our framework on the MM-Fi dataset across three diverse experimental protocols. Source-code will be released upon acceptance.
☆ Custom Forcing: Training-Free Subject Customization for Autoregressive Video Generation
Autoregressive video models can generate minute-long videos in real time, but they produce generic subjects from text rather than specific subjects from user-provided images. Existing customization methods either require costly per-subject optimization or use pretrained conditioning networks that jointly process all video frames with bidirectional attention. Neither approach is designed for causal streaming. We present Custom Forcing, a training-free method that stores reference-based anchor frames in the persistent KV cache of a frozen autoregressive video model. However, fixed anchors face two limitations: simple conditioning allows identity to drift, and the text prompt continues to favor a generic subject. To address these problems, drift-adaptive value amplification (DVA) scales reference influence with the degree of identity drift, while anchor contrast guidance (ACG) steers generation away from the generic class prior. Over two-minute rollouts, fixed anchors fall from 0.58 to 0.42 in DINO-I, while Custom Forcing keeps it between 0.58 and 0.62 without reducing motion. Custom Forcing also achieves higher subject similarity than bidirectional customization methods and better preserves identity over 30s than causal image-to-video and reference-to-video models, while generating each frame 9.5--28.5 times faster than these long-video baselines.
comment: 31 pages. Project page: https://gustn9609.github.io/custom-forcing/
☆ ViTok: Improving Dense Semantics in AM-RADIO-Style Multi-Teacher Distillation with PHI-S and Masked Image Modelling
We study how to consolidate the current VITOK progress into a single multi-teacher distillation recipe that jointly preserves global recognition and dense semantics. Our starting point is an AM-RADIO-style student distilled from SigLIP2 and DINOv3-L, where SigLIP2 supplies strong global semantics and DINOv3-L supplies stronger dense features. The central empirical issue is that the same recipe does not optimize all objectives equally well: changes that improve ImageNet-1K kNN accuracy can still degrade ADE20K segmentation. We summarize a progression of modifications that make this trade-off more explicit and more manageable: split adaptor heads for CLS and patch tokens, asymmetric cosine/MSE losses, initialization from a DINOv3-L checkpoint, teacher reweighting, masked image modeling (MIM), and PHI-S feature balancing. The resulting model reaches 83.2 patch kNN and 85.2 CLS kNN, slightly surpassing the DINOv3-L teacher on ImageNet-1K kNN classification, while PHI-S restores ADE20K performance from 46.5/58.1 to 48.5/61.0 mIoU/mAcc, matching the teacher on this dense benchmark. We also summarize negative results: scaling distillation from ImageNet-1K to ImageNet22K does not consistently help, and naively adding extra teachers such as SAM3 or HOG features introduces interference. Rather than claiming a final recipe, this paper distills the current project state into a compact empirical story and a concrete set of lessons for future iterations.
☆ Revealing Epistemic Uncertainty in MLLMs via Causal-Invariant Masking NeurIPS 2026
Multimodal Large Language Models (MLLMs) suffer from hallucinations, creating a critical need for Uncertainty Quantification (UQ) to ensure reliable deployment. However, existing approaches struggle to detect uncertainty caused by superficial associations, especially when the query-relevant signal is weak. We mainly attribute this issue to their bias toward aleatoric uncertainty arising from data ambiguity, overlooking epistemic uncertainty stemming from model limitations. To further decompose uncertainty types for a comprehensive UQ, we propose Causal-Invariant Masking (CIM), which measures the semantic shift between the original predictions and those conditioned on a causally-focused view. Based on this framework, we introduce Semantic Divergence as our core metric for UQ and provide theoretical evidence that it converges to the variance of model's sensitivity to non-causal correlations, establishing its ability to capture MLLM's limitation. To accelerate UQ in MLLMs, we further propose Expected Embedding Drift (EED), a fast geometric proxy metric that estimates semantic shift directly within the hyperspherical embedding space. Experiments show that our method achieves state-of-the-art performance on various benchmarks, while the proposed EED accelerates by nearly 50% with comparable performance.
comment: Accepted by NeurIPS 2026
☆ Found but Not Read: When Extracted Text Closes the Retrieval-Reading Gap in Document Vision-Language Models ICASSP 2027
Retrieval-augmented document question answering assumes that once the right page is found, a vision-language model (VLM) can read it. We show that this assumption often fails, leaving a retrieval-reading gap: evidence found but not used. A paired protocol isolates this gap by comparing answers from the retrieved page images alone with answers from the same images plus their extracted text. On FoveDoc-Bench, our benchmark with traceable evidence, retrieval finds nearly every evidence page, yet adding CPU-OCR text raises strict accuracy by 13 to 16 points. An exact text layer roughly doubles the gain, which appears across six VLMs from three families and, within one family, narrows with scale without closing. The reader can read this evidence but cannot find it: crops of it recover most of the text gain, boxes around it on the page none. The same protocol identifies two boundaries. Extracted text helps on textual evidence but is neutral or harmful on charts and figures. Its advantage shrinks as retrieval degrades, and unrelated text of the same form adds nothing detectable. Extracted text is an amplifier of retrieval that works, not a substitute for retrieval that does not. Our code is available at https://github.com/atoz03/fovedoc-sup.
comment: 5 pages, 5 figures, 3 tables. Submitted to ICASSP 2027
☆ Seeing, Saying, but Not Using: From Reportable Spatial Facts to Usable States in Multimodal Large Language Models
A multimodal large language model that correctly reports a spatial fact does not necessarily use that fact in subsequent reasoning. To study this distinction, we introduce \textsc{SpaceConflict}, a benchmark of 23{,}196 inputs for the construction and use of spatial state. Under a unified Supported/Contradictory/Unknown judgment interface, it covers local fact binding (L1), relational composition (L2), cross-observation consistency (L3), and state judgment under transformation (L4). Posing a direct-state query, a full-transformation query, and an explicit-initial-state query on the same world reveals an availability--utilization gap: models recover the initial state from visual evidence yet fail when that state must drive a transformation. For Qwen3.5-9B, 50 of 100 sequences with a correctly recovered initial state fail the full transformation, and supplying the state explicitly repairs all 50; the gap narrows with scale but does not close. We therefore propose Operational State Supervision (OSS), which supervises task-relevant spatial states and their transformation trajectories and aligns shared facts across contexts. OSS improves paired accuracy on matched judgments most on L3 and L4, the levels that depend on organizing and using state. Evaluating multimodal spatial reasoning thus requires asking not only whether a model can see and state a spatial fact, but whether that fact becomes a usable state in subsequent computation.
☆ PointWAM: 3D World Action Modeling for Dexterous Robotic Manipulation
Chunghyun Park, Beomjun Kim, Seungcheol Park, Heeseung Kwon, Yashu Shukla, Seunghoon Sim, Jinwoo Shin, Minsu Cho
World action models jointly learn to forecast world dynamics and predict robot actions, such that the learned internal world dynamics guide accurate actions. Existing approaches typically represent the world as RGB frames or latent counterparts while predicting actions as end-effector poses or joint angles, but they often struggle to capture the 3D spatial structure and contact geometry central to dexterous manipulation. We introduce Point World Action Model (PointWAM), a 3D world action model that decomposes the world into a scene (i.e., environment) and hands (i.e., actor), and jointly forecasts both as 3D point trajectories within a shared space-time coordinate frame. This explicit, disentangled representation enables effective pre-training on large-scale human demonstration videos without requiring any task-specific object or keypoint selection. Given a colored point cloud and a language instruction, PointWAM predicts how the scene and hands co-evolve in 3D space over time, then retargets the forecast hand motion to robot actions. Pre-training on human videos improves average DexJoCo success by 56.9 percentage points, and scene-trajectory supervision adds 10.9 points over forecasting the hands alone. With both, PointWAM surpasses the prior state of the art on ten DexJoCo tasks by 11.7 points and outperforms strong VLAs on a real robot.
comment: Preprint. Project page: https://chrockey.github.io/PointWAM
☆ FastOPD: On-Policy Distillation for Lightweight VLA Deployment
Yoojin Oh, Jeongsol Kim, Yeonwoo Seo, Jangho Park, Seonghyun Jin, Sunwoo Park, Youngmin Kim, Youngjun Jun, Kyumin Choi, Jong Chul Ye
Vision-Language-Action (VLA) foundation models have scaled rapidly to enhance manipulation performance and generalizability, but this scaling incurs high computational costs that render real-world deployment increasingly challenging. Existing approaches typically mitigate this issue by designing smaller architectures or reducing the iterative denoising steps in flow-based policies. In this work, we propose FastOPD, a foundation-to-lightweight VLA framework that enables the practical deployment of large-scale VLAs through efficient on-policy distillation. Specifically, FastOPD adapts a flow map for single-state teacher supervision and combines it with a self-consistency objective to construct a compact student that learns the teacher dynamics. Furthermore, we theoretically demonstrate that minimizing this objective allows the distilled student to recover a distribution on par with that induced by an ideal few-step teacher model. We evaluate FastOPD across diverse foundation policies in simulation and real-world experiments. On LIBERO, FastOPD retains 84% of the performance of $π_{0.5}$ with only two inference steps, reducing inference latency by 78.1% while outperforming existing few-step distillation baselines in average success rate. With LingBot-VLA as the teacher, FastOPD improves the single-step success rate over the base student by 15.9 percentage points on RoboTwin 2.0. We further demonstrate its applicability to a World Action Model (WAM) and deploy a compact student distilled from MolmoAct2 on a real robot.
comment: Project page: https://fastopd.github.io/
☆ TerrainForge: Physics-Grounded road geometry Editing for Counterfactual Autonomous Driving
Road geometry (e.g., crests, sags, and speed humps) and surface conditions (e.g., wet or icy pavement) affect how vehicles move, what drivers and onboard cameras observe, and how much clearance remains between vehicles. Editing these properties in a driving scene therefore requires corresponding changes in vehicle motion. Capturing these differences in a driving video requires a road edit to propagate to vehicle motion, camera viewpoint, and the clearance between vehicles. We present TerrainForge, a framework for generating road geometry-focused counterfactuals from reconstructed multi-vehicle driving episodes. A unified road model connects scene deformation with four-wheel vehicle dynamics, allowing crests, sags, speed humps, and friction changes to propagate through vehicle motion, camera viewpoint, and inter-vehicle clearance. Vehicle dynamics are evaluated against CarSim, and prescribed road geometry is verified in reconstructed Waymo scenes. Across 18 episodes, leaving surrounding vehicles on their recorded trajectories instead of recomputing their responses produces median peak differences in predicted ego-lead distance of 1.52 m for crests and 1.41 m for sags. We further simulate the ego response to 15,758 road edits across 983 braking episodes, pairing each edit with its safety outcomes relative to an unedited replay. These pairs train a first-stage screening surrogate that takes the original driving context and candidate road-edit parameters as input and predicts the resulting change in the ego's terminal gap. On held-out scenes, this prediction achieves 22-40% lower mean absolute error than predicting no change, so candidates can be screened cheaply before the full multi-vehicle rollout.
☆ FUSEye: Training-Light Fisheye Detection with Overlapping Views and Zero-Initialized Adapters
Fisheye cameras give mobile robots a single-sensor, low-cost view of their surroundings, yet the COCO-pretrained detectors that practitioners routinely reuse fail on them: strong radial distortion warps local image structure, while boundary compression shrinks objects to near-invisible sizes. Full fine-tuning closes much of the gap but requires abundant fisheye labels and compute. We present FUSEye, a training-light framework that turns a frozen-backbone COCO-pretrained extra-large YOLO26 detector (YOLO26-x) into a fisheye detector. FUSEye adds roughly 227k new parameters while updating the inserted modules and the pretrained detection head. It addresses the transfer gap at three causally linked levels. At the input level, overlapping grid view generation and box remapping (GridViews) enlarge compressed boundary regions. At the feature level, zero-initialized residual adapters (Z-Adapters) correct distortion-induced feature misalignment. At the decision level, learned cross-projection agreement fusion (AgreeFusion) promotes low-confidence detections only when they are supported by consistent evidence across multiple views. On the WoodScape surround-view fisheye benchmark, FUSEye raises YOLO26-x from 0.148 to 0.266 mAP50 and retains 84.3% fully fine-tuned accuracy. Moreover, randomly using only 25% of the labeled training images, FUSEye achieves 0.2597 mAP50, retaining 97.6% of its full-label performance. FUSEye also consistently improves YOLOv8-11 detectors, showing that the recipe is architecture-agnostic. Source code will be available at https://github.com/Su-wenya/FUSEye.
comment: Source code will be available at https://github.com/Su-wenya/FUSEye
☆ TRAC: Trajectory-aware Reuse and Adaptive Correction for Efficient Autoregressive Video Generation
In this paper, we present trajectory-aware reuse and adaptive correction (TRAC), a training-free framework for efficient autoregressive (AR) video generation. Existing acceleration methods mainly target single-trajectory generation with bidirectional attention. AR video generation, by contrast, sequentially couples chunk-level denoising trajectories. Consequently, approximation errors accumulate and propagate through the generation process. TRAC addresses this challenge with three components, including robust cumulative scheduling (RCS), autoregressive trajectory-aware guidance scheduling (ATGS), and spectral structure correction (SSC). RCS selects cache reuse schedules by cumulative rollout error and cross-chunk/prompt variation. ATGS coordinates CFG refreshes along the global AR trajectory. SSC restores low-frequency structure of the first chunk to correct long-term structural loss. Experiments on SkyReels-V2 and FramePack-F1 show that, compared with existing methods, TRAC achieves both the highest inference efficiency and the best generation quality for AR video generation.
comment: Preprint under review
☆ FiberGeoText: A Vision-Language Model for Population- Level Organization of Superficial White Matter
Yuqian Chen, R. Jarrett Rushmore, Guikun Chen, Fan Zhang, Edward Yeterian, Nikos Makris, Yogesh Rathi, Lauren J. O'Donnell
The superficial white matter (SWM), a critical brain region for cognition across the lifespan and brain disease, contains abundant short-range association fibers whose organization remains incompletely characterized, in part because the short trajectories and highly variable cortical folding make correspondence across individuals challenging. Anatomically corresponding connections may vary in spatial location across individuals and therefore may not be adequately defined by geometric proximity alone. We introduce FiberGeoText (FGT), a vision-language model (VLM) for organizing short-range superficial white matter (SWM) streamlines reconstructed from ultra-high-resolution diffusion MRI into population-level clusters. FGT jointly represents three complementary properties of each streamline: its three-dimensional trajectory, its cortical anatomical context, and its shape. Cortical endpoint information from multiple parcellation schemes is expressed as text and encoded using a pretrained large language model (LLM), enabling heterogeneous anatomical descriptions to contribute to a common continuous representation. We evaluated FGT on acquired submillimeter 0.76 mm diffusion MRI data. Compared with state-of-the-art (SOTA) methods, FGT produced substantially greater cortical parcel coherence, within-cluster shape consistency, cluster-size consistency, and cross-subject correspondence. The trained model also generalizes well to unseen subjects with an average of 96.7% of the 5,000 learned clusters recovered, and high consistency of cluster structure between training and testing data. Together, these findings demonstrate that integrating geometric, anatomical, and shape information by learning multimodal deep embeddings with a VLM model enables robust learning of population-consistent SWM organization despite interindividual anatomical variability.
comment: 22 pages, 3 figures
☆ Correcting Guided Diffusion Trajectories with Spectral Alignment
The practical success of conditional image generation hinges on fine-grained differences in condition alignment and visual fidelity. Classifier-free guidance (CFG) is central to this success, but its lack of an explicit criterion makes it difficult to assess whether the guided trajectory is progressing as intended. To address this gap, we show that spectral alignment provides a principled criterion for understanding guidance behavior and improving guided diffusion sampling through adaptive correction. Our analysis identifies the spectra of intermediate states as an indicator of consistency with the expected spectral evolution of the forward process. Based on this observation, we introduce Spectral Correction Guidance, a method that corrects deviations from an analytic reference spectrum during sampling. The proposed method is training-free and applicable across diffusion backbones and conditional generation tasks without modifying the underlying model. Experiments demonstrate consistent gains in preference-based metrics over baseline guidance methods in text-to-image generation and improved generation quality over CFG on ImageNet. These improvements persist across a range of guidance scales and with fewer denoising steps. Our analyses and ablations provide insight into guidance behavior and how the proposed method affects generation quality.
☆ SymRegFlow: Symmetry-Regularized Flow Matching for Video World Models
Flow-matching-based multi-view world models generate realistic videos, but are commonly restricted to fixed camera rigs. Extending them to continuously varying camera poses requires paired pose--video observations with dense pose coverage, which are costly to acquire. We introduce \emph{SymRegFlow}, a symmetry-regularized flow-matching framework for multi-view-consistent video generation across continuous viewpoints without ground-truth novel-view RGB supervision. For each target pose, SymRegFlow geometrically warps source views into noisy anchors and combines masked dual-anchor supervision with cross-anchor denoising-output consistency to mitigate anchor-specific errors. Under an affine Gaussian surrogate, we prove that suitable consistency regularization recovers the clean-reference optimum at fixed noise levels, strictly outperforming single- and merged-anchor baselines. Experiments on Cosmos-Drive-Dreams and nuScenes demonstrate high-quality, multi-view-consistent autonomous-driving video generation: on nuScenes, SymRegFlow achieves the lowest FVD and FVMD among the evaluated baselines, reducing FVD by over 31\% relative to the best baseline, and source-conditioned inference also attains the best FID and instance preservation.
☆ Revisiting Visual Representation Enhancement of VLMs via Kernel Canonical Correlation Analysis
Vision-language models such as CLIP exhibit strong semantic generalization, but remain limited in fine-grained visual perception. A recent work named KUEA presents a natural remedy by finetuning the image encoder under the supervision of the vision-centric DINOv2 to align their kernel matrices element-wisely, while regularizing the embeddings to remain close to the pretrained visual encoder for preserving image-text semantics in CLIP. However, we show that diminishing the role of the alignment loss to DINOv2 does not necessarily degrade its fine-grained visual performance, suggesting that the kernel-matrix discrepancy may be insufficient for further visual representation enhancement, motivating us to revisit the alignment formulation. In this work, we present a novel perspective to characterize representation alignment on feature subspaces through Kernel Canonical Correlation Analysis (KCCA), which maximizes the projection correlations. In optimization, we derive an efficient end-to-end training scheme upon KKT conditions, avoiding the eigenvalue problem in KCCA. Further, we extend our method into a 3-view formulation, i.e., 3vKCCA, in which the projections from the pretrained text encoder are also incorporated under a unified optimization framework for joint alignment. With CLIP ViT-L/14 on ImageNet-1K, our 3vKCCA improves the MMVP-VLM accuracy from 17.8 to 25.9, substantially outperforming the existing methods, and meanwhile maintains zero-shot image--text retrieval performance.
☆ GeoScaffold: Learning Compact Geometric Latents via Reconstruction for Efficient Vision-Language Navigation
Recent vision-and-language navigation (VLN) systems increasingly adopt streaming Video-LLM policies that map egocentric RGB observations and instructions directly to low-level actions. Yet these policies inherit weak 3D geometric priors from 2D pretraining. Existing geometry-aware extensions charge a persistent inference-time price: depth sensors, 3D encoders, or per-step perception tool calls. We propose GeoScaffold, a geometric supervision framework that pays this price once, at training time, by internalizing geometry into the policy itself. It first learns a compact depth tokenizer on depth maps from the training trajectories and freezes it. It then fine-tunes the policy with a handful of learnable geometry query tokens, training their hidden states to reconstruct navigation-critical geometry such as depth, connectivity, and traversability. This supervision turns the query states into compact geometric latents for action decoding, and through the shared weights also internalizes geometry into the backbone's own representations. Like a scaffold, the tokenizer, target generators, and reconstruction heads are discarded after training, leaving the backbone and action interface unchanged. Extensive experiments show that GeoScaffold consistently outperforms leading vision-only navigators on continuous VLN benchmarks, offering a practical paradigm for lightweight edge deployment of spatially aware embodied navigation models.
☆ One Photon, Many Worlds: Posteriors and Predictions with Single-Photon Cameras
Single-photon avalanche diode (SPAD) cameras operate fundamentally differently from conventional cameras due to their photon-counting nature. Each frame produces a binary image: pixels report zero if no photons arrived during exposure, and one if one or more photons arrived. Reconstructing a scene or inferring its properties from a single binary frame is difficult because many different images could produce the same measurement; thus, the inverse problem is fundamentally one-to-many. As we gather more binary measurements, the inherent uncertainty associated with the inverse problem and any associated inference diminishes. With sufficient photon counts, photon noise becomes negligible relative to the signal mean, enabling near-deterministic scene recovery and inference. This work characterizes the transition from stochastic to near-deterministic scene understanding as photon budget increases, analyzing how the stochasticity in photon arrival affects downstream inference tasks. Technically, we develop a conditional generative framework based on a Hypergeometric frame-thinning process for accumulated binary SPAD measurements. Generative models capture the one-to-many nature of photon-starved inverse problems, enabling empirical characterization of how this ambiguity diminishes with increasing measurements and its impact on downstream tasks like character recognition, QR code decoding, and facial analysis.
comment: 18 pages, 18 figures
☆ CHASE-VLA: Post-Training Quantization Framework for Vision-Language-Action Models with Chunk-Aware Scale Estimation ACCV 2026
Vision-Language-Action (VLA) models map visual observations and language instructions to continuous robot actions, but a diffusion-based action expert (AE) poses a key challenge for low-bit post-training quantization (PTQ). The AE is repeatedly invoked across denoising steps and policy queries, where fixed calibration scales can be mismatched with activation ranges that vary with denoising progress and intended motion. We propose CHASE-VLA, a chunk-aware PTQ method that exploits a VLA-specific signal readily available from the policy: the generated action chunk, including its unexecuted future suffix. Rather than relying only on static scale matching for AE layers, CHASE-VLA combines the previously generated chunk as causal action context with denoising step group information to adapt AE activation scales. This enables W4A4 quantization of both MLP and attention projections in the repeated AE without modifying the pretrained policy. On LIBERO, CHASE-VLA achieves 97.3% average success rate on $π_{0.5}$ when both MLP and attention projections in the AE are quantized to W4A4, restoring FP16-level performance. CHASE-VLA also reduces the weight storage of the quantized AE linear layers by 73.4% and their single-chunk memory traffic by 70.9% and 71.2% on $π_{0.5}$ and GR00T N1.6, respectively, with a predictor overhead of at most 1.26% of the saved storage.
comment: Accepted at ACCV 2026. 22 pages, including references and supplementary material
☆ SpectralCache: Accelerating Diffusion-Based World Models via Spectral Feature Caching
Diffusion-based world models enable high-quality interactive environment generation but suffer from substantial inference overhead due to repeated Transformer evaluations during denoising. Existing caching methods mainly exploit temporal redundancy at the feature or token level, leaving the underlying mathematical structure of diffusion features largely unexplored. In this work, we reveal that world-model features exhibit highly stable singular subspaces across nearby denoising steps, while their singular values follow predictable evolution patterns. Building on this observation, we propose SpectralCache, a training-free spectral caching framework that reuses stable singular subspaces and estimates only low-dimensional singular values through linear extrapolation. We further exploit the spectral consistency between neighboring full-computation features to skip selected expensive backbone evaluations via singular value scaling. Extensive experiments on representative world models demonstrate that SpectralCache consistently improves inference efficiency while preserving generation quality. On HunyuanWorld-Voyager-13B, SpectralCache achieves 5.22x acceleration while maintaining a WorldScore of 65.90 for static scenes, substantially outperforming existing training-free caching methods in inference efficiency.
☆ Capturing Dynamics: The 4D Facial Expression Intensity Dataset
The estimation and analysis of facial expression intensity play a crucial role in affective communication and human-computer interaction. Previous research has primarily focused on detecting and estimating facial expression intensity from frame-level 2D representations. However, this limitation restricts a comprehensive understanding of real-world facial expressions, as they are inherently 3D and temporally continuous. This paper investigates the perception of facial expression intensity by introducing the 4D Facial Expression Intensity Dataset (4DFEID). We employ a parametric face model and compile a total of 2,869 mesh sequences with controlled geometric variations, generating 4D data instances with diverse peak intensities and identity attributes. Using a Likert scale, we collect more than 90,000 subjective intensity perception ratings via a crowdsourcing platform. We explore various architectures and aggregation methods to establish baselines for episode intensity estimation on the new dataset, revealing that spatial-temporal graph models consistently outperform traditional frame-aggregation methods. In contrast to existing datasets that rely on 2D static imagery, the proposed 4D-FEID dataset provides the community with a unique and vital resource for investigating the perception of facial expression intensity through the use of dynamic 3D stimuli. By offering high-fidelity, spatio-temporally coherent facial data, 4D-FEID establishes a new foundation for research into more nuanced and naturalistic expression analysis, thereby addressing a gap in the current landscape of affective computing and human-computer interaction studies. The dataset is available at link.
☆ Imagine the Future, Internalize the Gist: Efficient VLA Reasoning via Internalized Spatiotemporal Imagination
Shenglan Li, Zhendong Mi, Hengyi Zhu, Jingwu Luo, Chun Kit Chan, Geng Yuan, Yanzhi Wang, Pu Zhao, Shaoyi Huang
Vision-language-action (VLA) models increasingly incorporate intermediate reasoning to improve robotic manipulation, yet existing approaches primarily reason about observed states without explicitly anticipating future scene evolution. Extending such reasoning to explicit future rollouts at every inference step, however, introduces substantial computational overhead. We propose IG-VLA, a VLA reasoning framework that enables models to imagine the future and internalize the gist. Our Latent Spatiotemporal Reasoning learns to imagine task-relevant future scene evolution directly in visual representation space, guiding action prediction without costly pixel-level video generation. To further reduce inference overhead, we introduce Scene Gist Memory, which internalizes reasoning-derived scene-behavior associations into a compact Scene Gist Token, preserving the benefits of future reasoning while bypassing explicit future imagination at inference. Extensive experiments on LIBERO, LIBERO-Plus, and VLABench demonstrate the effectiveness and efficiency of IG-VLA. On the LIBERO-Plus Language suite, both the reasoning and gist policies outperform the strongest baseline by nearly 6% in success rate. The gist policy also achieves up to 6.38x speedup over baselines, reducing inference latency from 1081ms to 169.5ms per action chunk on a single NVIDIA A6000 GPU. These results demonstrate that future spatiotemporal reasoning can be effectively internalized for efficient VLA deployment.
☆ Scale-Recursive Rectified Flows for Few-Step Precipitation Ensembles
Fine-resolution precipitation estimates support flood risk assessment and water management, but coarse satellite products cannot resolve rainfall within each grid cell. Generative models address this ambiguity by producing ensembles of plausible high-resolution rainfall fields. Among these models, rectified flows generate samples by iteratively transforming random noise into rainfall fields. Reducing the number of sampling steps accelerates generation but can make ensemble members too similar, understating uncertainty. We propose a scale-recursive rectified flow that generates broad patterns before local details and guides sampling-step allocation by comparing ensemble variability with prediction error across spatial scales. Validation scores and rainfall power spectra constrain the allocation to avoid excessive amplification. In satellite-to-radar downscaling over the contiguous United States, our analysis identified broad rainfall patterns as the main source of insufficient ensemble variability under reduced sampling budgets. Allocating more steps to the coarse flow improved probabilistic accuracy and rain detection across training seeds at fixed architecture and computational cost. The proposed model also achieved better probabilistic accuracy with shorter sampling time than a nonrecursive flow using more steps.
♻ ☆ DriftWorld: Fast World Modeling through Drifting
Predictive world models enable robots to simulate the visual outcomes of their actions, but state-of-the-art diffusion-based models remain costly because generating each rollout requires multi-step iterative denoising. We introduce DriftWorld, an action-conditioned world model based on drifting generative models. DriftWorld learns a conditional drift during training, enabling it to generate future observations for a given action sequence in a single forward pass during inference. Across Bridge-V2, RT-1, Language Table, Push-T, and Robomimic, DriftWorld runs at over 40 fps and is 12+ times faster than diffusion-based baselines, while matching or improving their visual generation quality. This makes DriftWorld an efficient world model for robot simulation and further enables downstream applications including inference-time action search and offline policy evaluation.
comment: Website at https://susie-lu.github.io/driftworld/
♻ ☆ SurGe: Improved Surface Geometry in Point Maps NeurIPS 2026
Karim Knaebel, Gonzalo Martin Garcia, Christian Schmidt, Ilya Fradlin, Lucas Nunes, Daan de Geus, Bastian Leibe
Recent feedforward 3D reconstruction methods predict point maps and estimate global 3D geometry remarkably well. However, their predictions still exhibit inaccurate local surface geometry, which is clearly visible qualitatively but only weakly reflected in common metrics. To make these errors more explicit in evaluation, we introduce a point map normal metric that evaluates the local surface orientation induced by neighboring 3D predictions. To reduce these errors, we propose two complementary components: a point gradient matching loss that supervises depth-normalized 3D finite differences, and a Neighborhood Attention Decoder (NAD) that progressively upsamples features and uses Neighborhood Attention for local feature mixing. Across eight zero-shot monocular geometry benchmarks, our model, SurGe, achieves the best average rank for global point map AbsRel and consistently improves local point map and point map normal evaluations.
comment: NeurIPS 2026. Project page at https://vision.rwth-aachen.de/surge
♻ ☆ Llama-Mobile: Efficient 2.7-Bit Quantization of VLMs
Deploying vision-language models (VLMs) on mobile devices is challenging due to their significant memory and compute requirements. We present a framework for quantizing VLMs for efficient inference on resource-constrained hardware. Our approach combines a quantization pipeline that uses the model itself to generate training data and does not require access to the training setup, with a novel 2.7-bit-per-parameter format supporting efficient execution on Arm CPUs. We validate our approach by compressing the Llama 3.2 11B Vision Instruct model to 3.7 GB with 8-bit activations, preserving strong performance on a set of standard visual question answering tasks.
♻ ☆ Branch-Centric Tokenization and Test-Time Augmentation for Skeleton Generation
Automatic skeleton generation involves predicting both joint positions and skeletal connectivity. However, existing approaches struggle to encode branch structures into token sequences and do not use test-time computation effectively. We study these choices within a unified autoregressive framework. First, we introduce branch-centric tokenization, a branch-aware representation that places structurally related elements next to each other and encodes connectivity directly in the sequence. Compared with standard BFS-style serialization, this representation yields more compact sequences. Second, we introduce view-augmented generation, a test-time augmentation procedure that applies axis-aligned rotations to the input mesh, maps all predictions back to a common frame, and selects the final skeleton based on mesh coverage and consistency among predictions from different views. Experiments show that our method achieves better skeleton prediction accuracy than state-of-the-art methods. In particular, our method reduces the CD-J2B error by 16.9% on the Articulation-XL2.0 dataset compared to the strongest directly comparable baseline, Auto-Connect. Qualitative results on in-the-wild meshes further demonstrate generalization across diverse inputs.
♻ ☆ ADATEX4D: adaptive texture capacity allocation for 4D gaussian splatting
Textured Gaussians improve local appearance capacity, but assigning the same texture resolution to every primitive wastes storage on low-detail or weakly visible regions. We introduce AdaTex4D, an adaptive texture-capacity module for deformation-based 4D Gaussian Splatting. Each Gaussian carries packed RGBA triplanes whose two axes grow independently according to visibility normalized screen-space gradients and deformed local scales. Experiments on N3DV and PanopticSports show that AdaTex4D reduces texture storage by more than half while preserving reconstruction quality. Under fixed memory budgets, adaptive allocation also improves quality over uniform texture assignment and reduces overall model and peak memory. These results show that dynamic, anisotropic texture allocation provides a more efficient way to distribute local appearance capacity in 4D Gaussian representations.
♻ ☆ CRAFT: Causal Responsibility and Failure Tracing in Medical Vision Language Models NeurIPS 2026
As vision language models are increasingly deployed in clinical diagnosis, under standing how they internally resolve competing visual and textual signals becomes a safety imperative. Existing mechanistic analyses remain confined to unimodal text and offer no explanation for why a single misleading sentence can override a correct image based diagnosis, or why a model commits to a confident answer despite insufficient visual evidence. We find that these two safety risks, arbitra tion failure where textual context overrides visual grounding and brake failure where the model commits without adequate evidence, are mediated by spatially disjoint attention head populations: arbitration heads form a mid-to-deep wideband reflecting cross-layer evidence competition, while brake heads concentrate in a narrow middle-to-late layer band that regulates evidence sufficiency and abstention behavior. To ground these observations in causal circuitry, we introduce CRAFT, which localizes each failure mode to a minimal causal head set via dual criteria and verifies necessity and sufficiency through temporal probes and Tuned Lens trajectory analysis. Excising arbitration heads sharply reduces conflict following with negligible degradation on clean inputs, while excising brake heads restores ap propriate abstention under degraded visual evidence. The two interventions target spatially disjoint head sets and produce distinct corrective effects, underscoring the mechanistic separability of the failure modes. Experiments across multiple medical VQA benchmarks and VLM architectures validate both the localization and inter ventions, demonstrating that the identified heads causally drive each failure mode and that targeted modulation generalises without retraining. The code is available at https://github.com/zhcz328/CRAFT.
comment: NeurIPS 2026 Spotlight, Medical VLM Failure Analysis
♻ ☆ Unlocking Geodesic Gromov-Wasserstein Distances for 3D Modeling
\textit{Gromov-Wasserstein Distances} (GWDs) provide quantitative ways of comparing probabilistic distributions defined on different metric spaces by applying techniques from the optimal transport theory. As such, GWD can be potentially useful in a large variety of applications ranging from graph matching problems to 3D object detection. However its practical use at scale is significantly limited by cubic time complexity computations involving dense intra-space distance matrices. Even though in the Euclidean metric spaces several techniques (e.g. involving scalable kernel methods) were proposed to address it, to the best of our knowledge, analogous techniques for general geodesic distances on manifolds, or shortest-path distance on graphs in their discretized variants, were not developed. In this paper, we present \textbf{E}fficient \textbf{G}eodesic \textbf{Gro}mov-\textbf{W}asserstein methods (EGGroW), a new class of efficient algorithms designed to calculate geodesic Gromov-Wasserstein distances with entropic Sinkhorn-like approaches, leveraging recently introduced \textit{GenusSink} methods \citep{genussink} and the theory of random features. We provide important downstream applications, namely: 3D pose estimation and 3D template detection. In the latter setting, we formulate a partial 3D template recovery as a staged problem: capacity-constrained scene selection is followed by semi-relaxed recovery of template visibility and correspondence. Our empirical findings show that EGGroW provides accurate solutions when standard Euclidean-based techniques fail and is characterized by light computational footprint, as our theoretical analysis predicts.
♻ ☆ The Percept-V Challenge: Can Multimodal LLMs Crack Simple Perception Problems?
Cognitive science research treats visual perception, the ability to understand and make sense of a visual input, as one of the early developmental signs of intelligence. Its TVPS-4 framework categorizes and tests human perception into seven skills such as visual discrimination, and form constancy. Do Multimodal Large Language Models (MLLMs) match up to humans in basic perception? Even though many benchmarks evaluate MLLMs on advanced reasoning and knowledge skills, there is limited research that focuses evaluation on simple perception. In response, we introduce Percept-V, a dataset containing 6000 program-generated uncontaminated images divided into 30 domains, where each domain tests one or more TVPS-4 skills. Our focus is on perception, so we make our domains quite simple and the reasoning and knowledge required for solving them are minimal. Since modern-day MLLMs can solve much more complex tasks, our a-priori expectation is that they will solve these domains very easily. Contrary to our belief, our experiments show a weak performance of SoTA proprietary and open-source MLLMs compared to very high human performance on Percept-V. We find that as the number of objects in the image increases, performance goes down rather fast. Our experiments also identify the perception skills that are considerably harder for all models. Fine-tuning an open-source MLLM shows considerable gains in performance, though the gains only marginally carry over to other related datasets, pointing to limitation in generalization abilities of the learned representations.
comment: Accepted at COLM 2026
♻ ☆ LightLoc++: Sensor-Robust Representation Learning for Efficient Outdoor LiDAR Localization
Wen Li, Shangshu Yu, Dunqiang Liu, Shaoyang Chen, Qiming Xia, Sheng Ao, Siqi Shen, Chenglu Wen, Cheng Wang
Scene coordinate regression (SCR) achieves strong performance in outdoor LiDAR localization, but it usually requires scene-specific training that can take days, limiting practical deployment. Recent works improve training efficiency by decoupling SCR into a scene-agnostic backbone and scene-specific prediction heads, where the backbone is pretrained on source datasets and frozen for new scenes, and only lightweight heads are optimized. However, we find that this paradigm heavily depends on the pretrained backbone. Existing decoupled methods can match conventional SCR methods fully optimized for each new scene when LiDAR configurations are similar to those used during backbone pretraining, but their accuracy drops noticeably on datasets collected with different LiDAR sensors. This suggests that efficient LiDAR localization requires representations that capture stable scene geometry across LiDAR configurations. Motivated by this observation, we propose LightLoc++, a sensor-robust and efficient outdoor LiDAR localization framework. To support sensor-robust representation learning, we introduce SULID, a synchronized urban multi-LiDAR dataset with representative 32-, 64-, and 128-beam rotating LiDARs, extensive cross-sensor overlap, and diverse urban scenes. Using SULID, we pretrain a sensor-robust backbone through cross-sensor consistency learning. LightLoc++ further preserves efficient new-scene learning by incorporating sample classification guidance and redundant sample downsampling, which reduce regression ambiguity and computational redundancy in large-scale outdoor scenes. Extensive experiments on multiple outdoor LiDAR localization benchmarks demonstrate that LightLoc++ achieves state-of-the-art localization performance with the lowest new-scene training cost among compared methods. Code and dataset will be made available at https://github.com/liw95/LightLoc-PlusPlus.
comment: v2: corrected author list (Shaoyang Chen was inadvertently omitted in v1)
♻ ☆ A PyTorch Library for Hyperspectral Image Models: Technical Report
Hyperspectral remote sensing has advanced across diverse deep learning paradigms, including spectral spatial CNNs, Vision Transformers, Mamba, graph neural networks, Kolmogorov Arnold networks, and self supervised masked autoencoding. Yet progress remains hindered by fragmented repositories, incompatible tensor conventions, and non standardized evaluation. Hyperspectral Image Models addresses these challenges through a modular framework unifying 55 representative models across six paradigms with a common registry, automatic 4D/5D tensor adaptation, and standardized constructors. It integrates 24 benchmark scenes from Airborne, Spaceborne, UAV, and Mars CRISM sensors, with caching, label remapping, PCA, explicit band selection or raw spectra, optional spatial max pooling, and arbitrary PxP patch extraction. To prevent inflated accuracy from overlapping windows, it supports class balanced random partitioning and spatially disjoint regional blocking with Chebyshev guard bands that eliminate train test pixel overlap. Experiments use a single config with deterministic seeds and complete provenance, generating LaTeX benchmark tables and classification maps. Across 1,320 model scene evaluations and 6,600 seeded runs, scene difficulty dominates architecture, with mean accuracy ranging from 96.40% on Botswana to 56.70% on Houston 2018, versus a 15 point spread across paradigm means. No paradigm universally dominates, while sub 1 M parameter models can match architectures two orders of magnitude larger. Code is publicly available at https://github.com/Tanishq251/Hyperspectral-Image-Models.
comment: Documentation and benchmark library for hyperspectral image models
♻ ☆ RetiWave-Mamba: A Dual-Stream Network for Retinal Disease Detection based on Multi-scale Context and Feature-Adaptive Mamba Projection
Retinal diseases are a leading cause of irreversible vision impairment, making early and accurate diagnosis essential for effective treatment. Optical Coherence Tomography (OCT) serves as a critical imaging modality for this purpose, yet its automated analysis is hindered by inherent speckle noise, varying lesion scales, and subtle inter-class similarities. To address these challenges, we propose a novel framework, RetiWave-Mamba, which integrates spatial-frequency domain learning with state-of-the-art state space models. The framework utilizes Discrete Wavelet Transform (DWT) to decompose OCT images into low- and high-frequency streams, enabling decoupled processing of structural context and fine-grained details. For the low-frequency branch, we design a Multi-scale Contextual Localization Module (MCLM), which synergizes multi-scale dilation with spatial attention to expand the global receptive field and precisely localize lesion regions. For the high-frequency branch, we introduce an Attention-Guided High-Resolution Network (AG-HRNet) equipped with an intelligent gating mechanism to suppress noise propagation during multi-scale interactions. Furthermore, a Feature-Adaptive Mamba Projector (FAMP) is incorporated to form complementary channel-wise feature paths and adaptively reweight them using Mamba-generated gates. Extensive experiments on the OCT-C8 dataset demonstrate that our approach achieves a state-of-the-art (SOTA) classification accuracy of 98.38, surpassing existing methods. These results highlight the effectiveness of RetiWave-Mamba in identifying retinal pathologies and support its potential for computer-aided OCT image analysis.
♻ ☆ Transform-Aligned Learned Features for Lossy Point Cloud Attribute Compression
Transform-based methods provide an effective framework for point cloud attribute compression by representing attributes as transform coefficients. Introducing learned spatial context into this framework requires mapping spatial representations to the transform domain, but this known basis change is often left for the network to learn implicitly. We propose Transform-Aligned Learned Features (TALF) by applying the attribute transform to learned spatial representations, explicitly aligning them with the coding targets. Our analysis shows that the resulting features exactly represent the first-order prediction term of a smooth nonlinear model, with a bounded Taylor remainder. We integrate TALF into a transform-based attribute codec with explicit coefficient prediction and conditional residual entropy modeling under a unified coefficient-domain rate--distortion objective, while retaining explicit quantization-step control. Extensive experiments across three benchmark datasets and multiple transform bases demonstrate that TALF improves rate--distortion performance over conventional and learned baselines.
comment: 19 pages
♻ ☆ Low-Frequency Shortcuts in Texture-Driven Visual Learning
Neural networks suffer from shortcut learning, where learned features generalize well to the training set but not to in-distribution (ID) or out-of-distribution (OOD) test sets. Existing studies are all based on a few standard benchmarks, which are shape-driven. Numerous application domains, however, are texture-driven. In this work, we present shortcut learning analysis for texture-driven domains and compare it with that of a standard benchmark. We show that texture-driven domains suffer from low-frequency shortcuts. They make the majority of their decisions based on a few low-frequency components (LFCs) with a skewed spectral behavior, despite that higher-frequency components (HFCs) have higher predictive power. Pruning LFCs from training and test sets mitigates the shortcut and provides a more balanced spectral behavior, improving the ID accuracy by up to 10% and OOD accuracy by up to 40% under algorithmic and real-world domain shifts. We show that general-purpose and domain-specific foundation models can also suffer from low-frequency shortcuts. While large models can mitigate the shortcuts, they incur a high computational cost and may result in a significantly lower accuracy than shortcut-pruned from-scratch trained small models. We show that reduced image resolutions amplify the degree of shortcuts; large frequency-transformation block sizes capture low-frequency shortcuts better than small block sizes; and, low-frequency shortcuts persist across different color spaces. Our findings provide valuable insights, which we hope will be useful for practitioners working on new, understudied domains.
♻ ☆ TomoTransformer: Towards a Foundation Model for CT Reconstruction
Supervised deep learning has advanced sparse-view tomographic reconstruction. However, conventional models, which typically map filtered back-projection (FBP) images or sinograms to clean reconstructions, are brittle under distribution shifts. Because they require retraining whenever projection counts and angles, detector resolutions, or data distributions change, their deployment in real-world applications remains limited. To address this, we introduce TomoTransformer, a transformer-based architecture that treats each \textit{local} filtered projection as an individual token and predicts missing views via self-attention. Crucially, TomoTransformer operates in a \emph{back-projection space} that separates projections across spatial locations, making view interpolation geometrically well-posed and invariant to detector size. This design yields a single foundation model that can process any number of input projections, at arbitrary angular locations and detector dimensions, and query any number of target angles without retraining. Trained on a large-scale dataset spanning diverse medical CT anatomies and natural images, TomoTransformer generalizes effectively across anatomies, materials, and resolutions. Extensive evaluations on several benchmark sparse-view datasets show that TomoTransformer significantly outperforms concurrent multi-purpose models like ViewTrans and matches or exceeds strong protocol-specific baselines, while remaining fully agnostic to the number of input and target projections. Furthermore, the model demonstrates robust zero-shot generalization on real experimental nanoscale brain data collected from an X-ray synchrotron, showcasing its practical utility for real-world applications.
♻ ☆ Uncertainty Estimation in Pathology Foundation Models via Deep Mutual Learning
Pathology foundation models (PFMs) offer generalizable representations for whole-slide image (WSI) analysis, yet their clinical adoption remains limited. Specifically, their predictions lack reliable confidence estimates, and no single PFM is universally best across tasks, which severely undermines trust in medical settings. To overcome this, we propose DICE, a plug-and-play framework that ensembles $K$ frozen PFMs and estimates uncertainty based on their consensus. We align the ensemble members via deep mutual learning and theoretically show that this objective controls an upper bound on epistemic uncertainty. Additionally, we demonstrate that the ensemble localizes abnormalities at the patch level without any explicit supervision. We evaluate DICE on three challenging WSI benchmarks. Notably, our framework provides reliable uncertainty estimates that accurately flag failure-prone cases under in- and out-of-distribution settings, while matching or outperforming SOTA baselines in classification, calibration, and localization. Overall, DICE takes a crucial step toward translating PFMs into uncertainty-aware decision-support systems.
♻ ☆ Embedded Bi-Temporal Building Damage Assessment for On-Board Data Reduction
Rapid assessment of building damage after natural disasters is essential to support emergency response. Earth Observation satellites can acquire relevant imagery shortly after an event, but exploitation is limited by uplink and downlink capacity and by ground-processing latency. We address this with a bi-temporal building damage assessment pipeline built on a siamese detector derived from YOLOX, designed to compress information at both ends of the ground/space link. On the ground, pre-disaster reference images are encoded into a compact latent space -- compressed by up to a factor of 64 -- and uplinked to the satellite. On board, this reference is compared with a fresh post-disaster acquisition so that the downlink carries only actionable object-level products, bounding boxes and damage classes, instead of full scenes. This cuts the data exchanged in both directions, while on xBD the strongly compressed reference still preserves most of the detection performance.
Because on-board acquisitions suffer from residual pre/post co-registration errors, we introduce a latent-space shift estimation and correction module that regresses the global offset from the coarse feature level and realigns the post-disaster features before fusion. It substantially improves robustness to de-registration -- especially under large shifts, where fusion-only variants collapse -- while also raising nominal accuracy and remaining compatible with the strongest compression. We finally port the pipeline to two embedded targets, a Xilinx Versal VCK190 and an NVIDIA Jetson AGX Orin, and report hardware performance (latency, throughput, power efficiency). The core detector and its compression port cleanly to both, but the operators needed for long-range robustness survive only on the Jetson GPU, whereas the Versal DPU does not.
comment: 8 pages. Accepted at OBPDC 2026 (International Workshop on On-Board Payload Data Compression), Barcelona, October 2026
♻ ☆ Stochastic Optimization of Tree Tensor Networks
Tensor networks, originally developed for quantum many-body physics, are promising models for machine learning. We derive stochastic Riemannian optimizers for tree tensor networks (TTNs) on both their parameter and quotient manifolds, including adaptive and learning-rate-free schemes suitable for minibatch training. Using a hybrid CNN-TTN architecture, we evaluate the methods on Fashion-MNIST, CIFAR10, and Imagenette. The proposed optimizers achieve predictive performance comparable to unconstrained optimization while enabling numerically stable downstream compression.
comment: 26 pages, 12 figures, 5 pseudo-code algorithms; Submission to SciPost
♻ ☆ The Effective Depth Paradox: Topology and Trainability in Deep CNNs
This paper presents a controlled comparative study of convolutional neural network (CNN) topology and image classification performance across the architectural families VGG, ResNet, and GoogLeNet, evaluated on CIFAR-10 under a unified training protocol. We formalize the distinction between nominal depth ($D_{\mathrm{nom}}$), the physical count of weight-bearing layers, and effective depth ($D_{\mathrm{eff}}$), an operational metric quantifying the expected length of forward information paths, extending the path-ensemble interpretation of residual networks introduced by Veit et al. (2016) into closed-form, pre-training proxies spanning sequential, residual, and multi-branch topologies. We validate this proxy against a gradient-weighted variant computed from observed backpropagation signal. Across eight representative models (VGG-11/13/16/19, ResNet-18/34/50, GoogLeNet), plain VGG-style stacks show early accuracy saturation as $D_{\mathrm{eff}}$ increases, whereas ResNet and GoogLeNet continue to benefit from added depth by keeping $D_{\mathrm{eff}}$ low relative to $D_{\mathrm{nom}}$ - a pattern we term the "Effective Depth Paradox". A pooled correlation analysis shows both $D_{\mathrm{nom}}$ and $D_{\mathrm{eff}}$ are strongly, significantly associated with accuracy (r = 0.94 and r = 0.93; both p < 0.01); given the small family-clustered sample, this alone cannot cleanly separate the two metrics, so we treat gradient-norm evidence as complementary mechanistic support rather than decisive statistical proof. We conclude that architectural topology, not layer count alone, governs trainability and scaling efficiency in deep CNNs. All claims are scoped to CIFAR-10-scale training of the three families studied; we do not claim validation at ImageNet scale or generalization to modern architectures such as EfficientNet, ConvNeXt, or Vision Transformers, which we identify as necessary future work.
♻ ☆ OptimusMesh: Compact Autoregressive Mesh Generation from Point Clouds via Sparse Latent Pivots
Generating compact and geometrically faithful 3D meshes directly from point clouds remains a fundamental challenge. Point clouds are unordered and sparse, whereas meshes exhibit irregular structure and varying topology. As a result, many existing approaches rely on implicit representations followed by surface extraction or reconstruction. Although effective, these pipelines can produce dense or over-smoothed meshes, often requiring computationally expensive post-processing and simplification. We present OptimusMesh, a framework for direct compact triangle mesh generation from point clouds using sparse latent pivot conditioning. Our key idea is to compress $2{,}048$ oriented input points into only $16$ sparse latent pivots, reducing the geometric conditioning set by $128\times$. These pivots provide a compact structural representation shared across a two-stage autoregressive framework that first generates mesh vertices and then predicts triangular faces conditioned on the generated vertices and the same pivots. Compared with the evaluated recent point-cloud-conditioned autoregressive methods, which use $257$ decoder-conditioning tokens, OptimusMesh uses only $16$, yielding a $16.1\times$ shorter conditioning sequence. Experiments show that OptimusMesh produces the most compact outputs among the compared recent autoregressive methods, using $25.7\%$--$94.1\%$ fewer faces while maintaining competitive geometric fidelity and distributional quality.
♻ ☆ The RSNA Intracranial Aneurysm (RSNA-ICA) Dataset
Maria Correia de Verdier, Rachit Saluja, Jason Sho, Maryam Vabarizad, Rennie Yung-Chieh Chen, Uyen N. T. Nguyen, Mona Alrehaili, Layal Aweidah, Deniz Bulja, Wesley C. Chan, Hernan Chaves, Madhavi Duvvuri, Huseyin Ekin Ergin, Undrakh-Erdene Erdenebold, Ekim Gumeler, Mohamed Sobhi Jabal, Chin-Chi Kuo, Fatima Mubarak, Sevde Nur Emir, Scott Riley K. Ong, Johanna Ortiz, Almudena Pérez-Lara, Andreas M. Rauschecker, Shayan Sirat Maheen Anwar, Charit Tippareddy, Tam Tran, Sorawis Visrutaratna, John Mongan, Adam E. Flanders, Robyn Ball, Greg Zaharchuk, Peter D. Chang, Felipe Kitamura, Errol Colak, Luciano Prevedello, Tyler Richards, Data Contributor Group, Dataset Annotator Group, Evan Calabrese, Jeffrey D. Rudie
Intracranial aneurysm rupture is associated with substantial morbidity and mortality, yet aneurysm detection remains challenging, particularly for small lesions and on routine non-angiographic imaging examinations. To support the development and evaluation of artificial intelligence (AI) algorithms for intracranial aneurysm detection and localization, the Radiological Society of North America (RSNA), in collaboration with the American Society of Neuroradiology (ASNR), the Society of Neurointerventional Surgery (SNIS), and the European Society of Neuroradiology (ESNR), curated the RSNA Intracranial Aneurysm (RSNA-ICA) Dataset. Developed for the 2025 RSNA Intracranial Aneurysm Detection Challenge, RSNA-ICA is a large, publicly available, expert-annotated dataset comprising 7202 CTA, MRA, and MRI series from 4278 adult patients collected across 21 institutions in 12 countries spanning five continents. The dataset includes 2566 CTA, 2166 MRA, and 2470 MRI series from patients with and without intracranial saccular aneurysms, providing substantial geographic and imaging diversity. Expert annotations indicate both aneurysm presence and location, and 178 series additionally include three-dimensional segmentations of challenge-defined vascular locations. RSNA-ICA was used to develop and evaluate algorithms in the 2025 RSNA Intracranial Aneurysm Detection Challenge. Of the 7202 image series, 5041 are publicly available through MIRA, while the remainder were used for challenge public and private test sets. The dataset is freely available to the research community for noncommercial use and provides a comprehensive resource for advancing AI-based aneurysm detection across both angiographic and routine neuroimaging examinations.
comment: Dataset available via MIRA: https://mira.rsna.org/dataset/7
♻ ☆ VIDiff: Translating Videos via Multi-Modal Instructions with Diffusion Models
Diffusion models have achieved significant success in image and video generation. This motivates a growing interest in video editing tasks, where videos are edited according to provided text descriptions. However, most existing approaches only focus on video editing for short clips and rely on time-consuming tuning or inference. We are the first to propose Video Instruction Diffusion (VIDiff), a unified foundation model designed for a wide range of video tasks. These tasks encompass both understanding tasks (such as language-guided video object segmentation) and generative tasks (video editing and enhancement). Our model can edit and translate the desired results within seconds based on user instructions. Moreover, we design an iterative auto-regressive method to ensure consistency in editing and enhancing long videos. We provide convincing generative results for diverse input videos and written instructions, both qualitatively and quantitatively. More examples can be found at our website https://ChenHsing.github.io/VIDiff.
♻ ☆ How Far Does a Shared Linear Map Go? Probing Feature-Space Manipulability for Image Editing
Understanding how image-space transformations manifest in a model's internal representations is a longstanding goal in representation analysis. Prior work has shown that geometric transformations can often be captured by learned linear operators between feature maps, but it remains unclear whether this extends to photometric, local, and semantically defined edits. We train probes of increasing capacity from a spatially shared linear map to nonlinear per-vector, receptive-field, and global transformer models to predict feature-space changes induced by geometric transforms, photometric edits, occlusions, and diffusion-generated semantic edits. Across ConvNeXt, SwinV2, and DINOv3, a single shared linear map often predicts held-out manipulation outcomes nearly as well as substantially more expressive probes for the supervised backbones, with sufficiency generally increasing with depth; this pattern is less consistent for DINOv3. These results suggest that a simple spatially shared linear operator is often sufficient to represent diverse image manipulations, while its leading singular components capture semantic content and higher-rank components primarily refine image details. We frame these findings as predictive representational sufficiency rather than evidence of intrinsic linear feature-space geometry.
comment: 46 pages, 40 figures, 3 tables, Code is available at https://github.com/AI4HealthUOL/FeatMap
♻ ☆ Gaze Attention: Query-Adaptive Visual Routing for Efficient Multimodal LLMs
When humans describe a visual scene, they do not process the entire image uniformly; instead, they selectively fixate on regions relevant to their intended description. In contrast, current multimodal large language models (MLLMs) attend to all visual tokens, leading to diluted focus and unnecessary computational overhead. Existing efficiency methods often compress or discard visual information before generation, potentially losing details needed for later predictions. In this work, we introduce Gaze Attention, a mechanism that enables MLLMs to select visual regions according to the needs of each generation step. By grouping visual tokens into spatial regions and selecting those relevant to the current prediction, Gaze Attention reduces attention computation while focusing on relevant visual content. We further introduce learnable context tokens that summarize images or video frames, preserving global context under selective attention. Experiments on 13 image and 6 video understanding benchmarks demonstrate that Gaze Attention matches or surpasses dense-attention baselines while using up to 90% fewer visual KV entries. It also achieves higher average performance than KV-cache eviction baselines under matched visual KV budgets.
comment: Accepted to CoLM 2026. Project page: https://june-page.github.io/gaze-attention
♻ ☆ EgoTools: Towards Tool-Centric Reasoning in Real-World Egocentric Videos
Shulin Tian, Junsu Kim, Shuai Liu, Hao Li, Yujiao Shen, Sihan Li, Zhe Yang, Yeongon Kim, Feiyu Li, Jialin Wu, Yichi Zhang, Wenhui Wang, Runmao Yao, Yuhao Dong, Zhaoxi Chen, Fangzhou Hong, Antonino Furnari, Jingkang Yang, Hongyuan Zhu, Ziwei Liu
Real-world embodied tasks, from everyday activities to professional procedures, require agents to act under physical constraints while tracking evolving object and task states. Tool use sits at the heart of such tasks, as many everyday and professional activities are tool-mediated. Understanding them requires reasoning about affordances, hand-tool-object geometry, procedural progress, and causal effects on target objects. Yet despite strong performance on perception-oriented video tasks such as captioning and general video QA, current multimodal video models remain limited in this form of tool-centric embodied reasoning. Progress in this direction has been limited by the lack of real-world egocentric data and diagnostic benchmarks. To address this gap, we introduce EgoTools, the first comprehensive suite for egocentric tool-use understanding. It consists of two complementary components: EgoTools-Data, a large-scale corpus of 100 hours of tool-centric egocentric recordings with synchronized audio, dense captions, reasoning-heavy narrations, and supplementary 3D information; and EgoTools-Bench, a diagnostic benchmark of 1,000 QA pairs across four tracks that cover tool-use understanding from perception and geometry to procedure and causal reasoning. Experimental results show that current models still struggle to ground tool use in visual evidence: Gemini-3.1-Pro achieves 66.9% overall accuracy but only 51.7% on Perception & Grounding. Beyond evaluation, we validate EgoTools-Data as a training resource. On the full 1,000-question benchmark, full supervised fine-tuning improves Qwen3-VL-8B-Instruct from 50.0% to 60.9%, under strict source-video separation. Together, these results establish EgoTools as a unified resource for both training and diagnostic evaluation of real-world egocentric tool-use understanding.
comment: 32 pages, 7 figures. Project page: https://ropedia.github.io/egotools
♻ ☆ Understanding Affective Adaptation in Multimodal Foundation Models: Emergent Functional Specialization
Despite rapid progress in multimodal affective foundation models, how affective capabilities emerge within their internal architectures remains poorly understood. A critical open question is whether affective fine-tuning induces diffuse changes across the model or organizes computation into functionally specialized pathways. We systematically investigate this question through a broad module-level analysis of 13 affective model instances spanning nine model designs, multiple scales, tasks, and training paradigms, complemented by controlled functional analyses on representative models. We find that affective adaptation exhibits a consistent yet non-exclusive functional organization. Under matched trainable-parameter budgets, adapting only the feed-forward network (FFN) consistently outperforms adapting only the attention modules across all evaluated settings and, on average, nearly matches the performance obtained by tuning all major Transformer projections, identifying the FFN as a particularly efficient adaptation substrate. More strikingly, although the gate, up, and down projections exhibit comparable standalone adaptation capacity, their learned functional contributions become differentiated after joint optimization. Module recovery and targeted interventions identify \texttt{gate\_proj} as a particularly prominent pathway, while checkpoint analysis shows that this differentiation develops over the course of training. We characterize this phenomenon as emergent functional specialization: distinct pathway-level roles are not fully explained by standalone adaptation capacity, but arise through joint affective adaptation. Building on this finding, Gate-Focused Efficient Tuning (GET) retains 96.2-98.0\% of the performance obtained by tuning all major Transformer projections while using only 19.3-24.5\% as many trainable parameters.
♻ ☆ Multimodal Ambivalence/Hesitancy Recognition in Videos for Personalized Digital Health Interventions
Manuela González-González, Soufiane Belharbi, Muhammad Osama Zeeshan, Masoumeh Sharafi, Muhammad Haseeb Aslam, Lorenzo Sia, Nicolas Richet, Marco Pedersoli, Alessandro Lameiras Koerich, Simon L Bacon, Eric Granger
Using behavioural science, health interventions focus on behaviour change by providing a framework to help patients acquire and maintain healthy habits that improve medical outcomes. In-person interventions are costly and difficult to scale, especially in resource-limited regions. Digital health interventions offer a cost-effective approach, potentially supporting independent living and self-management. Automating such interventions, especially through machine learning, has recently gained considerable attention. Ambivalence and hesitancy (A/H) play a primary role for individuals to delay, avoid, or abandon health interventions. A/H are subtle and conflicting emotions that place a person in a state between positive and negative evaluations of a behaviour, or between acceptance and refusal to engage in it. They manifest as affective inconsistency across modalities or within a modality, such as language, facial, vocal expressions, and body language. While experts can be trained to recognize A/H, integrating them into digital health interventions is costly and less effective. Automatic A/H recognition is therefore critical for the personalization and cost-effectiveness of digital health interventions. Here, we explore the application of deep learning models for A/H recognition in videos, a multi-modal task by nature. In particular, this paper covers three learning setups: supervised learning, unsupervised domain adaptation for personalization, and zero-shot inference via large language models (LLMs). Our experiments are conducted on the unique and recently published BAH video dataset for A/H recognition. Our results show limited performance, suggesting that more adapted multi-modal models are required for accurate A/H recognition. Better methods for modeling spatio-temporal and multimodal fusion are necessary to leverage conflicts within/across modalities.
comment: 11 pages, 4 figures, ACII 2026. arXiv admin note: substantial text overlap with arXiv:2505.19328
♻ ☆ Textualized and Feature-based Models for Compound Multimodal Emotion Recognition in the Wild ECCV
Nicolas Richet, Soufiane Belharbi, Haseeb Aslam, Meike Emilie Schadt, Manuela González-González, Gustave Cortal, Alessandro Lameiras Koerich, Marco Pedersoli, Alain Finkel, Simon Bacon, Eric Granger
Systems for multimodal emotion recognition (ER) are commonly trained to extract features from different modalities (e.g., visual, audio, and textual) that are combined to predict individual basic emotions. However, compound emotions often occur in real-world scenarios, and the uncertainty of recognizing such complex emotions over diverse modalities is challenging for feature-based models. As an alternative, emerging large language models (LLMs) like BERT and LLaMA can rely on explicit non-verbal cues that may be translated from different non-textual modalities (e.g., audio and visual) into text. Textualization of modalities augments data with emotional cues to help the LLM encode the interconnections between all modalities in a shared text space. In such text-based models, prior knowledge of ER tasks is leveraged to textualize relevant non-verbal cues such as audio tone from vocal expressions, and action unit intensity from facial expressions. Since the pre-trained weights are publicly available for many LLMs, training on large-scale datasets is unnecessary, allowing to fine-tune for downstream tasks such as compound ER (CER). This paper compares the potential of text- and feature-based approaches for compound multimodal ER in videos. Experiments were conducted on the challenging C-EXPR-DB dataset in the wild for CER, and contrasted with results on the MELD dataset for basic ER. Our results indicate that multimodal textualization provides lower accuracy than feature-based models on C-EXPR-DB, where text transcripts are captured in the wild. However, higher accuracy can be achieved when the video data has rich transcripts. Our code is available.
comment: 14 pages, 3 figures, ECCVw 2024
♻ ☆ PatchScene: Patch-based Voxel Diffusion for Large-Scale Scene Completion CVPR 2026
We propose PatchScene, a novel diffusion-based framework for large-scale LiDAR scene completion. Unlike existing methods that rely on global latent representations or dense voxel grids, PatchScene adopts a patch-based voxel diffusion paradigm that explicitly generates fine-grained geometry within localized 3D regions. To ensure coherent reconstruction at both spatial and temporal scales, we introduce a confidence-guided spatio-temporal fusion mechanism that integrates overlapping patches and adjacent frames in a unified generative process. Furthermore, we design an Annular-Flow diffusion strategy that leverages the radial density pattern of LiDAR scans to progressively propagate high-fidelity information from near-range to far-range regions, enabling spatially unbounded scene completion. Extensive experiments on the SemanticKITTI benchmark demonstrate that PatchScene achieves state-of-the-art performance across all standard metrics, surpassing previous approaches in both geometric accuracy and temporal consistency. Remarkably, the model trained on 20 m LiDAR ranges generalizes effectively to 50 m scenes without retraining, highlighting its strong scalability and generalization capability for real-world autonomous driving applications. Project page: https://patchscene.github.io/
comment: Accepted at CVPR 2026
♻ ☆ World-to-Wrist: Task-Conditioned Future Wrist Modeling for Fine-Grained Robot Manipulation
Yuhao Pan, Haosong Peng, Zhengshen Zhang, Zhengyang Yan, Yalun Dai, Fushuo Huo, Chujie Wang, Tianyu Qi, Xiucheng Wang, Nan Cheng, Wenchao Xu
Vision-language-action (VLA) models often treat main-view and wrist-view observations as parallel visual inputs, overlooking their distinct roles in robot manipulation. Fine-grained manipulation, however, benefits from anticipating how wrist-local interactions may evolve under the global task context. To address this limitation, we present World-to-Wrist VLA (W2-VLA), a VLA model for fine-grained robot manipulation with task-conditioned future wrist modeling. Given current multi-view observations and a task instruction, W2-VLA contextualizes a set of latent modeling tokens as a compact interface between the vision-language model and the wrist predictor. Conditioned on this interface and the observed wrist history, the predictor forecasts future wrist latents, which are transformed into future-aware context for action prediction. In addition, we introduce W2-CoT, a synthesis pipeline that produces structured annotations describing manipulation progress, physical transition cues, and wrist-local evidence. These annotations provide auxiliary supervision that shapes the task-conditioned latent interface. Experiments on LIBERO, LIBERO-Plus, RoboTwin 2.0, and real-world manipulation tasks demonstrate improved fine-grained and contact-sensitive manipulation across single-arm and bimanual settings, while maintaining real-time action generation above $80$~Hz.
♻ ☆ Platonic Task Arithmetic NeurIPS2026
Distinct pre-trained models specialized for the same task converge to closely similar behavior, yet the parameter updates that produce it share no common coordinate system. Weight-space task arithmetic is therefore confined to a single model, and transporting an update between models requires a structural correspondence. Drawing on Plato's allegory of the cave, we hypothesize that these model-specific updates are shadows cast by one shared, model-agnostic object, the platonic task vector. To make it operational across models of different architectures, we introduce Universal Task Descriptors, matrices whose shape is independent of architecture and embedding dimension, which record a task's functional effect and admit addition and negation as ordinary matrix operations, and we transfer a descriptor into a target in two ways. A single least-squares solve returns a linear operator folded into the target's last layer, and a bank of such operators, one per source and task, realizes any composition as a signed sum of its entries. Alternatively, a low-rank adapter of the target's encoder is trained on the same objective at the price of one optimization per edit. Despite a model-specific residual comparable in norm to the shared component, transfer from another model retains 74 to 80 percent of the gain the target's own descriptors attain. Experiments across six model families, eight tasks and audio-text models confirm both realizations.
comment: NeurIPS2026
♻ ☆ GB-LSR: Local Spectral Decoding with a Learned Global Bandwidth for Arbitrary-Scale Super-Resolution
We present GB-LSR (Global-Bandwidth Local Spectral Representation), a fixed-grid local spectral representation for continuous image decoding. The image domain is partitioned into non-overlapping square patches. Each patch carries coefficients for a truncated Fourier basis, predicted by a single linear projection from shared convolutional-encoder features, and one trainable scalar bandwidth is shared across every patch and every image. As in earlier local spectral decoders, decoding at a continuous coordinate is a fixed-size basis contraction whose cost is set by the spectral cutoff; GB-LSR learns the bandwidth of that basis instead of fixing it. We evaluate an arbitrary-scale super-resolution extension, GB-LSR-Scalar-ASR, against the authors' released LIIF, LTE, and SRNO checkpoints on the same RDN encoder, with every method scored under one protocol and timed in one session per scale, each on one GPU. It runs 1.25x faster than LIIF-RDN at x4 and as fast as SRNO-RDN, whose released code uses 15 times as much peak memory on Urban100. It trails the three encoder-matched baselines by 0.07 to 0.79 dB PSNR-Y in distribution, SRNO-RDN by 0.35 dB on average. Removing the local ensemble raises the speedup to 2.41x over LIIF-RDN and 1.95x over SRNO-RDN at x4, and to 3.00x and 2.41x at x8, without changing PSNR-Y beyond seed variation, at the cost of value jumps at cell boundaries of 0.22 gray levels (of 255) on average at x4. Against the EDSR-baseline checkpoints of five recent methods at x4, GB-LSR-Scalar-ASR scores above or within 0.17 dB on PSNR-Y of LMF, SRNO-EDSR, and OPE-SR-EDSR (1.39 to 6.43 million parameters against 22.02) and 0.14 to 0.57 dB below GSASR and Thera (20.44 and 5.85 million), and has a higher mean LPIPS at x4 than every baseline.
comment: 28 pages, 11 figures, 16 tables; v2: substantially revised and retitled; the main evaluation is now arbitrary-scale super-resolution against released checkpoints, and the native-reconstruction experiments are a design study of GB-LSR variants
♻ ☆ Can AI Understand the Language of Origami? NeurIPS
Naaisha Agarwal, Yihan Wu, Xin Guan, Ayaan Garg, Yikuan Hu, Mohan Li, Vincenzo Collura, Wang-Zhou Dai, Yao-Xiang Ding, Emanuele Sansone
Building AI systems that can plan, act, and create in the physical world requires more than pattern recognition. Such systems must reason about the generative mechanisms and constraints governing physical processes, using structured representations that connect observations, actions, and their effects. Yet, many existing benchmarks study these capabilities separately, focusing either on visual recognition or on abstract symbolic or programmatic reasoning. Origami provides a natural testbed that integrates these abilities: constructing shapes through folds requires visual perception, reasoning about geometric and physical constraints, and sequential planning, while remaining sufficiently structured for systematic evaluation. We introduce OrigamiBench, a benchmark for evaluating programmatic understanding of the mechanisms underlying origami synthesis through a high-level language of physically grounded fold actions. Experiments with modern vision-language models reveal that scaling model size alone does not reliably improve reasoning about physical transformations. Moreover, models struggle to ground programmatic information in visual observations, suggesting that visual and language representations remain weakly integrated.
comment: This version: "Can AI Understand the Language of Origami?" - different paper from v1 with different authors - NeurIPS LP4FM (Outstanding Runner-Up Award) v1: OrigamiBench: An Interactive Environment to Synthesize Flat-Foldable Origamis ICML LM4Plan (Oral)
♻ ☆ Last But Not Least: Boundary Attention CalibratiON for Multimodal KV Cache Compression EMNLP 2026
Multimodal Large Language Models (MLLMs) achieve strong vision-language reasoning but incur large KV caches and high decoding latency with long visual contexts. Existing compression methods rely on observation window attention for stable token importance estimation, yet this aggregation can dilute sparse critical evidence and discard answer-relevant tokens under aggressive compression. We identify last query attention as a complementary signal for recovering such evidence, though its irrelevant signals may introduce additional noise. We propose BACON, a plug-and-play method that calibrates observation window attention with last query evidence while suppressing noise through intra-layer coherence and inter-layer persistence. Across diverse benchmarks, models, budgets, and compression methods, BACON improves multimodal KV-cache compression by 7.5% on average under the most aggressive budget, with gains up to 30.9%.
comment: EMNLP 2026 Oral
♻ ☆ UniFLM: United Segmentation and Measurement on Fetal Limb Ultrasonic Image
Prenatal ultrasound examination is crucial for assessing fetal limb development and detecting congenital anomalies. However, existing artificial intelligence models often overlook fetal lethal skeletal dysplasias due to the lack of high-quality annotated data and a unified framework for multiple long bones. Moreover, generic segmentation models struggle with the inherent noise and semantic gaps in ultrasound images. To address these challenges, we construct the Fetal Limb Bones (FLB) dataset, comprising high-quality annotations for the humerus, femur, tibia-fibula, and radius-ulna. Furthermore, we propose UniFLM (United Segmentation and Measurement on Fetal Limb Ultrasonic Image), a unified framework for automatic cross-plane segmentation and measurement. UniFLM incorporates a Semantic Alignment Skip Connection (SASC) module to bridge the semantic gap between encoder and decoder features, and a Positive Sampling (PoSamp) strategy to filter noise and extract essential semantic information. Finally, a Point Regression Mapping (PRM) module is introduced to learn clinician annotation patterns for precise bone length measurement. Extensive experiments conducted on the FLB dataset and the public FetalP5 benchmark demonstrate that UniFLM achieves competitive performance with consistent generalization across four bone categories and external multi-center data, supported by comprehensive statistical validation including Bland-Altman agreement analysis and bootstrap confidence intervals. The source code is publicly available at https://github.com/chosen1203/UniFLM.
comment: Published in Pattern Recognition, 2027
♻ ☆ FRUC: Feedforward Dynamic Scene Reconstruction from Uncalibrated Collaborative Driving Views NeurIPS 2026
We present FRUC, a feedforward 3D Gaussian Splatting framework for dynamic scene reconstruction from uncalibrated collaborative driving views. Existing multi-agent reconstruction frameworks are often hindered by rigid prerequisites, demanding precise spatial calibration and slow per-scene optimization. In this paper, we rethink this task by conceptualizing a distributed multi-vehicle network as a spatio-temporally unstructured ego-centric multi-camera system, where the core challenge lies in enhancing ego-centric occluded geometry through collaboration without degrading the ego's accurately observed visible geometry, while preserving reconstruction efficiency. For efficient reconstruction, FRUC is built upon a visual grounded geometric Transformer backbone to enable one-shot, calibration-free inference from a flexible number of multi-vehicle views. To achieve non-destructive geometric supplementation under uncalibrated cross-agent misalignment, FRUC first introduces an ego-centric causal occlusion field that explicitly derives occlusion evolution as latent priors by modeling agent-wise spatio-temporal correlations. Guided by these occlusion priors, it further formulates cross-agent integration as a deterministic residual denoising process via zero-initialized injection, turning challenging cross-agent fusion into bounded residual learning for robust collaborative blind-spot completion. Through extensive evaluations on real-world V2X-Real and UrbanIng-V2X datasets, FRUC is shown to be a new state-of-the-art for the scene reconstruction of dynamic collaborative driving environments, significantly outperforming existing methods in both rendering quality and efficiency. Code is available at https://github.com/yihangtao/FRUC.git.
comment: Accepted by NeurIPS 2026
♻ ☆ Open Vocabulary Word Recognition From Transcribed Bangla Texts
An optical character recognition (OCR) can scan a paper and extract text using technology, making people's jobs easier. While various OCR systems are available in the software industry, finding a reliable equivalent solution for Bangla takes much work. When it comes to handwritten texts, the situation is much more unusual. Recognizing words from word images is the most critical stage in any OCR process. It is the second stage after segmenting words from text pictures. If this stage fails, the overall performance of the OCR will be poor, regardless of how well the other phases perform. This study aims to recognize words using deep learning in a handwritten Bangla word image. Three object detection models, SSD with MobileNetV2, Faster R-CNN with InceptionResNetV2, and an ensemble model of these two, have been used to train and test handwritten word images. A modified Non-Maximum Suppression has been introduced to enhance the effectiveness of the models' results. A customized dataset of 9841 handwritten Bangla word images has been compiled, featuring diverse handwriting styles from various individuals. All three models' performances have been checked against the test dataset, and the ensemble model has been the most impressive, with an F1-score of 92.61%. Also, at the word level, the ensemble model correctly recognizes 96.12% of the words to some extent. The system can be further improved by introducing a post-processing phase to correct errors generated by the system.
comment: 6 pages, 4 figures, 5 tables. Accepted version of the paper published in the 2023 26th International Conference on Computer and Information Technology (ICCIT). Code: https://github.com/FaiasPromit/Open-Vocabulary-Word-Recognition-From-Transcribed-Bangla-Texts.git
♻ ☆ Color Independent Word Segmentation From Transcribed Bangla Passages
An optical character recognition(OCR) system can scan paper and extract text, making people's jobs easier. While numerous OCR systems are accessible in the software sector, finding a dependable equivalent solution for Bangla is tough. When it comes to handwritten texts, the case is even more rare. The first fundamental step to any OCR is to segment words from text images. If this stage fails, the total OCR's performance will be poor no matter how promising the later stages perform. This research aims to segment words in a handwritten Bangla text image. This research can be implemented on any smartphone-captured image, irrespective of the color and type of paper and ink. Furthermore, as smartphone-captured images can create shadow interferences, the custom dataset built for this research is created in such a way that every possible obstacle that can be faced is included. For 7374 words, a total of 7278 bounding boxes are generated, which have recall of 90.60%, precision of 91.80%, and F1-score of 91.20%. The system can be further improved with nested operations on bounding boxes containing several words or by adjusting the adaptive thresholding and dilation filter sizes to a more precise level.
comment: 6 pages, 8 figures, 6 tables. Accepted version of the paper published in the 2023 6th International Conference on Electrical Information and Communication Technology (EICT). Code: https://github.com/FaiasPromit/Color-Independent-Word-Segmentation-From-Transcribed-Bangla-Passages.git
♻ ☆ GUI Agents for Continual Game Generation
Yixu Huang, Bo Li, Na Li, Zhe Wang, Kaijie Chen, Haonan Ge, Qingyi Si, Yuanzhe Shen, Ruihan Yang, Guangjing Wang, Hongcheng Guo
Generating a game is not the same as making one playable. Existing code-generation approaches often translate a prompt directly into an artifact, leaving interaction-level failures undetected. We argue that game generation requires a player and study two roles for graphical user interface (GUI) agents. First, we introduce \textbf{PlaytestArena}, an evaluation environment containing 200 browser-based game-generation tasks across eight genres, each paired with rubrics of expected in-play behaviors. An independent GUI judge loads and plays each build to adjudicate these rubrics. Second, we propose \textbf{Play2Code}, in which a game agent and a rubric-blind GUI playtester iteratively generate, play, and refine games through shared memory. The playtester provides gameplay traces and actionable feedback, while a separate GPT-5.5 judge assigns final benchmark scores. Across three frontier backbones, Play2Code achieves a 66.8\% rubric pass rate, outperforming single-pass and agentic-coding baselines by 37.1 and 14.6 points, respectively. Its scores also improve monotonically across refinement rounds. Further analysis shows that GUI-agent feedback is fully logged and traceable, while its priorities vary substantially across model backbones. These results establish GUI playtesting as an evaluation and refinement signal for interactive code generation. Our project website is available at https://continual-game-generation.vercel.app/
♻ ☆ Learning Skills from Historical Action Trajectories: Action Experience Dictionary for World Action Models
Qi Lyu, Jiahua Dong, Hao Shen, Xudong Wang, Hongyuan Yu, Baichen Liu, Henghui Ding, Zhi Han, Nicu Sebe, Ivan Laptev, Fahad Shahbaz Khan, Salman Khan
World Action Models (WAMs) couple visual dynamics prediction with action generation, yet they do not explicitly support the reuse of action experience across manipulation tasks. Furthermore, existing WAMs struggle to capture underlying cross-task semantic relationships that could guide target action prediction, as redundant background elements interfere with the extraction of key visual information. To address these challenges, we develop a novel Action Experience Dictionary (AED) that encodes historical physical action trajectories into shared action embeddings to support skill reuse and model cross-task relationships. Specifically, we first aggregate historical actions to align with visual observations and retrieve action embeddings from the AED using a pretrained action tokenizer. Subsequently, we visually condition the pooled embeddings through cross-attention and prepend them to noisy action tokens, providing interaction context and action intent for prediction. To model action-related motion and reduce reliance on irrelevant background cues, we introduce a motion-aware transition loss that supervises visual feature change prediction over random temporal intervals. Experiments on simulation benchmarks and in real-world cross-embodiment settings verify the effectiveness of our AED. The project code is available at https://github.com/JiahuaDong/AED .
♻ ☆ LPA-CWM: A Learned Physical Adjudicator for Motion Reasoning with Counterfactual World Models
Counterfactual world models (CWM) extract motion from pretrained video predictors by comparing factual and intervened predictions, but uniform aggregation weights responses equally without explicitly incorporating physical priors. Our key insight is to incorporate physical priors into candidate reliability learning, motivating LPA-CWM with a lightweight Learned Physical Adjudicator (LPA). Trained on dense MOVi-F trajectories, the 3.0M-parameter LPA compares visual context and response structure across an unordered candidate set to predict relative weights; windowed localization and one paired re-evaluation recover motion with the CWM frozen. Existing video-level benchmarks do not directly assess motion correspondence, where low localization error can conceal missing trajectory segments. We introduce Completeness-aware Motion Correspondence (CMC), a ground-truth-anchored protocol jointly measuring localization, completeness, visibility, and continuity, counting missing predictions as failures on visible dynamic points. Across DAVIS, Kinetics, and RoboTAP, LPA-CWM improves all main CMC measures over Uniform CWM, with relative gains of 18.1%--60.0% in average Dynamic Correspondence Accuracy ($\mathrm{DCA}_{\mathrm{avg}}$), and improves TAP-Vid First tracking accuracy (overview: https://LPA-CWM.github.io).
comment: A quick overview is available at https://LPA-CWM.github.io
♻ ☆ A Sobel-Gradient MLP Baseline for Handwritten Character Recognition
This study examines how much handwritten-character information is retained by a deliberately simple first-order edge representation. Instead of learning spatial filters, each input image is transformed by the fixed Sobel-Feldman operator into signed horizontal and vertical derivative maps, which are independently normalized, flattened, and classified by a multilayer perceptron (MLP). The resulting model therefore separates fixed edge extraction from learned classification and provides a controlled baseline for evaluating the sufficiency of first-order image gradients. In the executed experiments, the Sobel-gradient MLP achieves 98.54 percent test accuracy on MNIST and 92.50 percent on the TensorFlow Datasets (TFDS) EMNIST Letters configuration. Macro F1 scores are 0.9853 and 0.9265, respectively. One-vs-rest ROC analysis further yields micro/macro AUC values of 0.9998/0.9998 on MNIST and 0.9987/0.9982 on EMNIST Letters. Confusion-matrix analysis shows that the remaining errors are concentrated among geometrically similar classes, especially 3/8 and 4/9 for MNIST and I/L and G/Q for EMNIST Letters. These results show that fixed first-order gradients preserve substantial class-discriminative structure, while also revealing the specific ambiguities that remain when recognition is driven by edge geometry alone.
comment: 13 pages, 4 figures
♻ ☆ LensVLM: Selective Context Expansion for Compressed Visual Representation of Text NeurIPS 2026
Roy Xie, Dan Friedman, Donghan Yu, Bowen Pan, Christopher Fifty, Jang-Hyun Kim, Xianzhi Du, Zhe Gan, Vivek Rathod, Bhuwan Dhingra
Vision Language Models (VLMs) offer the exciting possibility of processing text as rendered images, bypassing the need for tokenizing the text into long token sequences. Since VLM image encoders map fixed-size images to a fixed number of visual tokens, varying rendering resolution provides a fine-grained compression knob. However, accuracy deteriorates quickly as compression increases: characters shrink below the vision encoder's effective resolution, making them indistinguishable. To address this, we propose LensVLM, an inference framework and post-training recipe that enables VLMs to scan compressed images, then selectively expand only the relevant images to their uncompressed form via learned tools. Building on Qwen3.5-9B-Base, LensVLM maintains accuracy comparable to the full-text upper bound at 4.3$\times$ effective compression and outperforms retrieval-based, text- and visual-compression baselines up to 10.1$\times$ effective compression across seven text QA benchmarks. LensVLM also generalizes to multimodal document and code understanding tasks, with the accuracy gain over baselines growing as compression increases. Our analysis validates this approach: training makes visual compression robust to rendering choices, and as compression grows the model increasingly relies on expanded content rather than unreliable visual reading. The analysis also yields practical tool-choice guidance: text expansion is preferable for rendered text, while high-resolution image expansion suits native documents whose layout cues carry task-relevant information.
comment: Accepted to NeurIPS 2026
♻ ☆ Soundwich: Video Generation with Layered and Controllable Audio
Recent joint audio-video generative models can synthesize realistic videos with synchronized sound, but typically generate audio as a single mixed track. This limits source-level control and differs from practical audiovisual workflows, where speech, music, sound effects, and ambient sounds are represented as separate editable tracks. We introduce Soundwich, a training-free framework that transforms a frozen joint audio-video flow-matching model into a generator of multiple synchronized, independently editable audio stems coupled to a shared video. Soundwich generates separate audio stems with explicit control over their temporal activity. To keep separately generated sounds coherent, we introduce a shared scene representation that communicates global audiovisual context across stems while preserving their source-level separation. We further route cross-modal interactions between each audio stem and its corresponding visual source, improving audiovisual consistency. The resulting stems remain synchronized with the video and can be independently retimed, muted, replaced, or remixed. Experiments and human evaluations show improved temporal control, source separation, and naturalness, while enabling flexible source-level editing within coherent audiovisual generation. Code is available at https://github.com/CodyNing/Soundwich.
comment: 34 pages. Code: https://github.com/CodyNing/Soundwich
♻ ☆ OpenBox: Annotate Any Bounding Boxes in 3D NeurIPS 2025
Unsupervised and open-vocabulary 3D object detection have recently gained attention, particularly in autonomous driving, where reducing annotation costs and recognizing unseen objects are critical for both safety and scalability. However, most existing approaches uniformly annotate 3D bounding boxes, ignoring objects' physical states, and require multiple self-training iterations for annotation refinement, resulting in suboptimal quality and substantial computational overhead. To address these challenges, we propose OpenBox, a two-stage automatic annotation pipeline that leverages a 2D vision foundation model. In the first stage, OpenBox associates instance-level cues from 2D images processed by a vision foundation model with the corresponding 3D point clouds via cross-modal instance alignment. In the second stage, it categorizes instances by rigidity and motion state, then generates adaptive bounding boxes with class-specific size statistics. As a result, OpenBox produces high-quality 3D bounding box annotations without requiring self-training. Experiments on the Waymo Open Dataset (WOD), the Lyft Level 5 Perception dataset, and the nuScenes dataset demonstrate improved accuracy and efficiency over baselines. Our project page is available at: https://oliver0922.github.io/OpenBox/.
comment: Accepted by NeurIPS 2025
♻ ☆ Coding Agents with Harness for Safe Robot Control
Coding agents have emerged as a promising paradigm for robot manipulation: a language model writes the robot controller as a program, and agents built in this way now operate robots without robot-specific training. Whether this paradigm is also safe, however, has not been asked. We evaluate coding agents under a safety constraint, where each task pairs a manipulation goal with an obstacle the robot must not touch. The agent pursues the goal but collides with the obstacle in most cases, treating task completion as its sole objective. The agent reasons about the obstacle in its traces, and the prompt already forbids touching it, so neither perception nor instruction is at fault; the fault lies in the planning, where the stated constraint never becomes a priority. By decomposing manipulation into a route phase and a contact-rich moment, we locate the source of the failure. Along the route, the model cannot prioritize the safety constraint, having no notion of a clearing route and none of replanning once a chosen route becomes infeasible. At the contact, it is unaware that contact execution is bounded by the same constraint. To close this gap, we present SafeHarness, which equips the model with two obstacle-aware harnesses. Obstacle-aware route planning grounds the objects as bounding boxes and draws candidate routes over them as sequences of waypoints. The agent then plans a route in advance, verifies it, replans when necessary, and only then executes it. Obstacle-aware contact execution instead selects the contact position so that the contact itself avoids the obstacle. SafeHarness attains 81.2% task success and 91.9% collision avoidance with GPT-6-Astra, surpassing the previous SOTA by 13.7 and 23.0 points, and the same agent without harnesses by 31.2 and 57.5 points, respectively.
♻ ☆ It Takes Little to Rewrite Perception: Targeted Semantic Substitution in Vision-Language Models at $ε\leq 4/255$
Vision Language Models (VLMs) are widely deployed in safety-critical scenarios, and understanding to which extent they can be controlled by adversarial perturbation is a prerequisite for evaluating their trustworthiness. Existing representation-alignment attacks, which make a VLM perceive a target image, achieve limited success at $\varepsilon \leq 4/255$. Therefore, VLMs seems robust to perturbations in this range. We show that this robustness does not hold, as targeted semantic substitution succeeds within the same range. Specifically, we align each stream of the source image with its counterpart in the target image in the victim VLM's post-merger token space, operating under a white-box threat model. We evaluate under a strict success criterion, requiring the model to simultaneously name the target, confirm its presence, and deny the source. In images, target semantics appear at $\varepsilon = 2/255$ and complete replacement reaches 38% at $\varepsilon = 4/255$. On video, complete replacement reaches 35.9% at $\varepsilon = 1/255$. We also observe a phenomenon of semantic fusion, where Large Language Model (LLM) rationalizes contradictory visual signals into a coherent narrative.
♻ ☆ WAON: A Large-Scale Japanese Image-Text Dataset for Cultural Adaptation in Contrastive Vision-Language Models AACL 2026
Contrastive vision-language models have achieved remarkable progress through large-scale pretraining. Recent work has shown that removing English-only caption filters and pretraining on global data is effective for improving multicultural performance. We study whether such global pretraining is sufficient for culture-specific understanding, or whether further adaptation with natively sourced data can boost performance beyond what global pretraining alone achieves. To enable this investigation, we present WAON, the largest publicly available native Japanese image-text dataset constructed from native Japanese web content in Common Crawl, containing approximately 155 million examples. We also introduce WAON-Bench, a manually curated Japanese cultural benchmark spanning 374 classes. Through comparative fine-tuning experiments on multiple Japanese image-text datasets, we observe that models fine-tuned on WAON consistently achieve stronger performance on Japanese cultural benchmarks than those fine-tuned on English-to-Japanese translated data. Controlled experiments at matched scale, filtering, and training budget across two model families further indicate that native web origin is the primary driver of this gain. We release our dataset, benchmark, model, and code.
comment: Accepted to AACL 2026 (Findings)
♻ ☆ Retrospective Open-Vocabulary Memory for Long-Term Object Search
Long-term object search requires learning where objects usually appear from repeated but uneven observations of a changing environment. We formulate retrospective open-vocabulary memory as probabilistic inference from censored observations, where the key idea is to reason with evidence per opportunity: a detection or non-detection should influence belief only in proportion to the robot's opportunity to observe the corresponding location. We introduce ECROM, which uses this principle to estimate long-term prevalence for concepts specified only at query time and converts the resulting belief directly into an active-search prior. To evaluate this problem, we introduce a controlled long-term benchmark in ten HM3D homes that independently varies object placement and observation opportunity across repeated traversals. ECROM improves support-level AP on held-out queries by 4.5 points and search SPL by 4.2 points over the strongest competing memory in each metric. The benchmark, dataset, and code will be open-sourced. Project page: https://jiaming.im/ecrom/
comment: 25 pages, 5 figures
♻ ☆ HakushoBench: A Japanese Chart and Table VQA Benchmark from Governmental White Papers AACL 2026
Understanding chart and table images is essential for applying vision-language models (VLMs) to real-world document understanding. While English benchmarks have advanced rapidly, non-English counterparts remain scarce, leaving it unclear whether this progress generalizes across languages. A key obstacle is the difficulty of collecting realistic and diverse non-English chart and table images at scale. To address this, we leverage governmental white papers as a source for benchmark construction, as they contain naturally occurring charts and tables across diverse formats and domains and are freely accessible in many countries. As a first instantiation, we introduce HakushoBench, a Japanese chart and table VQA benchmark built from 33 governmental white papers. HakushoBench contains 2,053 images spanning over 10 image types, with manually annotated and independently verified QA pairs designed to assess holistic understanding of charts and tables rather than local visual cues alone. Experiments across a broad range of VLMs show that HakushoBench is substantially harder than the existing Japanese benchmark and remains challenging for open-weight models: sub-10B open-weight models reach at most 58.6% accuracy, and even the flagship open-weight model Qwen3.5-397B-A17B trails Gemini~3~Pro by 8.1 points (85.8% vs. 93.9%), highlighting substantial room for improvement in complex chart and table understanding. We release our dataset and code.
comment: Accepted to AACL 2026 (Findings)
♻ ☆ Form and Void: Entangled Composition through an Autonomous AI Agent CVPR
Positive and negative space is a fundamental principle in visual composition, supporting visually coherent forms and layered semantic relationships. Generating such compositions is challenging because it requires coordinated control over two semantic concepts that share a common boundary. Although recent text-to-image models and multimodal large language models (MLLMs) have achieved strong performance in image generation and visual understanding, positive-negative space generation remains difficult, particularly under direct single-pass prompting. In this work, we present the \textbf{F}orm \textbf{a}nd \textbf{V}oid \textbf{A}gent (\textbf{FaV-A}), a multimodal agent designed for staged positive-negative space generation. FaV-A follows a progressive workflow: it first generates a base object, then analyzes its shape and spatial structure to identify candidate negative-space semantics, and finally produces compositional instructions for the final image generation stage. Experimental results and ablation analyses suggest that FaV-A provides a more effective framework than direct zero-shot MLLM baselines for producing visually coherent and semantically aligned positive-negative space compositions.
comment: CVPR Workshops AI4VA, 2026, Best Paper Award
♻ ☆ Is a Picture Worth a Thousand Words? Adaptive Multimodal Fact-Checking with Visual Evidence Necessity AACL
Automated fact-checking is a crucial task that supports a responsible information ecosystem. While recent research has progressed from text-only to multimodal fact-checking, a prevailing assumption is that incorporating visual evidence universally improves verification accuracy. In this work, we challenge this assumption and show that the indiscriminate use of visual evidence can reduce accuracy. Building on this finding, we propose AMuFC, a modular fact-checking framework that employs two collaborative vision-language models with distinct roles to enable the adaptive use of visual evidence. Experimental results on three datasets, including WebFC, introduced in this study, demonstrate the effectiveness of adaptive visual evidence use in fact-checking.
comment: AACL-IJCNLP 2026